Implement a more powerful, simpler, pass system. This pass system can figure

out how to run a collection of passes optimially given their behaviors and
charactaristics.

Convert code to use it.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1507 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2002-01-21 07:31:50 +00:00
parent aff5bcebb7
commit f4de63f65f
32 changed files with 238 additions and 208 deletions
+9 -6
View File
@@ -22,7 +22,8 @@
class Constant;
class GlobalVariable;
class ConstantMerge : public Pass {
// FIXME: ConstantMerge should not be a methodPass!!!
class ConstantMerge : public MethodPass {
protected:
std::map<Constant*, GlobalVariable*> Constants;
unsigned LastConstantSeen;
@@ -34,14 +35,16 @@ public:
//
static bool mergeDuplicateConstants(Module *M);
// doPassInitialization - For this pass, process all of the globals in the
// doInitialization - For this pass, process all of the globals in the
// module, eliminating duplicate constants.
//
bool doPassInitialization(Module *M);
bool doInitialization(Module *M);
// doPassFinalization - Clean up internal state for this module
bool runOnMethod(Method*) { return false; }
// doFinalization - Clean up internal state for this module
//
bool doPassFinalization(Module *M) {
bool doFinalization(Module *M) {
LastConstantSeen = 0;
Constants.clear();
return false;
@@ -52,7 +55,7 @@ struct DynamicConstantMerge : public ConstantMerge {
// doPerMethodWork - Check to see if any globals have been added to the
// global list for the module. If so, eliminate them.
//
bool doPerMethodWork(Method *M);
bool runOnMethod(Method *M);
};
#endif
+4 -2
View File
@@ -7,15 +7,17 @@
#ifndef LLVM_TRANSFORM_IPO_GLOBALDCE_H
#define LLVM_TRANSFORM_IPO_GLOBALDCE_H
#include "llvm/Pass.h"
namespace cfg { class CallGraph; }
class Module;
struct GlobalDCE {
struct GlobalDCE : public Pass {
// run - Do the GlobalDCE pass on the specified module, optionally updating
// the specified callgraph to reflect the changes.
//
bool run(Module *M, cfg::CallGraph *CG = 0);
bool run(Module *M);
};
#endif
@@ -1,22 +1,27 @@
//===- llvm/Transforms/SwapStructContents.h - Permute Structs ----*- C++ -*--=//
//===- llvm/Transforms/SimpleStructMutation.h - Permute Structs --*- C++ -*--=//
//
// This pass does a simple transformation that swaps all of the elements of the
// struct types in the program around.
// This pass does is a wrapper that can do a few simple structure mutation
// transformations.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_SWAPSTRUCTCONTENTS_H
#define LLVM_TRANSFORMS_SWAPSTRUCTCONTENTS_H
#ifndef LLVM_TRANSFORMS_SIMPLESTRUCTMUTATION_H
#define LLVM_TRANSFORMS_SIMPLESTRUCTMUTATION_H
#include "llvm/Transforms/MutateStructTypes.h"
// FIXME: Move to correct location!
class PrebuiltStructMutation : public MutateStructTypes {
class SimpleStructMutation : public MutateStructTypes {
public:
enum Transform { SwapElements, SortElements };
enum Transform { SwapElements, SortElements } CurrentXForm;
PrebuiltStructMutation(Module *M, enum Transform XForm)
: MutateStructTypes(getTransforms(M, XForm)) {}
SimpleStructMutation(enum Transform XForm) : CurrentXForm(XForm) {}
virtual bool run(Module *M) {
setTransforms(getTransforms(M, CurrentXForm));
bool Changed = MutateStructTypes::run(M);
clearTransforms();
return Changed;
}
private:
static TransformsType getTransforms(Module *M, enum Transform);