mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
RABasic is nearly functionally complete. There are a few remaining
benchmarks hitting an assertion. Adds LiveIntervalUnion::collectInterferingVRegs. Fixes "late spilling" by checking for any unspillable live vregs among all physReg aliases. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118701 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
4283f4b81e
commit
f4baeaf848
@ -270,7 +270,7 @@ namespace llvm {
|
||||
/// (if any is created) by reference. This is temporary.
|
||||
std::vector<LiveInterval*>
|
||||
addIntervalsForSpills(const LiveInterval& i,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const MachineLoopInfo *loopInfo, VirtRegMap& vrm);
|
||||
|
||||
/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
|
||||
@ -283,7 +283,7 @@ namespace llvm {
|
||||
/// val# of the specified interval is re-materializable. Also returns true
|
||||
/// by reference if all of the defs are load instructions.
|
||||
bool isReMaterializable(const LiveInterval &li,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
bool &isLoad);
|
||||
|
||||
/// isReMaterializable - Returns true if the definition MI of the specified
|
||||
@ -360,7 +360,7 @@ namespace llvm {
|
||||
/// by reference if the def is a load.
|
||||
bool isReMaterializable(const LiveInterval &li, const VNInfo *ValNo,
|
||||
MachineInstr *MI,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
bool &isLoad);
|
||||
|
||||
/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from
|
||||
|
@ -86,7 +86,7 @@ public:
|
||||
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs);
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs);
|
||||
|
||||
void spill(LiveRangeEdit &);
|
||||
|
||||
@ -352,7 +352,7 @@ void InlineSpiller::insertSpill(LiveInterval &NewLI,
|
||||
|
||||
void InlineSpiller::spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
LiveRangeEdit edit(*li, newIntervals, spillIs);
|
||||
spill(edit);
|
||||
if (VerifySpills)
|
||||
|
@ -802,9 +802,10 @@ bool LiveIntervals::isValNoAvailableAt(const LiveInterval &li, MachineInstr *MI,
|
||||
|
||||
/// isReMaterializable - Returns true if the definition MI of the specified
|
||||
/// val# of the specified interval is re-materializable.
|
||||
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
bool
|
||||
LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
const VNInfo *ValNo, MachineInstr *MI,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
bool &isLoad) {
|
||||
if (DisableReMat)
|
||||
return false;
|
||||
@ -849,8 +850,9 @@ bool LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
|
||||
/// isReMaterializable - Returns true if every definition of MI of every
|
||||
/// val# of the specified interval is re-materializable.
|
||||
bool LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
bool
|
||||
LiveIntervals::isReMaterializable(const LiveInterval &li,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
bool &isLoad) {
|
||||
isLoad = false;
|
||||
for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
|
||||
@ -1556,7 +1558,7 @@ LiveIntervals::normalizeSpillWeights(std::vector<LiveInterval*> &NewLIs) {
|
||||
|
||||
std::vector<LiveInterval*> LiveIntervals::
|
||||
addIntervalsForSpills(const LiveInterval &li,
|
||||
SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const SmallVectorImpl<LiveInterval*> &SpillIs,
|
||||
const MachineLoopInfo *loopInfo, VirtRegMap &vrm) {
|
||||
assert(li.isSpillable() && "attempt to spill already spilled interval!");
|
||||
|
||||
|
@ -164,7 +164,7 @@ void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
|
||||
while (ir.liuSegI_ != liuEnd) {
|
||||
// Slowly advance the live virtual reg iterator until we surpass the next
|
||||
// segment in this union. If this is ever used for coalescing of fixed
|
||||
// registers and we have a LiveInterval with thousands of segments, then use
|
||||
// registers and we have a live vreg with thousands of segments, then use
|
||||
// upper bound instead.
|
||||
while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
|
||||
++ir.lvrSegI_;
|
||||
@ -220,3 +220,73 @@ bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
|
||||
findIntersection(ir);
|
||||
return isInterference(ir);
|
||||
}
|
||||
|
||||
// Scan the vector of interfering virtual registers in this union. Assuming it's
|
||||
// quite small.
|
||||
bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *lvr) const {
|
||||
SmallVectorImpl<LiveInterval*>::const_iterator I =
|
||||
std::find(interferingVRegs_.begin(), interferingVRegs_.end(), lvr);
|
||||
return I != interferingVRegs_.end();
|
||||
}
|
||||
|
||||
// Count the number of virtual registers in this union that interfere with this
|
||||
// query's live virtual register.
|
||||
//
|
||||
// The number of times that we either advance ir.lvrSegI_ or call
|
||||
// liu_.upperBound() will be no more than the number of holes in
|
||||
// lvr_. So each invocation of collectInterferingVirtReg() takes
|
||||
// time proportional to |lvr-holes| * time(liu_.upperBound()).
|
||||
//
|
||||
// For comments on how to speed it up, see Query::findIntersection().
|
||||
unsigned LiveIntervalUnion::Query::
|
||||
collectInterferingVRegs(unsigned maxInterferingRegs) {
|
||||
InterferenceResult ir = firstInterference();
|
||||
LiveInterval::iterator lvrEnd = lvr_->end();
|
||||
SegmentIter liuEnd = liu_->end();
|
||||
LiveInterval *recentInterferingVReg = NULL;
|
||||
while (ir.liuSegI_ != liuEnd) {
|
||||
// Advance the union's iterator to reach an unseen interfering vreg.
|
||||
do {
|
||||
if (ir.liuSegI_->liveVirtReg == recentInterferingVReg)
|
||||
continue;
|
||||
|
||||
if (!isSeenInterference(ir.liuSegI_->liveVirtReg))
|
||||
break;
|
||||
|
||||
// Cache the most recent interfering vreg to bypass isSeenInterference.
|
||||
recentInterferingVReg = ir.liuSegI_->liveVirtReg;
|
||||
|
||||
} while( ++ir.liuSegI_ != liuEnd);
|
||||
if (ir.liuSegI_ == liuEnd)
|
||||
break;
|
||||
|
||||
// Advance the live vreg reg iterator until surpassing the next
|
||||
// segment in this union. If this is ever used for coalescing of fixed
|
||||
// registers and we have a live vreg with thousands of segments, then use
|
||||
// upper bound instead.
|
||||
while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
|
||||
++ir.lvrSegI_;
|
||||
if (ir.lvrSegI_ == lvrEnd)
|
||||
break;
|
||||
|
||||
// Check for intersection with the union's segment.
|
||||
if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) {
|
||||
if (!ir.liuSegI_->liveVirtReg->isSpillable())
|
||||
seenUnspillableVReg_ = true;
|
||||
|
||||
interferingVRegs_.push_back(ir.liuSegI_->liveVirtReg);
|
||||
if (interferingVRegs_.size() == maxInterferingRegs)
|
||||
return maxInterferingRegs;
|
||||
|
||||
// Cache the most recent interfering vreg to bypass isSeenInterference.
|
||||
recentInterferingVReg = ir.liuSegI_->liveVirtReg;
|
||||
++ir.liuSegI_;
|
||||
continue;
|
||||
}
|
||||
// lvrSegI_ may have advanced far beyond liuSegI_,
|
||||
// do a fast intersection test to "catch up"
|
||||
LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
|
||||
ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
|
||||
}
|
||||
return interferingVRegs_.size();
|
||||
}
|
||||
|
@ -174,10 +174,10 @@ public:
|
||||
// result has no way to tell if it's valid to dereference them.
|
||||
|
||||
// Access the lvr segment.
|
||||
const LiveInterval::iterator &lvrSegPos() const { return lvrSegI_; }
|
||||
LiveInterval::iterator lvrSegPos() const { return lvrSegI_; }
|
||||
|
||||
// Access the liu segment.
|
||||
const SegmentIter &liuSegPos() const { return liuSegI_; }
|
||||
SegmentIter liuSegPos() const { return liuSegI_; }
|
||||
|
||||
bool operator==(const InterferenceResult &ir) const {
|
||||
return lvrSegI_ == ir.lvrSegI_ && liuSegI_ == ir.liuSegI_;
|
||||
@ -193,17 +193,21 @@ public:
|
||||
LiveIntervalUnion *liu_;
|
||||
LiveInterval *lvr_;
|
||||
InterferenceResult firstInterference_;
|
||||
// TBD: interfering vregs
|
||||
SmallVector<LiveInterval*,4> interferingVRegs_;
|
||||
bool seenUnspillableVReg_;
|
||||
|
||||
public:
|
||||
Query(): liu_(), lvr_() {}
|
||||
|
||||
Query(LiveInterval *lvr, LiveIntervalUnion *liu): liu_(liu), lvr_(lvr) {}
|
||||
Query(LiveInterval *lvr, LiveIntervalUnion *liu):
|
||||
liu_(liu), lvr_(lvr), seenUnspillableVReg_(false) {}
|
||||
|
||||
void clear() {
|
||||
liu_ = NULL;
|
||||
lvr_ = NULL;
|
||||
firstInterference_ = InterferenceResult();
|
||||
interferingVRegs_.clear();
|
||||
seenUnspillableVReg_ = false;
|
||||
}
|
||||
|
||||
void init(LiveInterval *lvr, LiveIntervalUnion *liu) {
|
||||
@ -218,6 +222,8 @@ public:
|
||||
lvr_ = lvr;
|
||||
// Clear cached results.
|
||||
firstInterference_ = InterferenceResult();
|
||||
interferingVRegs_.clear();
|
||||
seenUnspillableVReg_ = false;
|
||||
}
|
||||
|
||||
LiveInterval &lvr() const { assert(lvr_ && "uninitialized"); return *lvr_; }
|
||||
@ -243,7 +249,22 @@ public:
|
||||
// lvr or liu segment may be visited multiple times.
|
||||
bool nextInterference(InterferenceResult &ir) const;
|
||||
|
||||
// TBD: bool collectInterferingVirtRegs(unsigned maxInterference)
|
||||
// Count the virtual registers in this union that interfere with this
|
||||
// query's live virtual register, up to maxInterferingRegs.
|
||||
unsigned collectInterferingVRegs(unsigned maxInterferingRegs = UINT_MAX);
|
||||
|
||||
// Was this virtual register visited during collectInterferingVRegs?
|
||||
bool isSeenInterference(LiveInterval *lvr) const;
|
||||
|
||||
// Did collectInterferingVRegs encounter an unspillable vreg?
|
||||
bool seenUnspillableVReg() const {
|
||||
return seenUnspillableVReg_;
|
||||
}
|
||||
|
||||
// Vector generated by collectInterferingVRegs.
|
||||
const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
|
||||
return interferingVRegs_;
|
||||
}
|
||||
|
||||
private:
|
||||
// Private interface for queries
|
||||
|
@ -45,6 +45,7 @@ template<typename T> class SmallVectorImpl;
|
||||
class TargetRegisterInfo;
|
||||
class VirtRegMap;
|
||||
class LiveIntervals;
|
||||
class Spiller;
|
||||
|
||||
// Heuristic that determines the priority of assigning virtual to physical
|
||||
// registers. The main impact of the heuristic is expected to be compile time.
|
||||
@ -113,6 +114,9 @@ protected:
|
||||
// LiveVirtRegQueue.
|
||||
void allocatePhysRegs();
|
||||
|
||||
// Get a temporary reference to a Spiller instance.
|
||||
virtual Spiller &spiller() = 0;
|
||||
|
||||
// A RegAlloc pass should override this to provide the allocation heuristics.
|
||||
// Each call must guarantee forward progess by returning an available PhysReg
|
||||
// or new set of split live virtual registers. It is up to the splitter to
|
||||
@ -128,18 +132,21 @@ protected:
|
||||
// exists, return the interfering register, which may be preg or an alias.
|
||||
unsigned checkPhysRegInterference(LiveInterval& lvr, unsigned preg);
|
||||
|
||||
// Helper for spilling all live virtual registers currently unified under preg
|
||||
// that interfere with the most recently queried lvr. Return true if spilling
|
||||
// was successful, and append any new spilled/split intervals to splitLVRs.
|
||||
bool spillInterferences(unsigned preg,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
||||
|
||||
#ifndef NDEBUG
|
||||
// Verify each LiveIntervalUnion.
|
||||
void verify();
|
||||
#endif
|
||||
|
||||
// Helper that spills all live virtual registers currently unified under preg
|
||||
// that interfere with the most recently queried lvr.
|
||||
void spillInterferences(unsigned preg,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
||||
|
||||
private:
|
||||
void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
|
||||
|
||||
void spillReg(unsigned reg, SmallVectorImpl<LiveInterval*> &splitLVRs);
|
||||
};
|
||||
|
||||
} // end namespace llvm
|
||||
|
@ -96,10 +96,9 @@ public:
|
||||
|
||||
virtual void releaseMemory();
|
||||
|
||||
virtual unsigned selectOrSplit(LiveInterval &lvr,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
||||
virtual Spiller &spiller() { return *spiller_; }
|
||||
|
||||
void spillInterferences(unsigned preg,
|
||||
virtual unsigned selectOrSplit(LiveInterval &lvr,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
||||
|
||||
/// Perform register allocation.
|
||||
@ -326,35 +325,70 @@ unsigned RegAllocBase::checkPhysRegInterference(LiveInterval &lvr,
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Sort live virtual registers by their register number.
|
||||
struct LessLiveVirtualReg
|
||||
: public std::binary_function<LiveInterval, LiveInterval, bool> {
|
||||
bool operator()(const LiveInterval *left, const LiveInterval *right) const {
|
||||
return left->reg < right->reg;
|
||||
}
|
||||
};
|
||||
|
||||
// Spill all interferences currently assigned to this physical register.
|
||||
void RegAllocBase::spillReg(unsigned reg,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs) {
|
||||
LiveIntervalUnion::Query &query = queries_[reg];
|
||||
const SmallVectorImpl<LiveInterval*> &pendingSpills =
|
||||
query.interferingVRegs();
|
||||
for (SmallVectorImpl<LiveInterval*>::const_iterator I = pendingSpills.begin(),
|
||||
E = pendingSpills.end(); I != E; ++I) {
|
||||
LiveInterval &lvr = **I;
|
||||
DEBUG(dbgs() <<
|
||||
"extracting from " << tri_->getName(reg) << " " << lvr << '\n');
|
||||
|
||||
// Deallocate the interfering vreg by removing it from the union.
|
||||
// A LiveInterval instance may not be in a union during modification!
|
||||
physReg2liu_[reg].extract(lvr);
|
||||
|
||||
// After extracting segments, the query's results are invalid.
|
||||
query.clear();
|
||||
|
||||
// Clear the vreg assignment.
|
||||
vrm_->clearVirt(lvr.reg);
|
||||
|
||||
// Spill the extracted interval.
|
||||
spiller().spill(&lvr, splitLVRs, pendingSpills);
|
||||
}
|
||||
}
|
||||
|
||||
// Spill or split all live virtual registers currently unified under preg that
|
||||
// interfere with lvr. The newly spilled or split live intervals are returned by
|
||||
// appending them to splitLVRs.
|
||||
void RABasic::spillInterferences(unsigned preg,
|
||||
bool
|
||||
RegAllocBase::spillInterferences(unsigned preg,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs) {
|
||||
SmallPtrSet<LiveInterval*, 8> spilledLVRs;
|
||||
LiveIntervalUnion::Query &query = queries_[preg];
|
||||
// Record each interference before mutating either the union or live
|
||||
// intervals.
|
||||
LiveIntervalUnion::InterferenceResult ir = query.firstInterference();
|
||||
assert(query.isInterference(ir) && "expect interference");
|
||||
do {
|
||||
spilledLVRs.insert(ir.liuSegPos()->liveVirtReg);
|
||||
} while (query.nextInterference(ir));
|
||||
for (SmallPtrSetIterator<LiveInterval*> lvrI = spilledLVRs.begin(),
|
||||
lvrEnd = spilledLVRs.end();
|
||||
lvrI != lvrEnd; ++lvrI ) {
|
||||
LiveInterval& lvr = **lvrI;
|
||||
// Spill the previously allocated lvr.
|
||||
DEBUG(dbgs() << "extracting from " << preg << " " << lvr << '\n');
|
||||
// Deallocate the interfering lvr by removing it from the preg union.
|
||||
// Live intervals may not be in a union during modification.
|
||||
physReg2liu_[preg].extract(lvr);
|
||||
// Spill the extracted interval.
|
||||
SmallVector<LiveInterval*, 8> spillIs;
|
||||
spiller_->spill(&lvr, splitLVRs, spillIs);
|
||||
// Record each interference and determine if all are spillable before mutating
|
||||
// either the union or live intervals.
|
||||
std::vector<LiveInterval*> spilledLVRs;
|
||||
|
||||
unsigned numInterferences = queries_[preg].collectInterferingVRegs();
|
||||
if (queries_[preg].seenUnspillableVReg()) {
|
||||
return false;
|
||||
}
|
||||
// After extracting segments, the query's results are invalid.
|
||||
query.clear();
|
||||
for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) {
|
||||
numInterferences += queries_[*asI].collectInterferingVRegs();
|
||||
if (queries_[*asI].seenUnspillableVReg()) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
DEBUG(dbgs() << "spilling " << tri_->getName(preg) <<
|
||||
" interferences with " << queries_[preg].lvr() << "\n");
|
||||
assert(numInterferences > 0 && "expect interference");
|
||||
|
||||
// Spill each interfering vreg allocated to preg or an alias.
|
||||
spillReg(preg, splitLVRs);
|
||||
for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI)
|
||||
spillReg(*asI, splitLVRs);
|
||||
return true;
|
||||
}
|
||||
|
||||
//===----------------------------------------------------------------------===//
|
||||
@ -374,53 +408,57 @@ void RABasic::spillInterferences(unsigned preg,
|
||||
// minimal, there is no value in caching them.
|
||||
unsigned RABasic::selectOrSplit(LiveInterval &lvr,
|
||||
SmallVectorImpl<LiveInterval*> &splitLVRs) {
|
||||
// Accumulate the min spill cost among the interferences, in case we spill.
|
||||
unsigned minSpillReg = 0;
|
||||
unsigned minSpillAlias = 0;
|
||||
float minSpillWeight = lvr.weight;
|
||||
// Populate a list of physical register spill candidates.
|
||||
std::vector<unsigned> pregSpillCands;
|
||||
|
||||
// Check for an available reg in this class.
|
||||
// Check for an available register in this class.
|
||||
const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg);
|
||||
for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_),
|
||||
trcEnd = trc->allocation_order_end(*mf_);
|
||||
trcI != trcEnd; ++trcI) {
|
||||
unsigned preg = *trcI;
|
||||
// Check interference and intialize queries for this lvr as a side effect.
|
||||
unsigned interfReg = checkPhysRegInterference(lvr, preg);
|
||||
if (interfReg == 0) {
|
||||
// Found an available register.
|
||||
return preg;
|
||||
}
|
||||
LiveIntervalUnion::InterferenceResult interf =
|
||||
queries_[interfReg].firstInterference();
|
||||
float interfWeight = interf.liuSegPos()->liveVirtReg->weight;
|
||||
if (interfWeight < minSpillWeight ) {
|
||||
minSpillReg = interfReg;
|
||||
minSpillAlias = preg;
|
||||
minSpillWeight = interfWeight;
|
||||
LiveInterval *interferingVirtReg =
|
||||
queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg;
|
||||
|
||||
// The current lvr must either spillable, or one of its interferences must
|
||||
// have less spill weight.
|
||||
if (interferingVirtReg->weight < lvr.weight ) {
|
||||
pregSpillCands.push_back(preg);
|
||||
}
|
||||
}
|
||||
if (minSpillReg == 0) {
|
||||
DEBUG(dbgs() << "spilling: " << lvr << '\n');
|
||||
SmallVector<LiveInterval*, 1> spillIs; // ignored
|
||||
spiller_->spill(&lvr, splitLVRs, spillIs);
|
||||
// The live virtual register requesting to be allocated was spilled. So tell
|
||||
// the caller not to allocate anything for this round.
|
||||
return 0;
|
||||
}
|
||||
// Free the cheapest physical register.
|
||||
spillInterferences(minSpillReg, splitLVRs);
|
||||
// Tell the caller to allocate to this newly freed physical register.
|
||||
assert(minSpillAlias != 0 && "need a free register after spilling");
|
||||
// We just spilled the first register that interferes with minSpillAlias. We
|
||||
// now assume minSpillAlias is free because only one register alias may
|
||||
// interfere at a time. e.g. we ignore predication.
|
||||
unsigned interfReg = checkPhysRegInterference(lvr, minSpillAlias);
|
||||
// Try to spill another interfering reg with less spill weight.
|
||||
//
|
||||
// FIXME: RAGreedy will sort this list by spill weight.
|
||||
for (std::vector<unsigned>::iterator pregI = pregSpillCands.begin(),
|
||||
pregE = pregSpillCands.end(); pregI != pregE; ++pregI) {
|
||||
|
||||
if (!spillInterferences(*pregI, splitLVRs)) continue;
|
||||
|
||||
unsigned interfReg = checkPhysRegInterference(lvr, *pregI);
|
||||
if (interfReg != 0) {
|
||||
dbgs() << "spilling cannot free " << tri_->getName(minSpillAlias) <<
|
||||
" for " << lvr.reg << " with interference " <<
|
||||
*queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg << "\n";
|
||||
const LiveSegment &seg =
|
||||
*queries_[interfReg].firstInterference().liuSegPos();
|
||||
dbgs() << "spilling cannot free " << tri_->getName(*pregI) <<
|
||||
" for " << lvr.reg << " with interference " << seg.liveVirtReg << "\n";
|
||||
llvm_unreachable("Interference after spill.");
|
||||
}
|
||||
return minSpillAlias;
|
||||
// Tell the caller to allocate to this newly freed physical register.
|
||||
return *pregI;
|
||||
}
|
||||
// No other spill candidates were found, so spill the current lvr.
|
||||
DEBUG(dbgs() << "spilling: " << lvr << '\n');
|
||||
SmallVector<LiveInterval*, 1> pendingSpills;
|
||||
spiller().spill(&lvr, splitLVRs, pendingSpills);
|
||||
|
||||
// The live virtual register requesting allocation was spilled, so tell
|
||||
// the caller not to allocate anything during this round.
|
||||
return 0;
|
||||
}
|
||||
|
||||
namespace llvm {
|
||||
|
@ -183,7 +183,7 @@ public:
|
||||
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &) {
|
||||
const SmallVectorImpl<LiveInterval*> &) {
|
||||
// Ignore spillIs - we don't use it.
|
||||
trivialSpillEverywhere(li, newIntervals);
|
||||
}
|
||||
@ -213,7 +213,7 @@ public:
|
||||
/// Falls back on LiveIntervals::addIntervalsForSpills.
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
std::vector<LiveInterval*> added =
|
||||
lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
|
||||
newIntervals.insert(newIntervals.end(), added.begin(), added.end());
|
||||
@ -250,7 +250,7 @@ public:
|
||||
|
||||
void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) {
|
||||
if (worthTryingToSplit(li))
|
||||
tryVNISplit(li);
|
||||
else
|
||||
|
@ -36,7 +36,7 @@ namespace llvm {
|
||||
/// @param newIntervals The newly created intervals will be appended here.
|
||||
virtual void spill(LiveInterval *li,
|
||||
SmallVectorImpl<LiveInterval*> &newIntervals,
|
||||
SmallVectorImpl<LiveInterval*> &spillIs) = 0;
|
||||
const SmallVectorImpl<LiveInterval*> &spillIs) = 0;
|
||||
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user