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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-08-05 13:26:55 +00:00
Simplify the handling of iterators in ObjectFile.
None of the object file formats reported error on iterator increment. In retrospect, that is not too surprising: no object format stores symbols or sections in a linked list or other structure that requires chasing pointers. As a consequence, all error checking can be done on begin() and end(). This reduces the text segment of bin/llvm-readobj in my machine from 521233 to 518526 bytes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@200442 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -115,12 +115,10 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
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// Maximum required total memory to allocate all common symbols
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uint64_t CommonSize = 0;
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error_code err;
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// Parse symbols
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DEBUG(dbgs() << "Parse symbols:\n");
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for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols();
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i != e; i.increment(err)) {
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Check(err);
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for (symbol_iterator i = obj->begin_symbols(), e = obj->end_symbols(); i != e;
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++i) {
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object::SymbolRef::Type SymType;
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StringRef Name;
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Check(i->getType(SymType));
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@@ -173,18 +171,16 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectImage *InputObject) {
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// Parse and process relocations
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DEBUG(dbgs() << "Parse relocations:\n");
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for (section_iterator si = obj->begin_sections(),
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se = obj->end_sections(); si != se; si.increment(err)) {
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Check(err);
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for (section_iterator si = obj->begin_sections(), se = obj->end_sections();
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si != se; ++si) {
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bool isFirstRelocation = true;
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unsigned SectionID = 0;
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StubMap Stubs;
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section_iterator RelocatedSection = si->getRelocatedSection();
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for (relocation_iterator i = si->begin_relocations(),
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e = si->end_relocations(); i != e; i.increment(err)) {
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Check(err);
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e = si->end_relocations();
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i != e; ++i) {
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// If it's the first relocation in this section, find its SectionID
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if (isFirstRelocation) {
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SectionID =
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@@ -251,21 +247,21 @@ unsigned RuntimeDyldImpl::emitSection(ObjectImage &Obj,
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unsigned StubBufSize = 0,
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StubSize = getMaxStubSize();
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error_code err;
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const ObjectFile *ObjFile = Obj.getObjectFile();
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// FIXME: this is an inefficient way to handle this. We should computed the
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// necessary section allocation size in loadObject by walking all the sections
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// once.
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if (StubSize > 0) {
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for (section_iterator SI = ObjFile->begin_sections(),
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SE = ObjFile->end_sections();
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SI != SE; SI.increment(err), Check(err)) {
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SE = ObjFile->end_sections();
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SI != SE; ++SI) {
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section_iterator RelSecI = SI->getRelocatedSection();
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if (!(RelSecI == Section))
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continue;
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for (relocation_iterator I = SI->begin_relocations(),
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E = SI->end_relocations(); I != E; I.increment(err), Check(err)) {
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E = SI->end_relocations();
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I != E; ++I) {
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StubBufSize += StubSize;
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}
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}
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@@ -621,10 +621,8 @@ void RuntimeDyldELF::findOPDEntrySection(ObjectImage &Obj,
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RelocationValueRef &Rel) {
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// Get the ELF symbol value (st_value) to compare with Relocation offset in
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// .opd entries
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error_code err;
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for (section_iterator si = Obj.begin_sections(),
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se = Obj.end_sections(); si != se; si.increment(err)) {
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for (section_iterator si = Obj.begin_sections(), se = Obj.end_sections();
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si != se; ++si) {
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section_iterator RelSecI = si->getRelocatedSection();
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if (RelSecI == Obj.end_sections())
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continue;
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@@ -636,14 +634,12 @@ void RuntimeDyldELF::findOPDEntrySection(ObjectImage &Obj,
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for (relocation_iterator i = si->begin_relocations(),
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e = si->end_relocations(); i != e;) {
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check(err);
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// The R_PPC64_ADDR64 relocation indicates the first field
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// of a .opd entry
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uint64_t TypeFunc;
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check(i->getType(TypeFunc));
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if (TypeFunc != ELF::R_PPC64_ADDR64) {
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i.increment(err);
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++i;
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continue;
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}
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@@ -653,10 +649,9 @@ void RuntimeDyldELF::findOPDEntrySection(ObjectImage &Obj,
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int64_t Addend;
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check(getELFRelocationAddend(*i, Addend));
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i = i.increment(err);
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++i;
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if (i == e)
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break;
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check(err);
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// Just check if following relocation is a R_PPC64_TOC
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uint64_t TypeTOC;
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