mirror of
https://github.com/c64scene-ar/llvm-6502.git
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For All These Bugs:
PR645 PR761 PR1082 PR1122 Completely rewrite llvm-upgrade. This should be its final design. Any future changes will use this same design. The changes involve the following: 1. Make this work very much like the 1.9 AsmParser 2. Retain old upgrades dating back to release 1.2 time frame. 3. Merge in some of the upgrades between 1.9 and 2.0 (e.g. icmp/fcmp). 4. Attach a Signedness value (Signless, Unsigned, Signed) to every type, Value, Constant, Instruction, and list of those things in the Parser. Use these to make signedness decisions for instruction upgrades. 5. Implement unique name upgrade for function values and global values. 6. Identify rename cases that might cause problems and warn about them. For example: renaming a global variable with external linkage. 7. Generate a 2.0 IR using VMCore. This is necessary for numerous reasons and has the advantage that it never goes out of date. 8. Use the AsmPrinter to make the output nice. 9. Clean up error and warning messages from 1.9 form. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@33531 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
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@ -1,65 +1,279 @@
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//===-- UpgradeInternals.h - Internal parser definitionsr -------*- C++ -*-===//
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//===-- ParserInternals.h - Definitions internal to the parser --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Reid Spencer and is distributed under
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This header file defines the variables that are shared between the lexer,
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// the parser, and the main program.
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// This header file defines the various variables that are shared among the
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// different components of the parser...
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//
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//===----------------------------------------------------------------------===//
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#ifndef UPGRADE_INTERNALS_H
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#define UPGRADE_INTERNALS_H
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#ifndef PARSER_INTERNALS_H
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#define PARSER_INTERNALS_H
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/ADT/StringExtras.h"
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#include <list>
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#include <llvm/ADT/StringExtras.h>
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#include <string>
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#include <istream>
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#include <vector>
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#include <set>
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#include <cassert>
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// Global variables exported from the lexer.
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extern std::string CurFileName;
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extern std::string Textin;
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extern int Upgradelineno;
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extern std::istream* LexInput;
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// Global variables exported from the parser.
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extern int yydebug;
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extern void error(const std::string& msg, int line = -1);
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extern char* Upgradetext;
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extern int Upgradeleng;
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extern unsigned SizeOfPointer;
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extern int Upgradelineno;
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// Functions exported by the parser
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void UpgradeAssembly(
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const std::string & infile, std::istream& in, std::ostream &out, bool debug,
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bool addAttrs);
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int yyerror(const char *ErrorMsg) ;
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namespace llvm {
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/// This enum is used to keep track of the original (1.9) type used to form
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/// a type. These are needed for type upgrades and to determine how to upgrade
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/// signed instructions with signless operands. The Lexer uses thse in its
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/// calls to getType
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enum TypeIDs {
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BoolTy, SByteTy, UByteTy, ShortTy, UShortTy, IntTy, UIntTy, LongTy, ULongTy,
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FloatTy, DoubleTy, PointerTy, PackedTy, ArrayTy, StructTy, PackedStructTy,
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OpaqueTy, VoidTy, LabelTy, FunctionTy, UnresolvedTy, UpRefTy
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class Module;
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Module* UpgradeAssembly(const std::string &infile, std::istream& in,
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bool debug, bool addAttrs);
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class SignedType : public IntegerType {
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const IntegerType *base_type;
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static SignedType *SByteTy;
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static SignedType *SShortTy;
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static SignedType *SIntTy;
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static SignedType *SLongTy;
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SignedType(const IntegerType* ITy);
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public:
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static const SignedType *get(const IntegerType* ITy);
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bool isSigned() const { return true; }
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const IntegerType* getBaseType() const {
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return base_type;
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}
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const IntegerType* resolve() const {
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ForwardType = base_type;
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return base_type;
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}
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// Methods for support type inquiry through isa, cast, and dyn_cast:
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static inline bool classof(const SignedType *T) { return true; }
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static inline bool classof(const Type *T);
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};
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namespace {
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class Type;
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class Value;
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class Constant;
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class Instruction;
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}
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extern std::istream* LexInput;
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typedef std::vector<const Type*> TypeList;
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typedef std::vector<Value*> ValueList;
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// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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// appropriate character. If AllowNull is set to false, a \00 value will cause
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// an error.
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//
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// If AllowNull is set to true, the return value of the function points to the
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// last character of the string in memory.
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//
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char *UnEscapeLexed(char *Buffer, bool AllowNull = false);
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/// A function to create a Typeo* used in the Lexer.
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extern const Type* getType(const std::string& newTy, TypeIDs oldTy);
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/// InlineAsmDescriptor - This is a simple class that holds info about inline
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/// asm blocks, for use by ValID.
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struct InlineAsmDescriptor {
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std::string AsmString, Constraints;
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bool HasSideEffects;
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InlineAsmDescriptor(const std::string &as, const std::string &c, bool HSE)
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: AsmString(as), Constraints(c), HasSideEffects(HSE) {}
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};
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// ValID - Represents a reference of a definition of some sort. This may either
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// be a numeric reference or a symbolic (%var) reference. This is just a
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// discriminated union.
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//
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// Note that I can't implement this class in a straight forward manner with
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// constructors and stuff because it goes in a union.
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//
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struct ValID {
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enum {
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NumberVal, NameVal, ConstSIntVal, ConstUIntVal, ConstFPVal, ConstNullVal,
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ConstUndefVal, ConstZeroVal, ConstantVal, InlineAsmVal
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} Type;
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union {
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int Num; // If it's a numeric reference
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char *Name; // If it's a named reference. Memory must be free'd.
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int64_t ConstPool64; // Constant pool reference. This is the value
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uint64_t UConstPool64;// Unsigned constant pool reference.
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double ConstPoolFP; // Floating point constant pool reference
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Constant *ConstantValue; // Fully resolved constant for ConstantVal case.
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InlineAsmDescriptor *IAD;
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};
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static ValID create(int Num) {
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ValID D; D.Type = NumberVal; D.Num = Num; return D;
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}
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static ValID create(char *Name) {
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ValID D; D.Type = NameVal; D.Name = Name; return D;
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}
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static ValID create(int64_t Val) {
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ValID D; D.Type = ConstSIntVal; D.ConstPool64 = Val; return D;
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}
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static ValID create(uint64_t Val) {
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ValID D; D.Type = ConstUIntVal; D.UConstPool64 = Val; return D;
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}
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static ValID create(double Val) {
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ValID D; D.Type = ConstFPVal; D.ConstPoolFP = Val; return D;
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}
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static ValID createNull() {
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ValID D; D.Type = ConstNullVal; return D;
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}
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static ValID createUndef() {
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ValID D; D.Type = ConstUndefVal; return D;
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}
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static ValID createZeroInit() {
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ValID D; D.Type = ConstZeroVal; return D;
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}
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static ValID create(Constant *Val) {
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ValID D; D.Type = ConstantVal; D.ConstantValue = Val; return D;
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}
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static ValID createInlineAsm(const std::string &AsmString,
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const std::string &Constraints,
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bool HasSideEffects) {
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ValID D;
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D.Type = InlineAsmVal;
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D.IAD = new InlineAsmDescriptor(AsmString, Constraints, HasSideEffects);
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return D;
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}
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inline void destroy() const {
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if (Type == NameVal)
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free(Name); // Free this strdup'd memory.
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else if (Type == InlineAsmVal)
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delete IAD;
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}
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inline ValID copy() const {
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if (Type != NameVal) return *this;
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ValID Result = *this;
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Result.Name = strdup(Name);
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return Result;
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}
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inline std::string getName() const {
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switch (Type) {
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case NumberVal : return std::string("#") + itostr(Num);
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case NameVal : return Name;
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case ConstFPVal : return ftostr(ConstPoolFP);
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case ConstNullVal : return "null";
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case ConstUndefVal : return "undef";
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case ConstZeroVal : return "zeroinitializer";
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case ConstUIntVal :
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case ConstSIntVal : return std::string("%") + itostr(ConstPool64);
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case ConstantVal:
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if (ConstantValue == ConstantInt::get(Type::Int1Ty, true))
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return "true";
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if (ConstantValue == ConstantInt::get(Type::Int1Ty, false))
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return "false";
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return "<constant expression>";
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default:
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assert(0 && "Unknown value!");
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abort();
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return "";
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}
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}
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bool operator<(const ValID &V) const {
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if (Type != V.Type) return Type < V.Type;
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switch (Type) {
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case NumberVal: return Num < V.Num;
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case NameVal: return strcmp(Name, V.Name) < 0;
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case ConstSIntVal: return ConstPool64 < V.ConstPool64;
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case ConstUIntVal: return UConstPool64 < V.UConstPool64;
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case ConstFPVal: return ConstPoolFP < V.ConstPoolFP;
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case ConstNullVal: return false;
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case ConstUndefVal: return false;
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case ConstZeroVal: return false;
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case ConstantVal: return ConstantValue < V.ConstantValue;
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default: assert(0 && "Unknown value type!"); return false;
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}
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}
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};
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// This structure is used to keep track of obsolete opcodes. The lexer will
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// retain the ability to parse obsolete opcode mnemonics. In this case it will
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// set "obsolete" to true and the opcode will be the replacement opcode. For
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// example if "rem" is encountered then opcode will be set to "urem" and the
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// "obsolete" flag will be true. If the opcode is not obsolete then "obsolete"
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// will be false.
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enum TermOps {
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RetOp, BrOp, SwitchOp, InvokeOp, UnwindOp, UnreachableOp
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};
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enum BinaryOps {
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AddOp, SubOp, MulOp,
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DivOp, UDivOp, SDivOp, FDivOp,
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RemOp, URemOp, SRemOp, FRemOp,
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AndOp, OrOp, XorOp,
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SetEQ, SetNE, SetLE, SetGE, SetLT, SetGT
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};
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enum MemoryOps {
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MallocOp, FreeOp, AllocaOp, LoadOp, StoreOp, GetElementPtrOp
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};
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enum OtherOps {
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PHIOp, CallOp, ShlOp, ShrOp, SelectOp, UserOp1, UserOp2, VAArg,
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ExtractElementOp, InsertElementOp, ShuffleVectorOp,
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ICmpOp, FCmpOp,
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LShrOp, AShrOp
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};
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enum CastOps {
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CastOp, TruncOp, ZExtOp, SExtOp, FPTruncOp, FPExtOp, FPToUIOp, FPToSIOp,
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UIToFPOp, SIToFPOp, PtrToIntOp, IntToPtrOp, BitCastOp
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};
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enum Signedness { Signless, Unsigned, Signed };
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struct TypeInfo {
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const llvm::Type *T;
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Signedness S;
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};
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struct PATypeInfo {
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llvm::PATypeHolder* T;
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Signedness S;
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};
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struct ConstInfo {
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llvm::Constant* C;
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Signedness S;
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};
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struct ValueInfo {
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llvm::Value* V;
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Signedness S;
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};
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struct InstrInfo {
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llvm::Instruction *I;
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Signedness S;
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};
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struct PHIListInfo {
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std::list<std::pair<llvm::Value*, llvm::BasicBlock*> > *P;
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Signedness S;
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};
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} // End llvm namespace
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#endif
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@ -25,8 +25,9 @@
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%option noyymore
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%{
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#include "UpgradeInternals.h"
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#include "llvm/Module.h"
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#include <list>
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#include "UpgradeParser.h"
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#include <cctype>
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#include <cstdlib>
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@ -41,17 +42,108 @@
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} \
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}
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#define YY_NEVER_INTERACTIVE 1
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// Construct a token value for a non-obsolete token
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#define RET_TOK(sym) \
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Upgradelval.String = new std::string(yytext); \
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#define RET_TOK(type, Enum, sym) \
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Upgradelval.type = Enum; \
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return sym
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#define RET_TY(sym,OldTY,NewTY,sign) \
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Upgradelval.Ty = getType(NewTY, OldTY); \
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#define RET_TY(sym,NewTY,sign) \
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Upgradelval.PrimType.T = NewTY; \
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Upgradelval.PrimType.S = sign; \
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return sym
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#define YY_NEVER_INTERACTIVE 1
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namespace llvm {
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// TODO: All of the static identifiers are figured out by the lexer,
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// these should be hashed to reduce the lexer size
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// UnEscapeLexed - Run through the specified buffer and change \xx codes to the
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// appropriate character. If AllowNull is set to false, a \00 value will cause
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// an exception to be thrown.
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//
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// If AllowNull is set to true, the return value of the function points to the
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// last character of the string in memory.
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//
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char *UnEscapeLexed(char *Buffer, bool AllowNull) {
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char *BOut = Buffer;
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for (char *BIn = Buffer; *BIn; ) {
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if (BIn[0] == '\\' && isxdigit(BIn[1]) && isxdigit(BIn[2])) {
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char Tmp = BIn[3]; BIn[3] = 0; // Terminate string
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*BOut = (char)strtol(BIn+1, 0, 16); // Convert to number
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if (!AllowNull && !*BOut)
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error("String literal cannot accept \\00 escape!");
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BIn[3] = Tmp; // Restore character
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BIn += 3; // Skip over handled chars
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++BOut;
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} else {
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*BOut++ = *BIn++;
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}
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}
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return BOut;
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}
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// atoull - Convert an ascii string of decimal digits into the unsigned long
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// long representation... this does not have to do input error checking,
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// because we know that the input will be matched by a suitable regex...
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//
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static uint64_t atoull(const char *Buffer) {
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uint64_t Result = 0;
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for (; *Buffer; Buffer++) {
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uint64_t OldRes = Result;
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Result *= 10;
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Result += *Buffer-'0';
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if (Result < OldRes) // Uh, oh, overflow detected!!!
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error("constant bigger than 64 bits detected!");
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}
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return Result;
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}
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static uint64_t HexIntToVal(const char *Buffer) {
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uint64_t Result = 0;
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for (; *Buffer; ++Buffer) {
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uint64_t OldRes = Result;
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Result *= 16;
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char C = *Buffer;
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if (C >= '0' && C <= '9')
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Result += C-'0';
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else if (C >= 'A' && C <= 'F')
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Result += C-'A'+10;
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else if (C >= 'a' && C <= 'f')
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Result += C-'a'+10;
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if (Result < OldRes) // Uh, oh, overflow detected!!!
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error("constant bigger than 64 bits detected!");
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}
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return Result;
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}
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// HexToFP - Convert the ascii string in hexidecimal format to the floating
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// point representation of it.
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//
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static double HexToFP(const char *Buffer) {
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// Behave nicely in the face of C TBAA rules... see:
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// http://www.nullstone.com/htmls/category/aliastyp.htm
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union {
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uint64_t UI;
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double FP;
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} UIntToFP;
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UIntToFP.UI = HexIntToVal(Buffer);
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assert(sizeof(double) == sizeof(uint64_t) &&
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"Data sizes incompatible on this target!");
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return UIntToFP.FP; // Cast Hex constant to double
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}
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||||
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||||
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} // End llvm namespace
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using namespace llvm;
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%}
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@ -98,168 +190,219 @@ HexIntConstant [us]0x[0-9A-Fa-f]+
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{Comment} { /* Ignore comments for now */ }
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|
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begin { RET_TOK( BEGINTOK); }
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end { RET_TOK( ENDTOK); }
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true { RET_TOK( TRUETOK); }
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false { RET_TOK( FALSETOK); }
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declare { RET_TOK( DECLARE); }
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global { RET_TOK( GLOBAL); }
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constant { RET_TOK( CONSTANT); }
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internal { RET_TOK( INTERNAL); }
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linkonce { RET_TOK( LINKONCE); }
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weak { RET_TOK( WEAK); }
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appending { RET_TOK( APPENDING); }
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dllimport { RET_TOK( DLLIMPORT); }
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dllexport { RET_TOK( DLLEXPORT); }
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extern_weak { RET_TOK( EXTERN_WEAK); }
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external { RET_TOK( EXTERNAL); }
|
||||
uninitialized { RET_TOK( UNINITIALIZED); } // alias for external
|
||||
implementation { RET_TOK( IMPLEMENTATION); }
|
||||
zeroinitializer { RET_TOK( ZEROINITIALIZER); }
|
||||
\.\.\. { RET_TOK( DOTDOTDOT); }
|
||||
undef { RET_TOK( UNDEF); }
|
||||
null { RET_TOK( NULL_TOK); }
|
||||
to { RET_TOK( TO); }
|
||||
tail { RET_TOK( TAIL); }
|
||||
target { RET_TOK( TARGET); }
|
||||
triple { RET_TOK( TRIPLE); }
|
||||
deplibs { RET_TOK( DEPLIBS); }
|
||||
endian { RET_TOK( ENDIAN); }
|
||||
pointersize { RET_TOK( POINTERSIZE); }
|
||||
datalayout { RET_TOK( DATALAYOUT); }
|
||||
little { RET_TOK( LITTLE); }
|
||||
big { RET_TOK( BIG); }
|
||||
volatile { RET_TOK( VOLATILE); }
|
||||
align { RET_TOK( ALIGN); }
|
||||
section { RET_TOK( SECTION); }
|
||||
module { RET_TOK( MODULE); }
|
||||
asm { RET_TOK( ASM_TOK); }
|
||||
sideeffect { RET_TOK( SIDEEFFECT); }
|
||||
begin { return BEGINTOK; }
|
||||
end { return ENDTOK; }
|
||||
true { return TRUETOK; }
|
||||
false { return FALSETOK; }
|
||||
declare { return DECLARE; }
|
||||
global { return GLOBAL; }
|
||||
constant { return CONSTANT; }
|
||||
internal { return INTERNAL; }
|
||||
linkonce { return LINKONCE; }
|
||||
weak { return WEAK; }
|
||||
appending { return APPENDING; }
|
||||
dllimport { return DLLIMPORT; }
|
||||
dllexport { return DLLEXPORT; }
|
||||
extern_weak { return EXTERN_WEAK; }
|
||||
uninitialized { return EXTERNAL; } /* Deprecated, turn into external */
|
||||
external { return EXTERNAL; }
|
||||
implementation { return IMPLEMENTATION; }
|
||||
zeroinitializer { return ZEROINITIALIZER; }
|
||||
\.\.\. { return DOTDOTDOT; }
|
||||
undef { return UNDEF; }
|
||||
null { return NULL_TOK; }
|
||||
to { return TO; }
|
||||
except { return EXCEPT; }
|
||||
not { return NOT; } /* Deprecated, turned into XOR */
|
||||
tail { return TAIL; }
|
||||
target { return TARGET; }
|
||||
triple { return TRIPLE; }
|
||||
deplibs { return DEPLIBS; }
|
||||
endian { return ENDIAN; }
|
||||
pointersize { return POINTERSIZE; }
|
||||
datalayout { return DATALAYOUT; }
|
||||
little { return LITTLE; }
|
||||
big { return BIG; }
|
||||
volatile { return VOLATILE; }
|
||||
align { return ALIGN; }
|
||||
section { return SECTION; }
|
||||
module { return MODULE; }
|
||||
asm { return ASM_TOK; }
|
||||
sideeffect { return SIDEEFFECT; }
|
||||
|
||||
cc { RET_TOK( CC_TOK); }
|
||||
ccc { RET_TOK( CCC_TOK); }
|
||||
csretcc { RET_TOK( CSRETCC_TOK); }
|
||||
fastcc { RET_TOK( FASTCC_TOK); }
|
||||
coldcc { RET_TOK( COLDCC_TOK); }
|
||||
x86_stdcallcc { RET_TOK( X86_STDCALLCC_TOK); }
|
||||
x86_fastcallcc { RET_TOK( X86_FASTCALLCC_TOK); }
|
||||
cc { return CC_TOK; }
|
||||
ccc { return CCC_TOK; }
|
||||
csretcc { return CSRETCC_TOK; }
|
||||
fastcc { return FASTCC_TOK; }
|
||||
coldcc { return COLDCC_TOK; }
|
||||
x86_stdcallcc { return X86_STDCALLCC_TOK; }
|
||||
x86_fastcallcc { return X86_FASTCALLCC_TOK; }
|
||||
|
||||
void { RET_TY(VOID,VoidTy,"void",false); }
|
||||
bool { RET_TY(BOOL,BoolTy,"i1",false); }
|
||||
sbyte { RET_TY(SBYTE,SByteTy,"i8",true); }
|
||||
ubyte { RET_TY(UBYTE,UByteTy,"i8",false); }
|
||||
short { RET_TY(SHORT,ShortTy,"i16",true); }
|
||||
ushort { RET_TY(USHORT,UShortTy,"i16",false); }
|
||||
int { RET_TY(INT,IntTy,"i32",true); }
|
||||
uint { RET_TY(UINT,UIntTy,"i32",false); }
|
||||
long { RET_TY(LONG,LongTy,"i64",true); }
|
||||
ulong { RET_TY(ULONG,ULongTy,"i64",false); }
|
||||
i8 { RET_TY(UBYTE,UByteTy,"i8",false); }
|
||||
i16 { RET_TY(USHORT,UShortTy,"i16",false); }
|
||||
i32 { RET_TY(UINT,UIntTy,"i32",false); }
|
||||
i64 { RET_TY(ULONG,ULongTy,"i64",false); }
|
||||
float { RET_TY(FLOAT,FloatTy,"float",false); }
|
||||
double { RET_TY(DOUBLE,DoubleTy,"double",false); }
|
||||
label { RET_TY(LABEL,LabelTy,"label",false); }
|
||||
opaque { RET_TOK(OPAQUE); }
|
||||
type { RET_TOK(TYPE); }
|
||||
sbyte { RET_TY(SBYTE, Type::Int8Ty, Signed); }
|
||||
ubyte { RET_TY(UBYTE, Type::Int8Ty, Unsigned); }
|
||||
short { RET_TY(SHORT, Type::Int16Ty, Signed); }
|
||||
ushort { RET_TY(USHORT, Type::Int16Ty, Unsigned); }
|
||||
int { RET_TY(INT, Type::Int32Ty, Signed); }
|
||||
uint { RET_TY(UINT, Type::Int32Ty, Unsigned); }
|
||||
long { RET_TY(LONG, Type::Int64Ty, Signed); }
|
||||
ulong { RET_TY(ULONG, Type::Int64Ty, Unsigned); }
|
||||
void { RET_TY(VOID, Type::VoidTy, Signless ); }
|
||||
bool { RET_TY(BOOL, Type::Int1Ty, Unsigned ); }
|
||||
float { RET_TY(FLOAT, Type::FloatTy, Signless ); }
|
||||
double { RET_TY(DOUBLE, Type::DoubleTy,Signless); }
|
||||
label { RET_TY(LABEL, Type::LabelTy, Signless ); }
|
||||
type { return TYPE; }
|
||||
opaque { return OPAQUE; }
|
||||
|
||||
add { RET_TOK( ADD); }
|
||||
sub { RET_TOK( SUB); }
|
||||
mul { RET_TOK( MUL); }
|
||||
div { RET_TOK( DIV); }
|
||||
udiv { RET_TOK( UDIV); }
|
||||
sdiv { RET_TOK( SDIV); }
|
||||
fdiv { RET_TOK( FDIV); }
|
||||
rem { RET_TOK( REM); }
|
||||
urem { RET_TOK( UREM); }
|
||||
srem { RET_TOK( SREM); }
|
||||
frem { RET_TOK( FREM); }
|
||||
and { RET_TOK( AND); }
|
||||
or { RET_TOK( OR); }
|
||||
xor { RET_TOK( XOR); }
|
||||
setne { RET_TOK( SETNE); }
|
||||
seteq { RET_TOK( SETEQ); }
|
||||
setlt { RET_TOK( SETLT); }
|
||||
setgt { RET_TOK( SETGT); }
|
||||
setle { RET_TOK( SETLE); }
|
||||
setge { RET_TOK( SETGE); }
|
||||
icmp { RET_TOK(ICMP); }
|
||||
fcmp { RET_TOK(FCMP); }
|
||||
eq { RET_TOK(EQ); }
|
||||
ne { RET_TOK(NE); }
|
||||
slt { RET_TOK(SLT); }
|
||||
sgt { RET_TOK(SGT); }
|
||||
sle { RET_TOK(SLE); }
|
||||
sge { RET_TOK(SGE); }
|
||||
oeq { RET_TOK(OEQ); }
|
||||
one { RET_TOK(ONE); }
|
||||
olt { RET_TOK(OLT); }
|
||||
ogt { RET_TOK(OGT); }
|
||||
ole { RET_TOK(OLE); }
|
||||
oge { RET_TOK(OGE); }
|
||||
ord { RET_TOK(ORD); }
|
||||
uno { RET_TOK(UNO); }
|
||||
ueq { RET_TOK(UEQ); }
|
||||
une { RET_TOK(UNE); }
|
||||
ult { RET_TOK(ULT); }
|
||||
ugt { RET_TOK(UGT); }
|
||||
ule { RET_TOK(ULE); }
|
||||
uge { RET_TOK(UGE); }
|
||||
add { RET_TOK(BinaryOpVal, AddOp, ADD); }
|
||||
sub { RET_TOK(BinaryOpVal, SubOp, SUB); }
|
||||
mul { RET_TOK(BinaryOpVal, MulOp, MUL); }
|
||||
div { RET_TOK(BinaryOpVal, DivOp, DIV); }
|
||||
udiv { RET_TOK(BinaryOpVal, UDivOp, UDIV); }
|
||||
sdiv { RET_TOK(BinaryOpVal, SDivOp, SDIV); }
|
||||
fdiv { RET_TOK(BinaryOpVal, FDivOp, FDIV); }
|
||||
rem { RET_TOK(BinaryOpVal, RemOp, REM); }
|
||||
urem { RET_TOK(BinaryOpVal, URemOp, UREM); }
|
||||
srem { RET_TOK(BinaryOpVal, SRemOp, SREM); }
|
||||
frem { RET_TOK(BinaryOpVal, FRemOp, FREM); }
|
||||
and { RET_TOK(BinaryOpVal, AndOp, AND); }
|
||||
or { RET_TOK(BinaryOpVal, OrOp , OR ); }
|
||||
xor { RET_TOK(BinaryOpVal, XorOp, XOR); }
|
||||
setne { RET_TOK(BinaryOpVal, SetNE, SETNE); }
|
||||
seteq { RET_TOK(BinaryOpVal, SetEQ, SETEQ); }
|
||||
setlt { RET_TOK(BinaryOpVal, SetLT, SETLT); }
|
||||
setgt { RET_TOK(BinaryOpVal, SetGT, SETGT); }
|
||||
setle { RET_TOK(BinaryOpVal, SetLE, SETLE); }
|
||||
setge { RET_TOK(BinaryOpVal, SetGE, SETGE); }
|
||||
icmp { RET_TOK(OtherOpVal, ICmpOp, ICMP); }
|
||||
fcmp { RET_TOK(OtherOpVal, FCmpOp, FCMP); }
|
||||
|
||||
phi { RET_TOK( PHI_TOK); }
|
||||
call { RET_TOK( CALL); }
|
||||
cast { RET_TOK( CAST); }
|
||||
trunc { RET_TOK( TRUNC); }
|
||||
zext { RET_TOK( ZEXT); }
|
||||
sext { RET_TOK( SEXT); }
|
||||
fptrunc { RET_TOK( FPTRUNC); }
|
||||
fpext { RET_TOK( FPEXT); }
|
||||
fptoui { RET_TOK( FPTOUI); }
|
||||
fptosi { RET_TOK( FPTOSI); }
|
||||
uitofp { RET_TOK( UITOFP); }
|
||||
sitofp { RET_TOK( SITOFP); }
|
||||
ptrtoint { RET_TOK( PTRTOINT); }
|
||||
inttoptr { RET_TOK( INTTOPTR); }
|
||||
bitcast { RET_TOK( BITCAST); }
|
||||
select { RET_TOK( SELECT); }
|
||||
shl { RET_TOK( SHL); }
|
||||
shr { RET_TOK( SHR); }
|
||||
ashr { RET_TOK( ASHR); }
|
||||
lshr { RET_TOK( LSHR); }
|
||||
va_arg { RET_TOK( VAARG); }
|
||||
ret { RET_TOK( RET); }
|
||||
br { RET_TOK( BR); }
|
||||
switch { RET_TOK( SWITCH); }
|
||||
invoke { RET_TOK( INVOKE); }
|
||||
unwind { RET_TOK( UNWIND); }
|
||||
except { RET_TOK( EXCEPT); } // alias for unwind
|
||||
unreachable { RET_TOK( UNREACHABLE); }
|
||||
eq { return EQ; }
|
||||
ne { return NE; }
|
||||
slt { return SLT; }
|
||||
sgt { return SGT; }
|
||||
sle { return SLE; }
|
||||
sge { return SGE; }
|
||||
ult { return ULT; }
|
||||
ugt { return UGT; }
|
||||
ule { return ULE; }
|
||||
uge { return UGE; }
|
||||
oeq { return OEQ; }
|
||||
one { return ONE; }
|
||||
olt { return OLT; }
|
||||
ogt { return OGT; }
|
||||
ole { return OLE; }
|
||||
oge { return OGE; }
|
||||
ord { return ORD; }
|
||||
uno { return UNO; }
|
||||
ueq { return UEQ; }
|
||||
une { return UNE; }
|
||||
|
||||
malloc { RET_TOK( MALLOC); }
|
||||
alloca { RET_TOK( ALLOCA); }
|
||||
free { RET_TOK( FREE); }
|
||||
load { RET_TOK( LOAD); }
|
||||
store { RET_TOK( STORE); }
|
||||
getelementptr { RET_TOK( GETELEMENTPTR); }
|
||||
phi { RET_TOK(OtherOpVal, PHIOp, PHI_TOK); }
|
||||
call { RET_TOK(OtherOpVal, CallOp, CALL); }
|
||||
cast { RET_TOK(CastOpVal, CastOp, CAST); }
|
||||
trunc { RET_TOK(CastOpVal, TruncOp, TRUNC); }
|
||||
zext { RET_TOK(CastOpVal, ZExtOp , ZEXT); }
|
||||
sext { RET_TOK(CastOpVal, SExtOp, SEXT); }
|
||||
fptrunc { RET_TOK(CastOpVal, FPTruncOp, FPTRUNC); }
|
||||
fpext { RET_TOK(CastOpVal, FPExtOp, FPEXT); }
|
||||
fptoui { RET_TOK(CastOpVal, FPToUIOp, FPTOUI); }
|
||||
fptosi { RET_TOK(CastOpVal, FPToSIOp, FPTOSI); }
|
||||
uitofp { RET_TOK(CastOpVal, UIToFPOp, UITOFP); }
|
||||
sitofp { RET_TOK(CastOpVal, SIToFPOp, SITOFP); }
|
||||
ptrtoint { RET_TOK(CastOpVal, PtrToIntOp, PTRTOINT); }
|
||||
inttoptr { RET_TOK(CastOpVal, IntToPtrOp, INTTOPTR); }
|
||||
bitcast { RET_TOK(CastOpVal, BitCastOp, BITCAST); }
|
||||
select { RET_TOK(OtherOpVal, SelectOp, SELECT); }
|
||||
shl { RET_TOK(OtherOpVal, ShlOp, SHL); }
|
||||
shr { RET_TOK(OtherOpVal, ShrOp, SHR); }
|
||||
lshr { RET_TOK(OtherOpVal, LShrOp, LSHR); }
|
||||
ashr { RET_TOK(OtherOpVal, AShrOp, ASHR); }
|
||||
vanext { return VANEXT_old; }
|
||||
vaarg { return VAARG_old; }
|
||||
va_arg { RET_TOK(OtherOpVal, VAArg , VAARG); }
|
||||
ret { RET_TOK(TermOpVal, RetOp, RET); }
|
||||
br { RET_TOK(TermOpVal, BrOp, BR); }
|
||||
switch { RET_TOK(TermOpVal, SwitchOp, SWITCH); }
|
||||
invoke { RET_TOK(TermOpVal, InvokeOp, INVOKE); }
|
||||
unwind { return UNWIND; }
|
||||
unreachable { RET_TOK(TermOpVal, UnreachableOp, UNREACHABLE); }
|
||||
|
||||
extractelement { RET_TOK( EXTRACTELEMENT); }
|
||||
insertelement { RET_TOK( INSERTELEMENT); }
|
||||
shufflevector { RET_TOK( SHUFFLEVECTOR); }
|
||||
malloc { RET_TOK(MemOpVal, MallocOp, MALLOC); }
|
||||
alloca { RET_TOK(MemOpVal, AllocaOp, ALLOCA); }
|
||||
free { RET_TOK(MemOpVal, FreeOp, FREE); }
|
||||
load { RET_TOK(MemOpVal, LoadOp, LOAD); }
|
||||
store { RET_TOK(MemOpVal, StoreOp, STORE); }
|
||||
getelementptr { RET_TOK(MemOpVal, GetElementPtrOp, GETELEMENTPTR); }
|
||||
|
||||
extractelement { RET_TOK(OtherOpVal, ExtractElementOp, EXTRACTELEMENT); }
|
||||
insertelement { RET_TOK(OtherOpVal, InsertElementOp, INSERTELEMENT); }
|
||||
shufflevector { RET_TOK(OtherOpVal, ShuffleVectorOp, SHUFFLEVECTOR); }
|
||||
|
||||
|
||||
{VarID} { RET_TOK( VAR_ID); }
|
||||
{Label} { RET_TOK( LABELSTR); }
|
||||
{QuoteLabel} { RET_TOK( LABELSTR); }
|
||||
{StringConstant} { RET_TOK( STRINGCONSTANT ); }
|
||||
{PInteger} { RET_TOK( EUINT64VAL ); }
|
||||
{NInteger} { RET_TOK( ESINT64VAL ); }
|
||||
{HexIntConstant} { RET_TOK( yytext[0] == 's' ? ESINT64VAL : EUINT64VAL ); }
|
||||
{EPInteger} { RET_TOK( UINTVAL); }
|
||||
{ENInteger} { RET_TOK( SINTVAL); }
|
||||
{FPConstant} { RET_TOK( FPVAL); }
|
||||
{HexFPConstant} { RET_TOK( FPVAL); }
|
||||
<<EOF>> {
|
||||
{VarID} {
|
||||
UnEscapeLexed(yytext+1);
|
||||
Upgradelval.StrVal = strdup(yytext+1); // Skip %
|
||||
return VAR_ID;
|
||||
}
|
||||
{Label} {
|
||||
yytext[strlen(yytext)-1] = 0; // nuke colon
|
||||
UnEscapeLexed(yytext);
|
||||
Upgradelval.StrVal = strdup(yytext);
|
||||
return LABELSTR;
|
||||
}
|
||||
{QuoteLabel} {
|
||||
yytext[strlen(yytext)-2] = 0; // nuke colon, end quote
|
||||
UnEscapeLexed(yytext+1);
|
||||
Upgradelval.StrVal = strdup(yytext+1);
|
||||
return LABELSTR;
|
||||
}
|
||||
|
||||
{StringConstant} { // Note that we cannot unescape a string constant here! The
|
||||
// string constant might contain a \00 which would not be
|
||||
// understood by the string stuff. It is valid to make a
|
||||
// [sbyte] c"Hello World\00" constant, for example.
|
||||
//
|
||||
yytext[strlen(yytext)-1] = 0; // nuke end quote
|
||||
Upgradelval.StrVal = strdup(yytext+1); // Nuke start quote
|
||||
return STRINGCONSTANT;
|
||||
}
|
||||
|
||||
|
||||
{PInteger} { Upgradelval.UInt64Val = atoull(yytext); return EUINT64VAL; }
|
||||
{NInteger} {
|
||||
uint64_t Val = atoull(yytext+1);
|
||||
// +1: we have bigger negative range
|
||||
if (Val > (uint64_t)INT64_MAX+1)
|
||||
error("Constant too large for signed 64 bits!");
|
||||
Upgradelval.SInt64Val = -Val;
|
||||
return ESINT64VAL;
|
||||
}
|
||||
{HexIntConstant} {
|
||||
Upgradelval.UInt64Val = HexIntToVal(yytext+3);
|
||||
return yytext[0] == 's' ? ESINT64VAL : EUINT64VAL;
|
||||
}
|
||||
|
||||
{EPInteger} {
|
||||
uint64_t Val = atoull(yytext+1);
|
||||
if ((unsigned)Val != Val)
|
||||
error("Invalid value number (too large)!");
|
||||
Upgradelval.UIntVal = unsigned(Val);
|
||||
return UINTVAL;
|
||||
}
|
||||
{ENInteger} {
|
||||
uint64_t Val = atoull(yytext+2);
|
||||
// +1: we have bigger negative range
|
||||
if (Val > (uint64_t)INT32_MAX+1)
|
||||
error("Constant too large for signed 32 bits!");
|
||||
Upgradelval.SIntVal = (int)-Val;
|
||||
return SINTVAL;
|
||||
}
|
||||
|
||||
{FPConstant} { Upgradelval.FPVal = atof(yytext); return FPVAL; }
|
||||
{HexFPConstant} { Upgradelval.FPVal = HexToFP(yytext); return FPVAL; }
|
||||
|
||||
<<EOF>> {
|
||||
/* Make sure to free the internal buffers for flex when we are
|
||||
* done reading our input!
|
||||
*/
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
x
Reference in New Issue
Block a user