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eliminate the ability to remove global nodes from deadNodeElminate... for now.
This slows stuff down a bit, but it should get much better before it gets any worse. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4666 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -194,7 +194,7 @@ bool Steens::run(Module &M) {
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ResultGraph->markIncompleteNodes(false);
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// Remove any nodes that are dead after all of the merging we have done...
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ResultGraph->removeDeadNodes(true);
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ResultGraph->removeDeadNodes();
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DEBUG(print(std::cerr, &M));
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return false;
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