mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-07-25 13:24:46 +00:00
Rename ConstPoolVals.cpp to Constants.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1471 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
499
lib/VMCore/Constants.cpp
Normal file
499
lib/VMCore/Constants.cpp
Normal file
@@ -0,0 +1,499 @@
|
||||
//===-- ConstantVals.cpp - Implement Constant nodes --------------*- C++ -*--=//
|
||||
//
|
||||
// This file implements the Constant* classes...
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#define __STDC_LIMIT_MACROS // Get defs for INT64_MAX and friends...
|
||||
#include "llvm/ConstantVals.h"
|
||||
#include "llvm/DerivedTypes.h"
|
||||
#include "llvm/SymbolTable.h"
|
||||
#include "llvm/GlobalValue.h"
|
||||
#include "llvm/Module.h"
|
||||
#include "llvm/Analysis/SlotCalculator.h"
|
||||
#include "Support/StringExtras.h"
|
||||
#include <algorithm>
|
||||
#include <assert.h>
|
||||
|
||||
ConstantBool *ConstantBool::True = new ConstantBool(true);
|
||||
ConstantBool *ConstantBool::False = new ConstantBool(false);
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Constant Class
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
// Specialize setName to take care of symbol table majik
|
||||
void Constant::setName(const string &Name, SymbolTable *ST) {
|
||||
assert(ST && "Type::setName - Must provide symbol table argument!");
|
||||
|
||||
if (Name.size()) ST->insert(Name, this);
|
||||
}
|
||||
|
||||
// Static constructor to create a '0' constant of arbitrary type...
|
||||
Constant *Constant::getNullConstant(const Type *Ty) {
|
||||
switch (Ty->getPrimitiveID()) {
|
||||
case Type::BoolTyID: return ConstantBool::get(false);
|
||||
case Type::SByteTyID:
|
||||
case Type::ShortTyID:
|
||||
case Type::IntTyID:
|
||||
case Type::LongTyID: return ConstantSInt::get(Ty, 0);
|
||||
|
||||
case Type::UByteTyID:
|
||||
case Type::UShortTyID:
|
||||
case Type::UIntTyID:
|
||||
case Type::ULongTyID: return ConstantUInt::get(Ty, 0);
|
||||
|
||||
case Type::FloatTyID:
|
||||
case Type::DoubleTyID: return ConstantFP::get(Ty, 0);
|
||||
|
||||
case Type::PointerTyID:
|
||||
return ConstantPointerNull::get(cast<PointerType>(Ty));
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include "llvm/Assembly/Writer.h"
|
||||
#endif
|
||||
|
||||
void Constant::destroyConstantImpl() {
|
||||
// When a Constant is destroyed, there may be lingering
|
||||
// references to the constant by other constants in the constant pool. These
|
||||
// constants are implicitly dependant on the module that is being deleted,
|
||||
// but they don't know that. Because we only find out when the CPV is
|
||||
// deleted, we must now notify all of our users (that should only be
|
||||
// Constants) that they are, in fact, invalid now and should be deleted.
|
||||
//
|
||||
while (!use_empty()) {
|
||||
Value *V = use_back();
|
||||
#ifndef NDEBUG // Only in -g mode...
|
||||
if (!isa<Constant>(V)) {
|
||||
cerr << "While deleting: " << this << endl;
|
||||
cerr << "Use still stuck around after Def is destroyed: " << V << endl;
|
||||
}
|
||||
#endif
|
||||
assert(isa<Constant>(V) && "References remain to ConstantPointerRef!");
|
||||
Constant *CPV = cast<Constant>(V);
|
||||
CPV->destroyConstant();
|
||||
|
||||
// The constant should remove itself from our use list...
|
||||
assert((use_empty() || use_back() == V) && "Constant not removed!");
|
||||
}
|
||||
|
||||
// Value has no outstanding references it is safe to delete it now...
|
||||
delete this;
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// ConstantXXX Classes
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Normal Constructors
|
||||
|
||||
ConstantBool::ConstantBool(bool V) : Constant(Type::BoolTy) {
|
||||
Val = V;
|
||||
}
|
||||
|
||||
ConstantInt::ConstantInt(const Type *Ty, uint64_t V) : Constant(Ty) {
|
||||
Val.Unsigned = V;
|
||||
}
|
||||
|
||||
ConstantSInt::ConstantSInt(const Type *Ty, int64_t V) : ConstantInt(Ty, V) {
|
||||
assert(isValueValidForType(Ty, V) && "Value too large for type!");
|
||||
}
|
||||
|
||||
ConstantUInt::ConstantUInt(const Type *Ty, uint64_t V) : ConstantInt(Ty, V) {
|
||||
assert(isValueValidForType(Ty, V) && "Value too large for type!");
|
||||
}
|
||||
|
||||
ConstantFP::ConstantFP(const Type *Ty, double V) : Constant(Ty) {
|
||||
assert(isValueValidForType(Ty, V) && "Value too large for type!");
|
||||
Val = V;
|
||||
}
|
||||
|
||||
ConstantArray::ConstantArray(const ArrayType *T,
|
||||
const vector<Constant*> &V) : Constant(T) {
|
||||
for (unsigned i = 0; i < V.size(); i++) {
|
||||
assert(V[i]->getType() == T->getElementType());
|
||||
Operands.push_back(Use(V[i], this));
|
||||
}
|
||||
}
|
||||
|
||||
ConstantStruct::ConstantStruct(const StructType *T,
|
||||
const vector<Constant*> &V) : Constant(T) {
|
||||
const StructType::ElementTypes &ETypes = T->getElementTypes();
|
||||
|
||||
for (unsigned i = 0; i < V.size(); i++) {
|
||||
assert(V[i]->getType() == ETypes[i]);
|
||||
Operands.push_back(Use(V[i], this));
|
||||
}
|
||||
}
|
||||
|
||||
ConstantPointerRef::ConstantPointerRef(GlobalValue *GV)
|
||||
: ConstantPointer(GV->getType()) {
|
||||
Operands.push_back(Use(GV, this));
|
||||
}
|
||||
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// getStrValue implementations
|
||||
|
||||
string ConstantBool::getStrValue() const {
|
||||
return Val ? "true" : "false";
|
||||
}
|
||||
|
||||
string ConstantSInt::getStrValue() const {
|
||||
return itostr(Val.Signed);
|
||||
}
|
||||
|
||||
string ConstantUInt::getStrValue() const {
|
||||
return utostr(Val.Unsigned);
|
||||
}
|
||||
|
||||
string ConstantFP::getStrValue() const {
|
||||
return ftostr(Val);
|
||||
}
|
||||
|
||||
string ConstantArray::getStrValue() const {
|
||||
string Result;
|
||||
|
||||
// As a special case, print the array as a string if it is an array of
|
||||
// ubytes or an array of sbytes with positive values.
|
||||
//
|
||||
const Type *ETy = cast<ArrayType>(getType())->getElementType();
|
||||
bool isString = (ETy == Type::SByteTy || ETy == Type::UByteTy);
|
||||
|
||||
if (ETy == Type::SByteTy) {
|
||||
for (unsigned i = 0; i < Operands.size(); ++i)
|
||||
if (ETy == Type::SByteTy &&
|
||||
cast<ConstantSInt>(Operands[i])->getValue() < 0) {
|
||||
isString = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (isString) {
|
||||
Result = "c\"";
|
||||
for (unsigned i = 0; i < Operands.size(); ++i) {
|
||||
unsigned char C = (ETy == Type::SByteTy) ?
|
||||
(unsigned char)cast<ConstantSInt>(Operands[i])->getValue() :
|
||||
(unsigned char)cast<ConstantUInt>(Operands[i])->getValue();
|
||||
|
||||
if (isprint(C)) {
|
||||
Result += C;
|
||||
} else {
|
||||
Result += '\\';
|
||||
Result += ( C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A');
|
||||
Result += ((C&15) < 10) ? ((C&15)+'0') : ((C&15)-10+'A');
|
||||
}
|
||||
}
|
||||
Result += "\"";
|
||||
|
||||
} else {
|
||||
Result = "[";
|
||||
if (Operands.size()) {
|
||||
Result += " " + Operands[0]->getType()->getDescription() +
|
||||
" " + cast<Constant>(Operands[0])->getStrValue();
|
||||
for (unsigned i = 1; i < Operands.size(); i++)
|
||||
Result += ", " + Operands[i]->getType()->getDescription() +
|
||||
" " + cast<Constant>(Operands[i])->getStrValue();
|
||||
}
|
||||
Result += " ]";
|
||||
}
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
string ConstantStruct::getStrValue() const {
|
||||
string Result = "{";
|
||||
if (Operands.size()) {
|
||||
Result += " " + Operands[0]->getType()->getDescription() +
|
||||
" " + cast<Constant>(Operands[0])->getStrValue();
|
||||
for (unsigned i = 1; i < Operands.size(); i++)
|
||||
Result += ", " + Operands[i]->getType()->getDescription() +
|
||||
" " + cast<Constant>(Operands[i])->getStrValue();
|
||||
}
|
||||
|
||||
return Result + " }";
|
||||
}
|
||||
|
||||
string ConstantPointerNull::getStrValue() const {
|
||||
return "null";
|
||||
}
|
||||
|
||||
string ConstantPointerRef::getStrValue() const {
|
||||
const GlobalValue *V = getValue();
|
||||
if (V->hasName()) return "%" + V->getName();
|
||||
|
||||
SlotCalculator *Table = new SlotCalculator(V->getParent(), true);
|
||||
int Slot = Table->getValSlot(V);
|
||||
delete Table;
|
||||
|
||||
if (Slot >= 0) return string(" %") + itostr(Slot);
|
||||
else return "<pointer reference badref>";
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// classof implementations
|
||||
|
||||
bool ConstantInt::classof(const Constant *CPV) {
|
||||
return CPV->getType()->isIntegral();
|
||||
}
|
||||
bool ConstantSInt::classof(const Constant *CPV) {
|
||||
return CPV->getType()->isSigned();
|
||||
}
|
||||
bool ConstantUInt::classof(const Constant *CPV) {
|
||||
return CPV->getType()->isUnsigned();
|
||||
}
|
||||
bool ConstantFP::classof(const Constant *CPV) {
|
||||
const Type *Ty = CPV->getType();
|
||||
return Ty == Type::FloatTy || Ty == Type::DoubleTy;
|
||||
}
|
||||
bool ConstantArray::classof(const Constant *CPV) {
|
||||
return isa<ArrayType>(CPV->getType());
|
||||
}
|
||||
bool ConstantStruct::classof(const Constant *CPV) {
|
||||
return isa<StructType>(CPV->getType());
|
||||
}
|
||||
bool ConstantPointer::classof(const Constant *CPV) {
|
||||
return isa<PointerType>(CPV->getType());
|
||||
}
|
||||
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// isValueValidForType implementations
|
||||
|
||||
bool ConstantSInt::isValueValidForType(const Type *Ty, int64_t Val) {
|
||||
switch (Ty->getPrimitiveID()) {
|
||||
default:
|
||||
return false; // These can't be represented as integers!!!
|
||||
|
||||
// Signed types...
|
||||
case Type::SByteTyID:
|
||||
return (Val <= INT8_MAX && Val >= INT8_MIN);
|
||||
case Type::ShortTyID:
|
||||
return (Val <= INT16_MAX && Val >= INT16_MIN);
|
||||
case Type::IntTyID:
|
||||
return (Val <= INT32_MAX && Val >= INT32_MIN);
|
||||
case Type::LongTyID:
|
||||
return true; // This is the largest type...
|
||||
}
|
||||
assert(0 && "WTF?");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ConstantUInt::isValueValidForType(const Type *Ty, uint64_t Val) {
|
||||
switch (Ty->getPrimitiveID()) {
|
||||
default:
|
||||
return false; // These can't be represented as integers!!!
|
||||
|
||||
// Unsigned types...
|
||||
case Type::UByteTyID:
|
||||
return (Val <= UINT8_MAX);
|
||||
case Type::UShortTyID:
|
||||
return (Val <= UINT16_MAX);
|
||||
case Type::UIntTyID:
|
||||
return (Val <= UINT32_MAX);
|
||||
case Type::ULongTyID:
|
||||
return true; // This is the largest type...
|
||||
}
|
||||
assert(0 && "WTF?");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ConstantFP::isValueValidForType(const Type *Ty, double Val) {
|
||||
switch (Ty->getPrimitiveID()) {
|
||||
default:
|
||||
return false; // These can't be represented as floating point!
|
||||
|
||||
// TODO: Figure out how to test if a double can be cast to a float!
|
||||
case Type::FloatTyID:
|
||||
/*
|
||||
return (Val <= UINT8_MAX);
|
||||
*/
|
||||
case Type::DoubleTyID:
|
||||
return true; // This is the largest type...
|
||||
}
|
||||
};
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Hash Function Implementations
|
||||
#if 0
|
||||
unsigned ConstantSInt::hash(const Type *Ty, int64_t V) {
|
||||
return unsigned(Ty->getPrimitiveID() ^ V);
|
||||
}
|
||||
|
||||
unsigned ConstantUInt::hash(const Type *Ty, uint64_t V) {
|
||||
return unsigned(Ty->getPrimitiveID() ^ V);
|
||||
}
|
||||
|
||||
unsigned ConstantFP::hash(const Type *Ty, double V) {
|
||||
return Ty->getPrimitiveID() ^ unsigned(V);
|
||||
}
|
||||
|
||||
unsigned ConstantArray::hash(const ArrayType *Ty,
|
||||
const vector<Constant*> &V) {
|
||||
unsigned Result = (Ty->getUniqueID() << 5) ^ (Ty->getUniqueID() * 7);
|
||||
for (unsigned i = 0; i < V.size(); ++i)
|
||||
Result ^= V[i]->getHash() << (i & 7);
|
||||
return Result;
|
||||
}
|
||||
|
||||
unsigned ConstantStruct::hash(const StructType *Ty,
|
||||
const vector<Constant*> &V) {
|
||||
unsigned Result = (Ty->getUniqueID() << 5) ^ (Ty->getUniqueID() * 7);
|
||||
for (unsigned i = 0; i < V.size(); ++i)
|
||||
Result ^= V[i]->getHash() << (i & 7);
|
||||
return Result;
|
||||
}
|
||||
#endif
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
// Factory Function Implementation
|
||||
|
||||
template<class ValType, class ConstantClass>
|
||||
struct ValueMap {
|
||||
typedef pair<const Type*, ValType> ConstHashKey;
|
||||
map<ConstHashKey, ConstantClass *> Map;
|
||||
|
||||
inline ConstantClass *get(const Type *Ty, ValType V) {
|
||||
map<ConstHashKey,ConstantClass *>::iterator I =
|
||||
Map.find(ConstHashKey(Ty, V));
|
||||
return (I != Map.end()) ? I->second : 0;
|
||||
}
|
||||
|
||||
inline void add(const Type *Ty, ValType V, ConstantClass *CP) {
|
||||
Map.insert(make_pair(ConstHashKey(Ty, V), CP));
|
||||
}
|
||||
|
||||
inline void remove(ConstantClass *CP) {
|
||||
for (map<ConstHashKey,ConstantClass *>::iterator I = Map.begin(),
|
||||
E = Map.end(); I != E;++I)
|
||||
if (I->second == CP) {
|
||||
Map.erase(I);
|
||||
return;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
//---- ConstantUInt::get() and ConstantSInt::get() implementations...
|
||||
//
|
||||
static ValueMap<uint64_t, ConstantInt> IntConstants;
|
||||
|
||||
ConstantSInt *ConstantSInt::get(const Type *Ty, int64_t V) {
|
||||
ConstantSInt *Result = (ConstantSInt*)IntConstants.get(Ty, (uint64_t)V);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
IntConstants.add(Ty, V, Result = new ConstantSInt(Ty, V));
|
||||
return Result;
|
||||
}
|
||||
|
||||
ConstantUInt *ConstantUInt::get(const Type *Ty, uint64_t V) {
|
||||
ConstantUInt *Result = (ConstantUInt*)IntConstants.get(Ty, V);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
IntConstants.add(Ty, V, Result = new ConstantUInt(Ty, V));
|
||||
return Result;
|
||||
}
|
||||
|
||||
ConstantInt *ConstantInt::get(const Type *Ty, unsigned char V) {
|
||||
assert(V <= 127 && "Can only be used with very small positive constants!");
|
||||
if (Ty->isSigned()) return ConstantSInt::get(Ty, V);
|
||||
return ConstantUInt::get(Ty, V);
|
||||
}
|
||||
|
||||
//---- ConstantFP::get() implementation...
|
||||
//
|
||||
static ValueMap<double, ConstantFP> FPConstants;
|
||||
|
||||
ConstantFP *ConstantFP::get(const Type *Ty, double V) {
|
||||
ConstantFP *Result = FPConstants.get(Ty, V);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
FPConstants.add(Ty, V, Result = new ConstantFP(Ty, V));
|
||||
return Result;
|
||||
}
|
||||
|
||||
//---- ConstantArray::get() implementation...
|
||||
//
|
||||
static ValueMap<vector<Constant*>, ConstantArray> ArrayConstants;
|
||||
|
||||
ConstantArray *ConstantArray::get(const ArrayType *Ty,
|
||||
const vector<Constant*> &V) {
|
||||
ConstantArray *Result = ArrayConstants.get(Ty, V);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
ArrayConstants.add(Ty, V, Result = new ConstantArray(Ty, V));
|
||||
return Result;
|
||||
}
|
||||
|
||||
// ConstantArray::get(const string&) - Return an array that is initialized to
|
||||
// contain the specified string. A null terminator is added to the specified
|
||||
// string so that it may be used in a natural way...
|
||||
//
|
||||
ConstantArray *ConstantArray::get(const string &Str) {
|
||||
vector<Constant*> ElementVals;
|
||||
|
||||
for (unsigned i = 0; i < Str.length(); ++i)
|
||||
ElementVals.push_back(ConstantSInt::get(Type::SByteTy, Str[i]));
|
||||
|
||||
// Add a null terminator to the string...
|
||||
ElementVals.push_back(ConstantSInt::get(Type::SByteTy, 0));
|
||||
|
||||
ArrayType *ATy = ArrayType::get(Type::SByteTy, Str.length()+1);
|
||||
return ConstantArray::get(ATy, ElementVals);
|
||||
}
|
||||
|
||||
|
||||
// destroyConstant - Remove the constant from the constant table...
|
||||
//
|
||||
void ConstantArray::destroyConstant() {
|
||||
ArrayConstants.remove(this);
|
||||
destroyConstantImpl();
|
||||
}
|
||||
|
||||
//---- ConstantStruct::get() implementation...
|
||||
//
|
||||
static ValueMap<vector<Constant*>, ConstantStruct> StructConstants;
|
||||
|
||||
ConstantStruct *ConstantStruct::get(const StructType *Ty,
|
||||
const vector<Constant*> &V) {
|
||||
ConstantStruct *Result = StructConstants.get(Ty, V);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
StructConstants.add(Ty, V, Result = new ConstantStruct(Ty, V));
|
||||
return Result;
|
||||
}
|
||||
|
||||
// destroyConstant - Remove the constant from the constant table...
|
||||
//
|
||||
void ConstantStruct::destroyConstant() {
|
||||
StructConstants.remove(this);
|
||||
destroyConstantImpl();
|
||||
}
|
||||
|
||||
//---- ConstantPointerNull::get() implementation...
|
||||
//
|
||||
static ValueMap<char, ConstantPointerNull> NullPtrConstants;
|
||||
|
||||
ConstantPointerNull *ConstantPointerNull::get(const PointerType *Ty) {
|
||||
ConstantPointerNull *Result = NullPtrConstants.get(Ty, 0);
|
||||
if (!Result) // If no preexisting value, create one now...
|
||||
NullPtrConstants.add(Ty, 0, Result = new ConstantPointerNull(Ty));
|
||||
return Result;
|
||||
}
|
||||
|
||||
//---- ConstantPointerRef::get() implementation...
|
||||
//
|
||||
ConstantPointerRef *ConstantPointerRef::get(GlobalValue *GV) {
|
||||
assert(GV->getParent() && "Global Value must be attached to a module!");
|
||||
|
||||
// The Module handles the pointer reference sharing...
|
||||
return GV->getParent()->getConstantPointerRef(GV);
|
||||
}
|
||||
|
||||
|
||||
void ConstantPointerRef::mutateReference(GlobalValue *NewGV) {
|
||||
getValue()->getParent()->mutateConstantPointerRef(getValue(), NewGV);
|
||||
Operands[0] = NewGV;
|
||||
}
|
Reference in New Issue
Block a user