PR12696: Attribute bits above 1<<30 are not encoded in bitcode

Attribute bits above 1<<30 are now encoded correctly.  Additionally,
the encoding/decoding functionality has been hoisted to helper functions
in Attributes.h in an effort to help the encoding/decoding to stay in
sync with the Attribute bitcode definitions.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@157581 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Meador Inge
2012-05-28 15:45:43 +00:00
parent f52aea8bc2
commit e99f8be067
4 changed files with 211 additions and 26 deletions

View File

@ -463,20 +463,8 @@ bool BitcodeReader::ParseAttributeBlock() {
return Error("Invalid ENTRY record");
for (unsigned i = 0, e = Record.size(); i != e; i += 2) {
// FIXME: remove in LLVM 3.0
// The alignment is stored as a 16-bit raw value from bits 31--16.
// We shift the bits above 31 down by 11 bits.
unsigned Alignment = (Record[i+1] & (0xffffull << 16)) >> 16;
if (Alignment && !isPowerOf2_32(Alignment))
return Error("Alignment is not a power of two.");
Attributes ReconstitutedAttr(Record[i+1] & 0xffff);
if (Alignment)
ReconstitutedAttr |= Attribute::constructAlignmentFromInt(Alignment);
ReconstitutedAttr |=
Attributes((Record[i+1] & (0xffffull << 32)) >> 11);
Attributes ReconstitutedAttr =
Attribute::decodeLLVMAttributesForBitcode(Record[i+1]);
Record[i+1] = ReconstitutedAttr.Raw();
}