Summary:
This change is part of a series of commits dedicated to have a single
DataLayout during compilation by using always the one owned by the
module.
Reviewers: echristo
Subscribers: jholewinski, ted, yaron.keren, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D11028
From: Mehdi Amini <mehdi.amini@apple.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@241775 91177308-0d34-0410-b5e6-96231b3b80d8
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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[DebugInfo] Add debug locations to constant SD nodes
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235989 91177308-0d34-0410-b5e6-96231b3b80d8
This adds debug location to constant nodes of Selection DAG and updates
all places that create constants to pass debug locations
(see PR13269).
Can't guarantee that all locations are correct, but in a lot of cases choice
is obvious, so most of them should be. At least all tests pass.
Tests for these changes do not cover everything, instead just check it for
SDNodes, ARM and AArch64 where it's easy to get incorrect locations on
constants.
This is not complete fix as FastISel contains workaround for wrong debug
locations, which drops locations from instructions on processing constants,
but there isn't currently a way to use debug locations from constants there
as llvm::Constant doesn't cache it (yet). Although this is a bit different
issue, not directly related to these changes.
Differential Revision: http://reviews.llvm.org/D9084
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@235977 91177308-0d34-0410-b5e6-96231b3b80d8
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break
anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate
Constraint_* values.
PR22883 was caused the matching operands copying the whole of the operand flags
for the matched operand. This included the constraint id which needed to be
replaced with the operand number. This has been fixed with a conversion
function. Following on from this, matching operands also used the operand
number as the constraint id. This has been fixed by looking up the matched
operand and taking it from there.
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This (r232027) has caused PR22883; so it seems those bits might be used by
something else after all. Reverting until we can figure out what else to do.
Original commit message:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232093 91177308-0d34-0410-b5e6-96231b3b80d8
Summary:
The operand flag word for ISD::INLINEASM nodes now contains a 15-bit
memory constraint ID when the operand kind is Kind_Mem. This constraint
ID is a numeric equivalent to the constraint code string and is converted
with a target specific hook in TargetLowering.
This patch maps all memory constraints to InlineAsm::Constraint_m so there
is no functional change at this point. It just proves that using these
previously unused bits in the encoding of the flag word doesn't break anything.
The next patch will make each target preserve the current mapping of
everything to Constraint_m for itself while changing the target independent
implementation of the hook to return Constraint_Unknown appropriately. Each
target will then be adapted in separate patches to use appropriate Constraint_*
values.
Reviewers: hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, jholewinski, llvm-commits
Differential Revision: http://reviews.llvm.org/D8171
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@232027 91177308-0d34-0410-b5e6-96231b3b80d8
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
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Previously, the DAGISel function WalkChainUsers was spotting that it
had entered already-selected territory by whether a node was a
MachineNode (amongst other things). Since it's fairly common practice
to insert MachineNodes during ISelLowering, this was not the correct
check.
Looking around, it seems that other nodes get their NodeId set to -1
upon selection, so this makes sure the same thing happens to all
MachineNodes and uses that characteristic to determine whether we
should stop looking for a loop during selection.
This should fix PR15840.
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Change SelectionDAG::getXXXNode() interfaces as well as call sites of
these functions to pass in SDLoc instead of DebugLoc.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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- BlockAddress has no support of BA + offset form and there is no way to
propagate that offset into machine operand;
- Add BA + offset support and a new interface 'getTargetBlockAddress' to
simplify target block address forming;
- All targets are modified to use new interface and X86 backend is enhanced to
support BA + offset addressing.
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passed the root of the match, even though only a few patterns
actually needed this (one in X86, several in ARM [which should
be refactored anyway], and some in CellSPU that I don't feel
like detangling). Instead of requiring all ComplexPatterns to
take the dead root, have targets opt into getting the root by
putting SDNPWantRoot on the ComplexPattern.
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const_casts, and it reinforces the design of the Target classes being
immutable.
SelectionDAGISel::IsLegalToFold is now a static member function, because
PIC16 uses it in an unconventional way. There is more room for API
cleanup here.
And PIC16's AsmPrinter no longer uses TargetLowering.
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now that isel handles chains more aggressively. This also
allows us to make isLegalToFold non-virtual.
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CopyToReg/CopyFromReg/INLINEASM. These are annoying because
they have the same opcode before an after isel. Fix this by
setting their NodeID to -1 to indicate that they are selected,
just like what automatically happens when selecting things that
end up being machine nodes.
With that done, give IsLegalToFold a new flag that causes it to
ignore chains. This lets the HandleMergeInputChains routine be
the one place that validates chains after a match is successful,
enabling the new hotness in chain processing. This smarter
chain processing eliminates the need for "PreprocessRMW" in the
X86 and MSP430 backends and enables MSP to start matching it's
multiple mem operand instructions more aggressively.
I currently #if out the dead code in the X86 backend and MSP
backend, I'll remove it for real in a follow-on patch.
The testcase changes are:
test/CodeGen/X86/sse3.ll: we generate better code
test/CodeGen/X86/store_op_load_fold2.ll: PreprocessRMW was
miscompiling this before, we now generate correct code
Convert it to filecheck while I'm at it.
test/CodeGen/MSP430/Inst16mm.ll: Add a testcase for mem/mem
folding to make anton happy. :)
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DoInstructionSelection. Inline "SelectRoot" into it from DAGISelHeader.
Sink some other stuff out of DAGISelHeader into SDISel.
Eliminate the various 'Indent' stuff from various targets, which dates
to when isel was recursive.
17 files changed, 114 insertions(+), 430 deletions(-)
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IsLegalToFold and IsProfitableToFold. The generic version of the later simply checks whether the folding candidate has a single use.
This allows the target isel routines more flexibility in deciding whether folding makes sense. The specific case we are interested in is folding constant pool loads with multiple uses.
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clear what information these functions are actually using.
This is also a micro-optimization, as passing a SDNode * around is
simpler than passing a { SDNode *, int } by value or reference.
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This patch forbids implicit conversion of DenseMap::const_iterator to
DenseMap::iterator which was possible because DenseMapIterator inherited
(publicly) from DenseMapConstIterator. Conversion the other way around is now
allowed as one may expect.
The template DenseMapConstIterator is removed and the template parameter
IsConst which specifies whether the iterator is constant is added to
DenseMapIterator.
Actually IsConst parameter is not necessary since the constness can be
determined from KeyT but this is not relevant to the fix and can be addressed
later.
Patch by Victor Zverovich!
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naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
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