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https://github.com/c64scene-ar/llvm-6502.git
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push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -1981,7 +1981,7 @@ void BytecodeReader::ParseModule() {
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/// and \p Length parameters.
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bool BytecodeReader::ParseBytecode(volatile BufPtr Buf, unsigned Length,
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const std::string &ModuleID,
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Decompressor_t *Decompressor,
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BCDecompressor_t *Decompressor,
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std::string* ErrMsg) {
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/// We handle errors by
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@@ -2016,6 +2016,9 @@ bool BytecodeReader::ParseBytecode(volatile BufPtr Buf, unsigned Length,
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// If this is a compressed file
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if (Sig == ('l' | ('l' << 8) | ('v' << 16) | ('c' << 24))) {
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if (!Decompressor) {
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error("Compressed bytecode found, but not decompressor available");
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}
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// Invoke the decompression of the bytecode. Note that we have to skip the
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// file's magic number which is not part of the compressed block. Hence,
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