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X86: Add alloca probing to dynamic alloca on Windows. Fixes PR8424.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@116984 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -424,7 +424,7 @@ X86TargetLowering::X86TargetLowering(X86TargetMachine &TM)
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setOperationAction(ISD::STACKRESTORE, MVT::Other, Expand);
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if (Subtarget->is64Bit())
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setOperationAction(ISD::DYNAMIC_STACKALLOC, MVT::i64, Expand);
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if (Subtarget->isTargetCygMing())
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if (Subtarget->isTargetCygMing() || Subtarget->isTargetWindows())
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setOperationAction(ISD::DYNAMIC_STACKALLOC, MVT::i32, Custom);
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else
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setOperationAction(ISD::DYNAMIC_STACKALLOC, MVT::i32, Expand);
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@ -7483,8 +7483,8 @@ SDValue X86TargetLowering::LowerBRCOND(SDValue Op, SelectionDAG &DAG) const {
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SDValue
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X86TargetLowering::LowerDYNAMIC_STACKALLOC(SDValue Op,
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SelectionDAG &DAG) const {
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assert(Subtarget->isTargetCygMing() &&
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"This should be used only on Cygwin/Mingw targets");
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assert(Subtarget->isTargetCygMing() || Subtarget->isTargetWindows() &&
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"This should be used only on Windows targets");
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DebugLoc dl = Op.getDebugLoc();
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// Get the inputs.
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@ -7501,7 +7501,7 @@ X86TargetLowering::LowerDYNAMIC_STACKALLOC(SDValue Op,
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SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Flag);
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Chain = DAG.getNode(X86ISD::MINGW_ALLOCA, dl, NodeTys, Chain, Flag);
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Chain = DAG.getNode(X86ISD::WIN_ALLOCA, dl, NodeTys, Chain, Flag);
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Flag = Chain.getValue(1);
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Chain = DAG.getCopyFromReg(Chain, dl, X86StackPtr, SPTy).getValue(1);
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@ -8911,7 +8911,7 @@ const char *X86TargetLowering::getTargetNodeName(unsigned Opcode) const {
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case X86ISD::PUNPCKHQDQ: return "X86ISD::PUNPCKHQDQ";
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case X86ISD::VASTART_SAVE_XMM_REGS: return "X86ISD::VASTART_SAVE_XMM_REGS";
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case X86ISD::VAARG_64: return "X86ISD::VAARG_64";
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case X86ISD::MINGW_ALLOCA: return "X86ISD::MINGW_ALLOCA";
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case X86ISD::WIN_ALLOCA: return "X86ISD::WIN_ALLOCA";
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}
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}
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@ -9874,7 +9874,7 @@ X86TargetLowering::EmitLoweredSelect(MachineInstr *MI,
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}
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MachineBasicBlock *
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X86TargetLowering::EmitLoweredMingwAlloca(MachineInstr *MI,
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X86TargetLowering::EmitLoweredWinAlloca(MachineInstr *MI,
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MachineBasicBlock *BB) const {
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const TargetInstrInfo *TII = getTargetMachine().getInstrInfo();
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DebugLoc DL = MI->getDebugLoc();
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@ -9884,8 +9884,11 @@ X86TargetLowering::EmitLoweredMingwAlloca(MachineInstr *MI,
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// FIXME: The code should be tweaked as soon as we'll try to do codegen for
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// mingw-w64.
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const char *StackProbeSymbol =
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Subtarget->isTargetWindows() ? "_chkstk" : "_alloca";
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BuildMI(*BB, MI, DL, TII->get(X86::CALLpcrel32))
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.addExternalSymbol("_alloca")
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.addExternalSymbol(StackProbeSymbol)
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.addReg(X86::EAX, RegState::Implicit)
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.addReg(X86::ESP, RegState::Implicit)
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.addReg(X86::EAX, RegState::Define | RegState::Implicit)
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@ -9952,8 +9955,8 @@ X86TargetLowering::EmitInstrWithCustomInserter(MachineInstr *MI,
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MachineBasicBlock *BB) const {
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switch (MI->getOpcode()) {
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default: assert(false && "Unexpected instr type to insert");
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case X86::MINGW_ALLOCA:
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return EmitLoweredMingwAlloca(MI, BB);
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case X86::WIN_ALLOCA:
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return EmitLoweredWinAlloca(MI, BB);
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case X86::TLSCall_32:
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case X86::TLSCall_64:
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return EmitLoweredTLSCall(MI, BB);
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@ -253,8 +253,8 @@ namespace llvm {
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// with control flow.
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VASTART_SAVE_XMM_REGS,
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// MINGW_ALLOCA - MingW's __alloca call to do stack probing.
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MINGW_ALLOCA,
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// WIN_ALLOCA - Windows's _chkstk call to do stack probing.
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WIN_ALLOCA,
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// ATOMADD64_DAG, ATOMSUB64_DAG, ATOMOR64_DAG, ATOMAND64_DAG,
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// ATOMXOR64_DAG, ATOMNAND64_DAG, ATOMSWAP64_DAG -
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@ -870,7 +870,7 @@ namespace llvm {
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MachineBasicBlock *EmitLoweredSelect(MachineInstr *I,
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MachineBasicBlock *BB) const;
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MachineBasicBlock *EmitLoweredMingwAlloca(MachineInstr *MI,
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MachineBasicBlock *EmitLoweredWinAlloca(MachineInstr *MI,
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MachineBasicBlock *BB) const;
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MachineBasicBlock *EmitLoweredTLSCall(MachineInstr *MI,
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@ -94,18 +94,18 @@ def VAARG_64 : I<0, Pseudo,
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(X86vaarg64 addr:$ap, imm:$size, imm:$mode, imm:$align)),
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(implicit EFLAGS)]>;
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// Dynamic stack allocation yields _alloca call for Cygwin/Mingw targets. Calls
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// to _alloca is needed to probe the stack when allocating more than 4k bytes in
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// one go. Touching the stack at 4K increments is necessary to ensure that the
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// guard pages used by the OS virtual memory manager are allocated in correct
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// sequence.
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// Dynamic stack allocation yields a _chkstk or _alloca call for all Windows
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// targets. These calls are needed to probe the stack when allocating more than
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// 4k bytes in one go. Touching the stack at 4K increments is necessary to
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// ensure that the guard pages used by the OS virtual memory manager are
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// allocated in correct sequence.
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// The main point of having separate instruction are extra unmodelled effects
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// (compared to ordinary calls) like stack pointer change.
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let Defs = [EAX, ESP, EFLAGS], Uses = [ESP] in
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def MINGW_ALLOCA : I<0, Pseudo, (outs), (ins),
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"# dynamic stack allocation",
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[(X86MingwAlloca)]>;
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def WIN_ALLOCA : I<0, Pseudo, (outs), (ins),
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"# dynamic stack allocation",
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[(X86WinAlloca)]>;
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}
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@ -202,9 +202,9 @@ def X86and_flag : SDNode<"X86ISD::AND", SDTBinaryArithWithFlags,
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def X86mul_imm : SDNode<"X86ISD::MUL_IMM", SDTIntBinOp>;
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def X86MingwAlloca : SDNode<"X86ISD::MINGW_ALLOCA", SDTX86Void,
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[SDNPHasChain, SDNPInFlag, SDNPOutFlag]>;
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def X86WinAlloca : SDNode<"X86ISD::WIN_ALLOCA", SDTX86Void,
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[SDNPHasChain, SDNPInFlag, SDNPOutFlag]>;
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def X86TLSCall : SDNode<"X86ISD::TLSCALL", SDT_X86TLSCALL,
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[]>;
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