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Simplify code and do not invalidate iterators.
This fixes a crash compiling TimberWolfMC that was exposed due to recent optimizer changes. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@18831 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -100,10 +100,12 @@ bool GCSE::runOnFunction(Function &F) {
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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Instruction *Inst = I++;
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if (Constant *C = ConstantFoldInstruction(Inst)) {
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ReplaceInstructionWith(Inst, C);
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} else if (Inst->getType() != Type::VoidTy) {
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// If this instruction computes a value, try to fold together common
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// instructions that compute it.
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//
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if (Inst->getType() != Type::VoidTy) {
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VN.getEqualNumberNodes(Inst, EqualValues);
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// If this instruction computes a value that is already computed
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@ -183,9 +185,6 @@ void GCSE::ReplaceInstructionWith(Instruction *I, Value *V) {
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// Update value numbering
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getAnalysis<ValueNumbering>().deleteValue(I);
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// If we are not replacing the instruction with a constant, we cannot do
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// anything special.
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if (!isa<Constant>(V)) {
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I->replaceAllUsesWith(V);
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if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
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@ -197,40 +196,4 @@ void GCSE::ReplaceInstructionWith(Instruction *I, Value *V) {
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// Erase the instruction from the program.
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I->getParent()->getInstList().erase(I);
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return;
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}
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Constant *C = cast<Constant>(V);
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std::vector<User*> Users(I->use_begin(), I->use_end());
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// Perform the replacement.
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I->replaceAllUsesWith(C);
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if (InvokeInst *II = dyn_cast<InvokeInst>(I)) {
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// Removing an invoke instruction requires adding a branch to the normal
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// destination and removing PHI node entries in the exception destination.
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new BranchInst(II->getNormalDest(), II);
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II->getUnwindDest()->removePredecessor(II->getParent());
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}
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// Erase the instruction from the program.
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I->getParent()->getInstList().erase(I);
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// Check each user to see if we can constant fold it.
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while (!Users.empty()) {
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Instruction *U = cast<Instruction>(Users.back());
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Users.pop_back();
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if (Constant *C = ConstantFoldInstruction(U)) {
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ReplaceInstructionWith(U, C);
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// If the instruction used I more than once, it could be on the user list
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// multiple times. Make sure we don't reprocess it.
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std::vector<User*>::iterator It = std::find(Users.begin(), Users.end(),U);
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while (It != Users.end()) {
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Users.erase(It);
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It = std::find(Users.begin(), Users.end(), U);
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}
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}
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}
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}
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