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Remove AllUndef check from one of the loops in getVectorShuffle. It was already handled by the 'AllLHS && AllRHS' check after the previous loop.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@187965 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1351,17 +1351,13 @@ SDValue SelectionDAG::getVectorShuffle(EVT VT, SDLoc dl, SDValue N1,
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commuteShuffle(N1, N2, MaskVec);
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}
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// If Identity shuffle, or all shuffle in to undef, return that node.
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bool AllUndef = true;
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// If Identity shuffle return that node.
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bool Identity = true;
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for (unsigned i = 0; i != NElts; ++i) {
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if (MaskVec[i] >= 0 && MaskVec[i] != (int)i) Identity = false;
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if (MaskVec[i] >= 0) AllUndef = false;
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}
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if (Identity && NElts == N1.getValueType().getVectorNumElements())
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return N1;
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if (AllUndef)
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return getUNDEF(VT);
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FoldingSetNodeID ID;
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SDValue Ops[2] = { N1, N2 };
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