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https://github.com/c64scene-ar/llvm-6502.git
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Remove unused methods.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184415 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -362,145 +362,6 @@ Archive::loadSymbolTable(std::string* ErrorMsg) {
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return true;
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}
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// Look up one symbol in the symbol table and return the module that defines
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// that symbol.
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Module*
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Archive::findModuleDefiningSymbol(const std::string& symbol,
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std::string* ErrMsg) {
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SymTabType::iterator SI = symTab.find(symbol);
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if (SI == symTab.end())
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return 0;
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// The symbol table was previously constructed assuming that the members were
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// written without the symbol table header. Because VBR encoding is used, the
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// values could not be adjusted to account for the offset of the symbol table
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// because that could affect the size of the symbol table due to VBR encoding.
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// We now have to account for this by adjusting the offset by the size of the
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// symbol table and its header.
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unsigned fileOffset =
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SI->second + // offset in symbol-table-less file
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firstFileOffset; // add offset to first "real" file in archive
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// See if the module is already loaded
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ModuleMap::iterator MI = modules.find(fileOffset);
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if (MI != modules.end())
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return MI->second.first;
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// Module hasn't been loaded yet, we need to load it
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const char* modptr = base + fileOffset;
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ArchiveMember* mbr = parseMemberHeader(modptr, mapfile->getBufferEnd(),
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ErrMsg);
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if (!mbr)
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return 0;
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// Now, load the bitcode module to get the Module.
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std::string FullMemberName = archPath + "(" + mbr->getPath().str() + ")";
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MemoryBuffer *Buffer =
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MemoryBuffer::getMemBufferCopy(StringRef(mbr->getData(), mbr->getSize()),
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FullMemberName.c_str());
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Module *m = getLazyBitcodeModule(Buffer, Context, ErrMsg);
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if (!m)
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return 0;
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modules.insert(std::make_pair(fileOffset, std::make_pair(m, mbr)));
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return m;
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}
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// Look up multiple symbols in the symbol table and return a set of
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// Modules that define those symbols.
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bool
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Archive::findModulesDefiningSymbols(std::set<std::string>& symbols,
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SmallVectorImpl<Module*>& result,
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std::string* error) {
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if (!mapfile || !base) {
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if (error)
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*error = "Empty archive invalid for finding modules defining symbols";
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return false;
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}
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if (symTab.empty()) {
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// We don't have a symbol table, so we must build it now but lets also
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// make sure that we populate the modules table as we do this to ensure
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// that we don't load them twice when findModuleDefiningSymbol is called
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// below.
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// Get a pointer to the first file
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const char* At = base + firstFileOffset;
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const char* End = mapfile->getBufferEnd();
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while ( At < End) {
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// Compute the offset to be put in the symbol table
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unsigned offset = At - base - firstFileOffset;
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// Parse the file's header
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ArchiveMember* mbr = parseMemberHeader(At, End, error);
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if (!mbr)
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return false;
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// If it contains symbols
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if (mbr->isBitcode()) {
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// Get the symbols
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std::vector<std::string> symbols;
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std::string FullMemberName =
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archPath + "(" + mbr->getPath().str() + ")";
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Module* M =
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GetBitcodeSymbols(At, mbr->getSize(), FullMemberName, Context,
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symbols, error);
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if (M) {
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// Insert the module's symbols into the symbol table
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for (std::vector<std::string>::iterator I = symbols.begin(),
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E=symbols.end(); I != E; ++I ) {
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symTab.insert(std::make_pair(*I, offset));
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}
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// Insert the Module and the ArchiveMember into the table of
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// modules.
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modules.insert(std::make_pair(offset, std::make_pair(M, mbr)));
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} else {
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if (error)
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*error = "Can't parse bitcode member: " +
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mbr->getPath().str() + ": " + *error;
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delete mbr;
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return false;
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}
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}
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// Go to the next file location
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At += mbr->getSize();
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if ((intptr_t(At) & 1) == 1)
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At++;
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}
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}
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// At this point we have a valid symbol table (one way or another) so we
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// just use it to quickly find the symbols requested.
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SmallPtrSet<Module*, 16> Added;
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for (std::set<std::string>::iterator I=symbols.begin(),
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Next = I,
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E=symbols.end(); I != E; I = Next) {
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// Increment Next before we invalidate it.
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++Next;
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// See if this symbol exists
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Module* m = findModuleDefiningSymbol(*I,error);
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if (!m)
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continue;
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bool NewMember = Added.insert(m);
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if (!NewMember)
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continue;
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// The symbol exists, insert the Module into our result.
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result.push_back(m);
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// Remove the symbol now that its been resolved.
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symbols.erase(I);
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}
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return true;
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}
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bool Archive::isBitcodeArchive() {
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// Make sure the symTab has been loaded. In most cases this should have been
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// done when the archive was constructed, but still, this is just in case.
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