StringMap<DIE*>::iterator::first() returns a pointer to the first character of

the key. This will cause it to create a new std::string, which isn't
wanted. Instead, pass back the "const char*". Modify the EmitString() method to
take a "const char*".


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68741 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2009-04-09 23:51:31 +00:00
parent 923838533a
commit f34be827ac
3 changed files with 10 additions and 5 deletions

View File

@ -2664,13 +2664,13 @@ private:
Asm->EOL("Compilation Unit Length");
StringMap<DIE*> &Globals = Unit->getGlobals();
for (StringMap<DIE*>::iterator
for (StringMap<DIE*>::const_iterator
GI = Globals.begin(), GE = Globals.end(); GI != GE; ++GI) {
const std::string &Name = GI->first();
const char *Name = GI->getKeyData();
DIE * Entity = GI->second;
Asm->EmitInt32(Entity->getOffset()); Asm->EOL("DIE offset");
Asm->EmitString(Name); Asm->EOL("External Name");
Asm->EmitString(Name, strlen(Name)); Asm->EOL("External Name");
}
Asm->EmitInt32(0); Asm->EOL("End Mark");