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push bytecode decompressor out through APIs. Now the bytecode reader
api's look like this:
ModuleProvider *getBytecodeModuleProvider(
const std::string &Filename, ///< Name of file to be read
BCDecompressor_t *BCDC = Compressor::decompressToNewBuffer,
std::string* ErrMsg = 0, ///< Optional error message holder
BytecodeHandler* H = 0 ///< Optional handler for reader events
);
This is ugly, but allows a client to say:
getBytecodeModuleProvider("foo", 0);
If they do this, there is no dependency on the compression libraries, saving
codesize.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34012 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -115,7 +115,9 @@ int main(int argc, char **argv) {
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// Read in the bytecode file...
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std::string ErrorMessage;
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Module *M = ParseBytecodeFile(BytecodeFile, &ErrorMessage);
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Module *M = ParseBytecodeFile(BytecodeFile,
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Compressor::decompressToNewBuffer,
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&ErrorMessage);
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if (M == 0) {
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std::cerr << argv[0] << ": " << BytecodeFile << ": "
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<< ErrorMessage << "\n";
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