getSymbolValue now returns a value that in convenient for most callers:
* 0 for undefined
* symbol size for common symbols
* offset/address for symbols the rest
Code that needs something more specific can check getSymbolFlags.
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Originally added in r139314.
Back then it didn't actually get the address, it got whatever value the
relocation used: address or offset.
The values in different object formats are:
* MachO: Always an offset.
* COFF: Always an address, but when talking about the virtual address of
sections it says: "for simplicity, compilers should set this to zero".
* ELF: An offset for .o files and and address for .so files. In the case of the
.so, the relocation in not linked to any section (sh_info is 0). We can't
really compute an offset.
Some API mappings would be:
* Use getAddress for everything. It would be quite cumbersome. To compute the
address elf has to follow sh_info, which can be corrupted and therefore the
method has to return an ErrorOr. The address of the section is also the same
for every relocation in a section, so we shouldn't have to check the error
and fetch the value for every relocation.
* Use a getValue and make it up to the user to know what it is getting.
* Use a getOffset and:
* Assert for dynamic ELF objects. That is a very peculiar case and it is
probably fair to ask any tool that wants to support it to use ELF.h. The
only tool we have that reads those (llvm-readobj) already does that. The
only other use case I can think of is a dynamic linker.
* Check that COFF .obj files have sections with zero virtual address spaces. If
it turns out that some assembler/compiler produces these, we can change
COFFObjectFile::getRelocationOffset to subtract it. Given COFF format,
this can be done without the need for ErrorOr.
The getRelocationAddress method was never implemented for COFF. It also
had exactly one use in a very peculiar case: a shortcut for adding the
section value to a pcrel reloc on MachO.
Given that, I don't expect that there is any use out there of the C API. If
that is not the case, let me know and I will add it back with the implementation
inlined and do a proper deprecation.
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This function can really fail since the string table offset can be out of
bounds.
Using ErrorOr makes sure the error is checked.
Hopefully a lot of the boilerplate code in tools/* can go away once we have
a diagnostic manager in Object.
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We can probably do better in this method, but this is an improvement and
enables further ErrorOr cleanups.
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This is still a really odd function. Most calls are in object format specific
contexts and should probably be replaced with a more direct query, but at least
now this is not too obnoxious to use.
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On ELF that was already the case since getting the size of a symbol
never fails.
On MachO and COFF we could fail trying to get the section of a symbol. But
we don't really need the section, just the section number to know if two
symbols are in the same section or not.
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This returns either the symbol offset or address. Since it is not defined which
one, it never has to lookup the section and so never fails.
I will add users in the next commit.
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COFF and MachO only define symbol sizes for common symbols. Reflect that
in the class hierarchy by having a method for common symbols only in the base
and a general one in ELF.
This avoids the need of using a magic value for the size, which had a few
problems
* Most callers didn't check for it.
* The ones that did could not tell the magic value from a file actually having
that value.
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There are 3 types of relocations on MachO
* Scattered
* Section based
* Symbol based
On ELF and COFF relocations are symbol based.
We were in the strange situation that we abstracted over two of them. This makes
section based relocations MachO only.
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The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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make_error_code(object_error) is slow because object::object_category()
uses a ManagedStatic variable. But the real problem is that the function is
called too frequently. This patch uses std::error_code() instead of
object_error::success. In most cases, we return "success", so this patch
reduces number of function calls to that function.
http://reviews.llvm.org/D10333
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Summary:
Avoid parsing object file each time MachOObjectFile::getHeader() is
called. Instead, cache the header in MachOObjectFile constructor, where
it's parsed anyway. In future, we must avoid constructing the object
at all if the header can't be parsed.
Test Plan: regression test suite.
Reviewers: rafael
Subscribers: llvm-commits
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Summary:
Now users don't have to manually deal with getFirstLoadCommandInfo() /
getNextLoadCommandInfo(), calculate the number of load segments, etc.
No functionality change.
Test Plan: regression test suite
Reviewers: rafael, lhames, loladiro
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D10144
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This commit adds partial support for MachO relocations to RelocVisitor.
A simple test case is added to show that relocations are indeed being
applied and that using llvm-dwarfdump on MachO files no longer errors.
Correctness is not yet tested, due to an unrelated bug in DebugInfo,
which will be fixed with appropriate testcase in a followup commit.
Differential Revision: http://reviews.llvm.org/D8148
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Summary:
This supersedes http://reviews.llvm.org/D4010, hopefully properly
dealing with the JIT case and also adds an actual test case.
DwarfContext was basically already usable for the JIT (and back when
we were overwriting ELF files it actually worked out of the box by
accident), but in order to resolve relocations correctly it needs
to know the load address of the section.
Rather than trying to get this out of the ObjectFile or requiring
the user to create a new ObjectFile just to get some debug info,
this adds the capability to pass in that info directly.
As part of this I separated out part of the LoadedObjectInfo struct
from RuntimeDyld, since it is now required at a higher layer.
Reviewers: lhames, echristo
Reviewed By: echristo
Subscribers: vtjnash, friss, rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D6961
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Also corrected the name of the load command to not end in an ’S’ as well as corrected
the name of the MachO::linker_option_command struct and other places that had the
word option as plural which did not match the Mac OS X headers.
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These methods are only used by MCJIT and are very specific to it. In fact, they
are also fairly specific to the fact that we have a dynamic linker of
relocatable objects.
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This CL introduces MachOObjectFile::getUuid(). This function returns an ArrayRef to the object file's UUID, or an empty ArrayRef if the object file doesn't contain an LC_UUID load command.
The new function is gonna be used by llvm-symbolizer.
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There are two methods in SectionRef that can fail:
* getName: The index into the string table can be invalid.
* getContents: The section might point to invalid contents.
Every other method will always succeed and returning and std::error_code just
complicates the code. For example, a section can have an invalid alignment,
but if we are able to get to the section structure at all and create a
SectionRef, we will always be able to read that invalid alignment.
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This finishes the ability of llvm-objdump to print out all information from
the LC_DYLD_INFO load command.
The -bind option prints out symbolic references that dyld must resolve
immediately.
The -lazy-bind option prints out symbolc reference that are lazily resolved on
first use.
The -weak-bind option prints out information about symbols which dyld must
try to coalesce across images.
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Similar to my previous -exports-trie option, the -rebase option dumps info from
the LC_DYLD_INFO load command. The rebasing info is a list of the the locations
that dyld needs to adjust if a mach-o image is not loaded at its preferred
address. Since ASLR is now the default, images almost never load at their
preferred address, and thus need to be rebased by dyld.
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This adds the printing of more load commands, so that the normal load commands
in a typical X86 Mach-O executable can all be printed.
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MachOObjectFile in lib/Object currently has no support for parsing the rebase,
binding, and export information from the LC_DYLD_INFO load command in final
linked mach-o images. This patch adds support for parsing the exports trie data
structure. It also adds an option to llvm-objdump to dump that export info.
I did the exports parsing first because it is the hardest. The information is
encoded in a trie structure, but the standard ObjectFile way to inspect content
is through iterators. So I needed to make an iterator that would do a
non-recursive walk through the trie and maintain the concatenation of edges
needed for the current string prefix.
I plan to add similar support in MachOObjectFile and llvm-objdump to
parse/display the rebasing and binding info too.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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file with -macho, the Mach-O specific object file parser option.
After some discussion I chose to do this implementation contained in the logic
of llvm-objdump’s MachODump.cpp using a second disassembler for thumb when
needed and with updates mostly contained in the MachOObjectFile class.
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