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Factor some duplicated code into MCObjectStreamer::EmitLabel.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120245 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -60,6 +60,7 @@ public:
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/// @name MCStreamer Interface
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/// @name MCStreamer Interface
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/// @{
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/// @{
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virtual void EmitLabel(MCSymbol *Symbol);
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virtual void EmitULEB128Value(const MCExpr *Value, unsigned AddrSpace = 0);
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virtual void EmitULEB128Value(const MCExpr *Value, unsigned AddrSpace = 0);
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virtual void EmitSLEB128Value(const MCExpr *Value, unsigned AddrSpace = 0);
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virtual void EmitSLEB128Value(const MCExpr *Value, unsigned AddrSpace = 0);
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virtual void EmitWeakReference(MCSymbol *Alias, const MCSymbol *Symbol);
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virtual void EmitWeakReference(MCSymbol *Alias, const MCSymbol *Symbol);
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@ -189,26 +189,13 @@ void MCELFStreamer::InitSections() {
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}
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}
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void MCELFStreamer::EmitLabel(MCSymbol *Symbol) {
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void MCELFStreamer::EmitLabel(MCSymbol *Symbol) {
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assert(Symbol->isUndefined() && "Cannot define a symbol twice!");
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MCObjectStreamer::EmitLabel(Symbol);
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Symbol->setSection(*CurSection);
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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const MCSectionELF &Section =
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const MCSectionELF &Section =
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static_cast<const MCSectionELF&>(Symbol->getSection());
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static_cast<const MCSectionELF&>(Symbol->getSection());
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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if (Section.getFlags() & MCSectionELF::SHF_TLS)
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if (Section.getFlags() & MCSectionELF::SHF_TLS)
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SetType(SD, ELF::STT_TLS);
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SetType(SD, ELF::STT_TLS);
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// FIXME: This is wasteful, we don't necessarily need to create a data
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// fragment. Instead, we should mark the symbol as pointing into the data
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// fragment if it exists, otherwise we should just queue the label and set its
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// fragment pointer when we emit the next fragment.
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MCDataFragment *F = getOrCreateDataFragment();
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assert(!SD.getFragment() && "Unexpected fragment on symbol data!");
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SD.setFragment(F);
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SD.setOffset(F->getContents().size());
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}
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}
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void MCELFStreamer::EmitAssemblerFlag(MCAssemblerFlag Flag) {
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void MCELFStreamer::EmitAssemblerFlag(MCAssemblerFlag Flag) {
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@ -105,14 +105,6 @@ void MCMachOStreamer::InitSections() {
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}
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}
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void MCMachOStreamer::EmitLabel(MCSymbol *Symbol) {
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void MCMachOStreamer::EmitLabel(MCSymbol *Symbol) {
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// TODO: This is almost exactly the same as WinCOFFStreamer. Consider merging
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// into MCObjectStreamer.
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assert(Symbol->isUndefined() && "Cannot define a symbol twice!");
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assert(!Symbol->isVariable() && "Cannot emit a variable symbol!");
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assert(CurSection && "Cannot emit before setting section!");
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Symbol->setSection(*CurSection);
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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// We have to create a new fragment if this is an atom defining symbol,
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// We have to create a new fragment if this is an atom defining symbol,
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@ -120,14 +112,7 @@ void MCMachOStreamer::EmitLabel(MCSymbol *Symbol) {
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if (getAssembler().isSymbolLinkerVisible(SD.getSymbol()))
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if (getAssembler().isSymbolLinkerVisible(SD.getSymbol()))
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new MCDataFragment(getCurrentSectionData());
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new MCDataFragment(getCurrentSectionData());
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// FIXME: This is wasteful, we don't necessarily need to create a data
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MCObjectStreamer::EmitLabel(Symbol);
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// fragment. Instead, we should mark the symbol as pointing into the data
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// fragment if it exists, otherwise we should just queue the label and set its
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// fragment pointer when we emit the next fragment.
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MCDataFragment *F = getOrCreateDataFragment();
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assert(!SD.getFragment() && "Unexpected fragment on symbol data!");
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SD.setFragment(F);
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SD.setOffset(F->getContents().size());
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// This causes the reference type flag to be cleared. Darwin 'as' was "trying"
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// This causes the reference type flag to be cleared. Darwin 'as' was "trying"
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// to clear the weak reference and weak definition bits too, but the
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// to clear the weak reference and weak definition bits too, but the
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@ -14,6 +14,7 @@
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#include "llvm/MC/MCCodeEmitter.h"
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#include "llvm/MC/MCCodeEmitter.h"
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#include "llvm/MC/MCDwarf.h"
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#include "llvm/MC/MCDwarf.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/Target/TargetAsmBackend.h"
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#include "llvm/Target/TargetAsmBackend.h"
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using namespace llvm;
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using namespace llvm;
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@ -75,6 +76,25 @@ const MCExpr *MCObjectStreamer::AddValueSymbols(const MCExpr *Value) {
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return Value;
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return Value;
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}
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}
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void MCObjectStreamer::EmitLabel(MCSymbol *Symbol) {
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assert(Symbol->isUndefined() && "Cannot define a symbol twice!");
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assert(!Symbol->isVariable() && "Cannot emit a variable symbol!");
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assert(CurSection && "Cannot emit before setting section!");
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Symbol->setSection(*CurSection);
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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// FIXME: This is wasteful, we don't necessarily need to create a data
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// fragment. Instead, we should mark the symbol as pointing into the data
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// fragment if it exists, otherwise we should just queue the label and set its
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// fragment pointer when we emit the next fragment.
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MCDataFragment *F = getOrCreateDataFragment();
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assert(!SD.getFragment() && "Unexpected fragment on symbol data!");
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SD.setFragment(F);
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SD.setOffset(F->getContents().size());
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}
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void MCObjectStreamer::EmitULEB128Value(const MCExpr *Value,
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void MCObjectStreamer::EmitULEB128Value(const MCExpr *Value,
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unsigned AddrSpace) {
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unsigned AddrSpace) {
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new MCLEBFragment(*Value, false, getCurrentSectionData());
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new MCLEBFragment(*Value, false, getCurrentSectionData());
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@ -49,7 +49,6 @@ public:
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// MCStreamer interface
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// MCStreamer interface
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virtual void InitSections();
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virtual void InitSections();
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virtual void EmitLabel(MCSymbol *Symbol);
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virtual void EmitAssemblerFlag(MCAssemblerFlag Flag);
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virtual void EmitAssemblerFlag(MCAssemblerFlag Flag);
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virtual void EmitThumbFunc(MCSymbol *Func);
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virtual void EmitThumbFunc(MCSymbol *Func);
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virtual void EmitAssignment(MCSymbol *Symbol, const MCExpr *Value);
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virtual void EmitAssignment(MCSymbol *Symbol, const MCExpr *Value);
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@ -175,28 +174,6 @@ void WinCOFFStreamer::InitSections() {
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SetSectionText();
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SetSectionText();
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}
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}
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void WinCOFFStreamer::EmitLabel(MCSymbol *Symbol) {
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// TODO: This is copied almost exactly from the MachOStreamer. Consider
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// merging into MCObjectStreamer?
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assert(Symbol->isUndefined() && "Cannot define a symbol twice!");
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assert(!Symbol->isVariable() && "Cannot emit a variable symbol!");
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assert(CurSection && "Cannot emit before setting section!");
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Symbol->setSection(*CurSection);
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MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
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// FIXME: This is wasteful, we don't necessarily need to create a data
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// fragment. Instead, we should mark the symbol as pointing into the data
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// fragment if it exists, otherwise we should just queue the label and set its
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// fragment pointer when we emit the next fragment.
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MCDataFragment *DF = getOrCreateDataFragment();
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assert(!SD.getFragment() && "Unexpected fragment on symbol data!");
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SD.setFragment(DF);
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SD.setOffset(DF->getContents().size());
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}
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void WinCOFFStreamer::EmitAssemblerFlag(MCAssemblerFlag Flag) {
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void WinCOFFStreamer::EmitAssemblerFlag(MCAssemblerFlag Flag) {
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llvm_unreachable("not implemented");
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llvm_unreachable("not implemented");
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}
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}
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