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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-24 08:24:33 +00:00
pull some win32 code into common code, add bitcode identification support.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@36846 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -43,6 +43,10 @@ sys::IdentifyFileType(const char*magic, unsigned length) {
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assert(magic && "Invalid magic number string");
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assert(length >=4 && "Invalid magic number length");
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switch (magic[0]) {
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case 'B':
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if (magic[1] == 'C' && magic[2] == (char)0xC0 && magic[3] == (char)0xDE)
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return Bitcode_FileType;
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break;
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case 'l':
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if (magic[1] == 'l' && magic[2] == 'v') {
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if (magic[3] == 'c')
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@ -160,6 +164,31 @@ std::string Path::GetDLLSuffix() {
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return LTDL_SHLIB_EXT;
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}
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bool
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Path::isBytecodeFile() const {
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std::string actualMagic;
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if (!getMagicNumber(actualMagic, 4))
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return false;
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return actualMagic == "llvc" || actualMagic == "llvm";
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}
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bool
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Path::isBitcodeFile() const {
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std::string actualMagic;
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if (!getMagicNumber(actualMagic, 4))
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return false;
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return actualMagic == "BC\xC0\xDE";
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}
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bool Path::hasMagicNumber(const std::string &Magic) const {
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std::string actualMagic;
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if (getMagicNumber(actualMagic, Magic.size()))
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return Magic == actualMagic;
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return false;
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}
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// Include the truly platform-specific parts of this class.
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#if defined(LLVM_ON_UNIX)
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#include "Unix/Path.inc"
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