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Removed CreateFPExtOrFPTrunc for now until I have the time to get in my vector convert patch.
What I thought was going to be a quick thing has extended out a little bit in time *sigh*. So after some thought in order to not cruft up the tree I am removing this for now since it is the right thing to do. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@173985 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1056,20 +1056,6 @@ public:
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return CreateTrunc(V, DestTy, Name);
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return V;
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}
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/// \brief Create a FPExt or FPTrunc from the float value V to DestTy. Return
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/// the value untouched if the type of V is already DestTy.
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Value *CreateFPExtOrFPTrunc(Value *V, Type *DestTy,
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const Twine &Name = "") {
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assert(V->getType()->isFPOrFPVectorTy() &&
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DestTy->isFPOrFPVectorTy() &&
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"Can only FPExt/FPTrunc floating point types!");
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Type *VTy = V->getType();
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if (VTy->getScalarSizeInBits() < DestTy->getScalarSizeInBits())
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return CreateFPExt(V, DestTy, Name);
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if (VTy->getScalarSizeInBits() > DestTy->getScalarSizeInBits())
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return CreateFPTrunc(V, DestTy, Name);
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return V;
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}
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Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = ""){
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return CreateCast(Instruction::FPToUI, V, DestTy, Name);
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}
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