Add DomSet back, and revert the changes to LoopSimplify. Apparently the

ETForest updating mechanisms don't work as I thought they did.  These changes
will be reapplied once the issue is worked out.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@35741 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Owen Anderson
2007-04-07 18:23:27 +00:00
parent 414de4df41
commit e9ed4452bc
3 changed files with 320 additions and 63 deletions

View File

@@ -10,7 +10,8 @@
// This file defines the following classes:
// 1. ImmediateDominators: Calculates and holds a mapping between BasicBlocks
// and their immediate dominator.
// 2. DominatorTree: Represent the ImmediateDominator as an explicit tree
// 2. DominatorSet: Calculates the [reverse] dominator set for a function
// 3. DominatorTree: Represent the ImmediateDominator as an explicit tree
// structure.
// 4. ETForest: Efficient data structure for dominance comparisons and
// nearest-common-ancestor queries.
@@ -174,6 +175,127 @@ private:
void Link(BasicBlock *V, BasicBlock *W, InfoRec &WInfo);
};
//===----------------------------------------------------------------------===//
/// DominatorSet - Maintain a set<BasicBlock*> for every basic block in a
/// function, that represents the blocks that dominate the block. If the block
/// is unreachable in this function, the set will be empty. This cannot happen
/// for reachable code, because every block dominates at least itself.
///
class DominatorSetBase : public DominatorBase {
public:
typedef std::set<BasicBlock*> DomSetType; // Dom set for a bb
// Map of dom sets
typedef std::map<BasicBlock*, DomSetType> DomSetMapType;
protected:
DomSetMapType Doms;
public:
DominatorSetBase(bool isPostDom) : DominatorBase(isPostDom) {}
virtual void releaseMemory() { Doms.clear(); }
// Accessor interface:
typedef DomSetMapType::const_iterator const_iterator;
typedef DomSetMapType::iterator iterator;
inline const_iterator begin() const { return Doms.begin(); }
inline iterator begin() { return Doms.begin(); }
inline const_iterator end() const { return Doms.end(); }
inline iterator end() { return Doms.end(); }
inline const_iterator find(BasicBlock* B) const { return Doms.find(B); }
inline iterator find(BasicBlock* B) { return Doms.find(B); }
/// getDominators - Return the set of basic blocks that dominate the specified
/// block.
///
inline const DomSetType &getDominators(BasicBlock *BB) const {
const_iterator I = find(BB);
assert(I != end() && "BB not in function!");
return I->second;
}
/// isReachable - Return true if the specified basicblock is reachable. If
/// the block is reachable, we have dominator set information for it.
///
bool isReachable(BasicBlock *BB) const {
return !getDominators(BB).empty();
}
/// dominates - Return true if A dominates B.
///
inline bool dominates(BasicBlock *A, BasicBlock *B) const {
return getDominators(B).count(A) != 0;
}
/// properlyDominates - Return true if A dominates B and A != B.
///
bool properlyDominates(BasicBlock *A, BasicBlock *B) const {
return dominates(A, B) && A != B;
}
/// print - Convert to human readable form
///
virtual void print(std::ostream &OS, const Module* = 0) const;
void print(std::ostream *OS, const Module* M = 0) const {
if (OS) print(*OS, M);
}
/// dominates - Return true if A dominates B. This performs the special
/// checks necessary if A and B are in the same basic block.
///
bool dominates(Instruction *A, Instruction *B) const;
//===--------------------------------------------------------------------===//
// API to update (Post)DominatorSet information based on modifications to
// the CFG...
/// addBasicBlock - Call to update the dominator set with information about a
/// new block that was inserted into the function.
///
void addBasicBlock(BasicBlock *BB, const DomSetType &Dominators) {
assert(find(BB) == end() && "Block already in DominatorSet!");
Doms.insert(std::make_pair(BB, Dominators));
}
/// addDominator - If a new block is inserted into the CFG, then method may be
/// called to notify the blocks it dominates that it is in their set.
///
void addDominator(BasicBlock *BB, BasicBlock *NewDominator) {
iterator I = find(BB);
assert(I != end() && "BB is not in DominatorSet!");
I->second.insert(NewDominator);
}
};
//===-------------------------------------
/// DominatorSet Class - Concrete subclass of DominatorSetBase that is used to
/// compute a normal dominator set.
///
class DominatorSet : public DominatorSetBase {
public:
DominatorSet() : DominatorSetBase(false) {}
virtual bool runOnFunction(Function &F);
BasicBlock *getRoot() const {
assert(Roots.size() == 1 && "Should always have entry node!");
return Roots[0];
}
/// getAnalysisUsage - This simply provides a dominator set
///
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<ImmediateDominators>();
AU.setPreservesAll();
}
// stub - dummy function, just ignore it
static int stub;
};
//===----------------------------------------------------------------------===//
/// DominatorTree - Calculate the immediate dominator tree for a function.
///
@@ -569,4 +691,7 @@ private:
} // End llvm namespace
// Make sure that any clients of this file link in Dominators.cpp
FORCE_DEFINING_FILE_TO_BE_LINKED(DominatorSet)
#endif