that we actually have an object to register first.
For MachO objects, RuntimeDyld::LoadedObjectInfo::getObjectForDebug returns an
empty OwningBinary<ObjectFile> which was causing crashes in the GDB registration
code.
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The RuntimeDyld cleanup patch r222810 turned on GDB registration for MachO
objects. I expected this to be harmless, but it seems to have broken on
MacsOS. Temporarily disabling debugger registration while I dig in to what's
gone wrong.
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Previously, when loading an object file, RuntimeDyld (1) took ownership of the
ObjectFile instance (and associated MemoryBuffer), (2) potentially modified the
object in-place, and (3) returned an ObjectImage that managed ownership of the
now-modified object and provided some convenience methods. This scheme accreted
over several years as features were tacked on to RuntimeDyld, and was both
unintuitive and unsafe (See e.g. http://llvm.org/PR20722).
This patch fixes the issue by removing all ownership and in-place modification
of object files from RuntimeDyld. Existing behavior, including debugger
registration, is preserved.
Noteworthy changes include:
(1) ObjectFile instances are now passed to RuntimeDyld by const-ref.
(2) The ObjectImage and ObjectBuffer classes have been removed entirely, they
existed to model ownership within RuntimeDyld, and so are no longer needed.
(3) RuntimeDyld::loadObject now returns an instance of a new class,
RuntimeDyld::LoadedObjectInfo, which can be used to construct a modified
object suitable for registration with the debugger, following the existing
debugger registration scheme.
(4) The JITRegistrar class has been removed, and the GDBRegistrar class has been
re-written as a JITEventListener.
This should fix http://llvm.org/PR20722 .
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The getBinary and getBuffer method now return ordinary pointers of appropriate
const-ness. Ownership is transferred by calling takeBinary(), which returns a
pair of the Binary and a MemoryBuffer.
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MCJIT::getPointerForFunction adds the resulting address to the global mapping.
This should be done via updateGlobalMapping rather than addGlobalMapping, since
the latter asserts if a mapping already exists.
MCJIT::getPointerToFunction is actually deprecated - hopefully we can remove it
(or more likely re-task it) entirely soon. In the mean time it should at least
work as advertised.
<rdar://problem/18727946>
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This patch modifies RTDyldMemoryManager::getSymbolAddress(Name)'s behavior to
make it consistent with how clients are using it: Name should be mangled, and
getSymbolAddress should demangle it on the caller's behalf before looking the
name up in the process. This patch also fixes the one client
(MCJIT::getPointerToFunction) that had been passing unmangled names (by having
it pass mangled names instead).
Background:
RTDyldMemoryManager::getSymbolAddress(Name) has always used a re-try mechanism
when looking up symbol names in the current process. Prior to this patch
getSymbolAddress first tried to look up 'Name' exactly as the user passed it in
and then, if that failed, tried to demangle 'Name' and re-try the look up. The
implication of this behavior is that getSymbolAddress expected to be called with
unmangled names, and that handling mangled names was a fallback for convenience.
This is inconsistent with how clients (particularly the RuntimeDyldImpl
subclasses, but also MCJIT) usually use this API. Most clients pass in mangled
names, and succeed only because of the fallback case. For clients passing in
mangled names, getSymbolAddress's old behavior was actually dangerous, as it
could cause unmangled names in the process to shadow mangled names being looked
up.
For example, consider:
foo.c:
int _x = 7;
int x() { return _x; }
foo.o:
000000000000000c D __x
0000000000000000 T _x
If foo.c becomes part of the process (E.g. via dlopen("libfoo.dylib")) it will
add symbols 'x' (the function) and '_x' (the variable) to the process. However
jit clients looking for the function 'x' will be using the mangled function name
'_x' (note how function 'x' appears in foo.o). When getSymbolAddress goes
looking for '_x' it will find the variable instead, and return its address and
in place of the function, leading to JIT'd code calling the variable and
crashing (if we're lucky).
By requiring that getSymbolAddress be called with mangled names, and demangling
only when we're about to do a lookup in the process, the new behavior
implemented in this patch should eliminate any chance of names being shadowed
during lookup.
There's no good way to test this at the moment: This issue only arrises when
looking up process symbols (not JIT'd symbols). Any test case would have to
generate a platform-appropriate dylib to pass to llvm-rtdyld, and I'm not
aware of any in-tree tool for doing this in a portable way.
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More methods to follow.
Using StringRef allows us the EE interface to work with more string types
without forcing construction of std::strings.
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With this a DataLayoutPass can be reused for multiple modules.
Once we have doInitialization/doFinalization, it doesn't seem necessary to pass
a Module to the constructor.
Overall this change seems in line with the idea of making DataLayout a required
part of Module. With it the only way of having a DataLayout used is to add it
to the Module.
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The finalizeObject method calls generateCodeForModule on each of the currently
'added' objects, but generateCodeForModule moves objects out of the 'added'
set as it's called. To avoid iterator invalidation issues, the added set is
copied out before any calls to generateCodeForModule.
This should fix http://llvm.org/PR20851 .
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Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reinstates commits r215111, 215115, 215116, 215117, 215136.
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Long term the idea if for the engine to not own the buffers, but for now
this is consistent with the rest of the API.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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be deleted. This will be reapplied as soon as possible and before
the 3.6 branch date at any rate.
Approved by Jim Grosbach, Lang Hames, Rafael Espindola.
This reverts commits r215111, 215115, 215116, 215117, 215136.
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I am sure we will be finding bits and pieces of dead code for years to
come, but this is a good start.
Thanks to Lang Hames for making MCJIT a good replacement!
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Instead of moving out the data in a ErrorOr<std::unique_ptr<Foo>>, get
a reference to it.
Thanks to David Blaikie for the suggestion.
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This reverts commit 1f502bd9d7, due to
GCC / MinGW's lack of support for C++11 threading.
It's possible this will go back in after we come up with a
reasonable solution.
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This change has a bit of a trickle down effect due to the fact that
there are a number of derived implementations of ExecutionEngine,
and that the mutex is not tightly encapsulated so is used by other
classes directly.
Reviewed by: rnk
Differential Revision: http://reviews.llvm.org/D4196
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Now that we have c++11, even things like ErrorOr<std::unique_ptr<...>> are
easy to use.
No intended functionality change.
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This starts in MCJIT::getSymbolAddress where the
unique_ptr<object::Binary> is release()d and (after a cast) passed to a
single caller, MCJIT::addObjectFile.
addObjectFile calls RuntimeDyld::loadObject.
RuntimeDld::loadObject calls RuntimeDyldELF::createObjectFromFile
And the pointer is never owned at this point. I say this point, because
the alternative codepath, RuntimeDyldMachO::createObjectFile certainly
does take ownership, so this seemed like a good hint that this was a/the
right place to take ownership.
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Previously module verification was always enabled, with no way to turn it off.
As of this commit, module verification is on by default in Debug builds, and off
by default in release builds. The default behaviour can be overridden by calling
setVerifyModules(bool) on the JIT instance (this works for both the old JIT, and
MCJIT).
<rdar://problem/16150008>
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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Eventually DataLayoutPass should go away, but for now that is the only easy
way to get a DataLayout in some APIs. This patch only changes the ones that
have easy access to a Module.
One interesting issue with sometimes using DataLayoutPass and sometimes
fetching it from the Module is that we have to make sure they are equivalent.
We can get most of the way there by always constructing the pass with a Module.
In fact, the pass could be changed to point to an external DataLayout instead
of owning one to make this stricter.
Unfortunately, the C api passes a DataLayout, so it has to be up to the caller
to make sure the pass and the module are in sync.
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Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM
don't don't handle passes to also use DataLayout.
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TargetLoweringBase is implemented in CodeGen, so before this patch we had
a dependency fom Target to CodeGen. This would show up as a link failure of
llvm-stress when building with -DBUILD_SHARED_LIBS=ON.
This fixes pr18900.
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r201608 made llvm corretly handle private globals with MachO. r201622 fixed
a bug in it and r201624 and r201625 were changes for using private linkage,
assuming that llvm would do the right thing.
They all got reverted because r201608 introduced a crash in LTO. This patch
includes a fix for that. The issue was that TargetLoweringObjectFile now has
to be initialized before we can mangle names of private globals. This is
trivially true during the normal codegen pipeline (the asm printer does it),
but LTO has to do it manually.
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The IR
@foo = private constant i32 42
is valid, but before this patch we would produce an invalid MachO from it. It
was invalid because it would use an L label in a section where the liker needs
the labels in order to atomize it.
One way of fixing it would be to just reject this IR in the backend, but that
would not be very front end friendly.
What this patch does is use an 'l' prefix in sections that we know the linker
requires symbols for atomizing them. This allows frontends to just use
private and not worry about which sections they go to or how the linker handles
them.
One small issue with this strategy is that now a symbol name depends on the
section, which is not available before codegen. This is not a problem in
practice. The reason is that it only happens with private linkage, which will
be ignored by the non codegen users (llvm-nm and llvm-ar).
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I believe the bot failures on linux systems were due to overestimating the
alignment of object-files within archives, which are only guaranteed to be
two-byte aligned. I have reduced the alignment in
RuntimeDyldELF::createObjectImageFromFile accordingly.
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subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
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