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[MachineSink+PGO] Teach MachineSink to use BlockFrequencyInfo
Machine Sink uses loop depth information to select between successors BBs to sink machine instructions into, where BBs within smaller loop depths are preferable. This patch adds support for choosing between successors by using profile information from BlockFrequencyInfo instead, whenever the information is available. Tested it under SPEC2006 train (average of 30 runs for each program); ~1.5% execution speedup in average on x86-64 darwin. <rdar://problem/18021659> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218472 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -21,6 +21,7 @@
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachinePostDominators.h"
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@ -41,6 +42,12 @@ SplitEdges("machine-sink-split",
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cl::desc("Split critical edges during machine sinking"),
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cl::init(true), cl::Hidden);
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static cl::opt<bool>
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UseBlockFreqInfo("machine-sink-bfi",
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cl::desc("Use block frequency info to find successors to sink"),
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cl::init(true), cl::Hidden);
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STATISTIC(NumSunk, "Number of machine instructions sunk");
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STATISTIC(NumSplit, "Number of critical edges split");
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STATISTIC(NumCoalesces, "Number of copies coalesced");
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@ -53,6 +60,7 @@ namespace {
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MachineDominatorTree *DT; // Machine dominator tree
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MachinePostDominatorTree *PDT; // Machine post dominator tree
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MachineLoopInfo *LI;
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const MachineBlockFrequencyInfo *MBFI;
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AliasAnalysis *AA;
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// Remember which edges have been considered for breaking.
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@ -81,6 +89,8 @@ namespace {
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AU.addPreserved<MachineDominatorTree>();
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AU.addPreserved<MachinePostDominatorTree>();
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AU.addPreserved<MachineLoopInfo>();
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if (UseBlockFreqInfo)
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AU.addRequired<MachineBlockFrequencyInfo>();
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}
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void releaseMemory() override {
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@ -247,6 +257,7 @@ bool MachineSinking::runOnMachineFunction(MachineFunction &MF) {
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DT = &getAnalysis<MachineDominatorTree>();
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PDT = &getAnalysis<MachinePostDominatorTree>();
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LI = &getAnalysis<MachineLoopInfo>();
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MBFI = UseBlockFreqInfo ? &getAnalysis<MachineBlockFrequencyInfo>() : nullptr;
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AA = &getAnalysis<AliasAnalysis>();
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bool EverMadeChange = false;
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@ -566,14 +577,20 @@ MachineBasicBlock *MachineSinking::FindSuccToSinkTo(MachineInstr *MI,
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}
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// Otherwise, we should look at all the successors and decide which one
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// we should sink to.
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// We give successors with smaller loop depth higher priority.
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SmallVector<MachineBasicBlock*, 4> Succs(MBB->succ_begin(), MBB->succ_end());
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// Sort Successors according to their loop depth.
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// we should sink to. If we have reliable block frequency information
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// (frequency != 0) available, give successors with smaller frequencies
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// higher priority, otherwise prioritize smaller loop depths.
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SmallVector<MachineBasicBlock*, 4> Succs(MBB->succ_begin(),
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MBB->succ_end());
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// Sort Successors according to their loop depth or block frequency info.
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std::stable_sort(
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Succs.begin(), Succs.end(),
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[this](const MachineBasicBlock *LHS, const MachineBasicBlock *RHS) {
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return LI->getLoopDepth(LHS) < LI->getLoopDepth(RHS);
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[this](const MachineBasicBlock *L, const MachineBasicBlock *R) {
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uint64_t LHSFreq = MBFI ? MBFI->getBlockFreq(L).getFrequency() : 0;
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uint64_t RHSFreq = MBFI ? MBFI->getBlockFreq(R).getFrequency() : 0;
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bool HasBlockFreq = LHSFreq != 0 && RHSFreq != 0;
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return HasBlockFreq ? LHSFreq < RHSFreq
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: LI->getLoopDepth(L) < LI->getLoopDepth(R);
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});
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for (SmallVectorImpl<MachineBasicBlock *>::iterator SI = Succs.begin(),
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E = Succs.end(); SI != E; ++SI) {
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