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Fold the useful features of alist and alist_node into ilist, and
a new ilist_node class, and remove them. Unlike alist_node, ilist_node doesn't attempt to manage storage itself, so it avoids the associated problems, including being opaque in gdb. Adjust the Recycler class so that it doesn't depend on alist_node. Also, change it to use explicit Size and Align parameters, allowing it to work when the largest-sized node doesn't have the greatest alignment requirement. Change MachineInstr's MachineMemOperand list from a pool-backed alist to a std::list for now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54146 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -49,17 +49,15 @@ template<> struct ilist_traits<Instruction>
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/// modifying a program. However, the verifier will ensure that basic blocks
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/// are "well formed".
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/// @brief LLVM Basic Block Representation
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class BasicBlock : public Value { // Basic blocks are data objects also
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class BasicBlock : public Value, // Basic blocks are data objects also
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public ilist_node<BasicBlock> {
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public:
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typedef iplist<Instruction> InstListType;
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private :
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InstListType InstList;
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BasicBlock *Prev, *Next; // Next and Prev links for our intrusive linked list
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Function *Parent;
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void setParent(Function *parent);
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void setNext(BasicBlock *N) { Next = N; }
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void setPrev(BasicBlock *N) { Prev = N; }
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friend class SymbolTableListTraits<BasicBlock, Function>;
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BasicBlock(const BasicBlock &); // Do not implement
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@ -204,14 +202,6 @@ public:
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BasicBlock *Obj = 0;
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return unsigned(reinterpret_cast<uintptr_t>(&Obj->InstList));
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}
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private:
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// getNext/Prev - Return the next or previous basic block in the list. Access
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// these with Function::iterator.
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BasicBlock *getNext() { return Next; }
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const BasicBlock *getNext() const { return Next; }
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BasicBlock *getPrev() { return Prev; }
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const BasicBlock *getPrev() const { return Prev; }
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};
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inline int
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