fexhaustive-register-search => exhaustive-register-search
'f' is a Clang thing!
This is related to PR18747.
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-fexhaustive-register-search option to allow an exhaustive search during last
chance recoloring.
This is related to PR18747
Patch by MAYUR PANDEY <mayur.p@samsung.com>.
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Until r197284, the entry frequency was constant -- i.e., set to 2^14.
Although current ToT still has a constant entry frequency, since r197284
that has been an implementation detail (which is soon going to change).
- r204690 made the wrong assumption for the CSRCost metric. Adjust
callee-saved register cost based on entry frequency.
- r185393 made the wrong assumption (although it was valid at the
time). Update SpillPlacement.cpp::Threshold to be relative to the
entry frequency.
Since ToT still has 2^14 entry frequency, this should have no observable
functionality change.
<rdar://problem/14292693>
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recoloring cut-offs are encountered and register allocation failed.
This is related to PR18747
Patch by MAYUR PANDEY <mayur.p@samsung.com>.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205601 91177308-0d34-0410-b5e6-96231b3b80d8
When register allocator's stage is RS_Spill, we choose spill over using the CSR
for the first time, if the spill cost is lower than CSRCost.
When register allocator's stage is < RS_Split, we choose pre-splitting over
using the CSR for the first time, if the cost of splitting is lower than
CSRCost.
CSRCost is set with command-line option "regalloc-csr-first-time-cost". The
default value is 0 to generate the same codes as before this commit.
With a value of 15 (1 << 14 is the entry frequency), I measured performance
gain of 3% on 253.perlbmk and 1.7% on 197.parser, with instrumented PGO,
on an arm device.
rdar://16162005
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Factor out two functions calculateRegionSplitCost and doRegionSplit
from tryRegionSplit. These two functions will be used in coming patches.
rdar://16162005
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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This is a temporary workaround for native arm linux builds:
PR18996: Changing regalloc order breaks "lencod" on native arm linux builds.
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This handles pathological cases in which we see 2x increase in spill
code for large blocks (~50k instructions). I don't have a unit test
for this behavior.
Fixes rdar://16072279.
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find a register.
The idea is to choose a color for the variable that cannot be allocated and
recolor its interferences around. Unlike the current register allocation scheme,
it is allowed to change the color of an already assigned (but maybe not
splittable or spillable) live interval while propagating this change to its
neighbors.
In other word, there are two things that may help finding an available color:
- Already assigned variables (RS_Done) can be recolored to different color.
- The recoloring allows to catch solutions that needs to touch more that just
the neighbors of the current allocated variable.
E.g.,
vA can use {R1, R2 }
vB can use { R2, R3}
vC can use {R1 }
Where vA, vB, and vC cannot be split anymore (they are reloads for instance) and
they all interfere.
vA is assigned R1
vB is assigned R2
vC tries to evict vA but vA is already done.
=> Regular register allocation heuristic fails.
Last chance recoloring kicks in:
vC does as if vA was evicted => vC uses R1.
vC is marked as fixed.
vA needs to find a color.
None are available.
vA cannot evict vC: vC is a fixed virtual register now.
vA does as if vB was evicted => vA uses R2.
vB needs to find a color.
R3 is available.
Recoloring => vC = R1, vA = R2, vB = R3.
<rdar://problem/15947839>
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The greedy register allocator tries to split a live-range around each
instruction where it is used or defined to relax the constraints on the entire
live-range (this is a last chance split before falling back to spill).
The goal is to have a big live-range that is unconstrained (i.e., that can use
the largest legal register class) and several small local live-range that carry
the constraints implied by each instruction.
E.g.,
Let csti be the constraints on operation i.
V1=
op1 V1(cst1)
op2 V1(cst2)
V1 live-range is constrained on the intersection of cst1 and cst2.
tryInstructionSplit relaxes those constraints by aggressively splitting each
def/use point:
V1=
V2 = V1
V3 = V2
op1 V3(cst1)
V4 = V2
op2 V4(cst2)
Because of how the coalescer infrastructure works, each new variable (V3, V4)
that is alive at the same time as V1 (or its copy, here V2) interfere with V1.
Thus, we end up with an uncoalescable copy for each split point.
To make tryInstructionSplit less aggressive, we check if the split point
actually relaxes the constraints on the whole live-range. If it does not, we do
not insert it.
Indeed, it will not help the global allocation problem:
- V1 will have the same constraints.
- V1 will have the same interference + possibly the newly added split variable
VS.
- VS will produce an uncoalesceable copy if alive at the same time as V1.
<rdar://problem/15570057>
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This hook reverses the order of assignment for local live ranges. This
will generally allocate shorter local live ranges first. For targets with
many registers, this could reduce regalloc compile time by a large
factor. It should still achieve optimal coloring; however, it can change
register eviction decisions. It is disabled by default for two reasons:
(1) Top-down allocation is simpler and easier to debug for targets that
don't benefit from reversing the order.
(2) Bottom-up allocation could result in poor evicition decisions on some
targets affecting the performance of compiled code.
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Besides, this relates it more obviously to the VirtRegAuxInfo::calculateSpillWeightAndHint.
No functionnal change.
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Based on discussions with Lang Hames and Jakob Stoklund Olesen at the hacker's lab, and in the light of upcoming work on the PBQP register allocator, it was though that CalcSpillWeights does not need to be a pass. This change will enable to customize / tune the spill weight computation depending on the allocator.
Update the documentation style while there.
No functionnal change.
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Based on discussions with Lang Hames and Jakob Stoklund Olesen at the hacker's lab, and in the light of upcoming work on the PBQP register allocator, it was though that CalcSpillWeights does not need to be a pass. This change will enable to customize / tune the spill weight computation depending on the allocator.
Update the documentation style while there.
No functionnal change.
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Previously LiveInterval has been used, but having a spill weight and
register number is unnecessary for a register unit.
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This fixes repeated -Wmicrosoft warnings when self-hosting clang on
Windows, and gets us real unsigned enum types with MSVC.
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Track new virtual registers by register number, rather than by the live
interval created for them. This is the first step in separating the
creation of new virtual registers and new live intervals. Eventually
live intervals will be created and populated on demand after the virtual
registers have been created and used in instructions.
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The previous change to local live range allocation also suppressed
eviction of local ranges. In rare cases, this could result in more
expensive register choices. This commit actually revives a feature
that I added long ago: check if live ranges can be reassigned before
eviction. But now it only happens in rare cases of evicting a local
live range because another local live range wants a cheaper register.
The benefit is improved code size for some benchmarks on x86 and armv7.
I measured no significant compile time increase and performance
changes are noise.
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Also avoid locals evicting locals just because they want a cheaper register.
Problem: MI Sched knows exactly how many registers we have and assumes
they can be colored. In cases where we have large blocks, usually from
unrolled loops, greedy coloring fails. This is a source of
"regressions" from the MI Scheduler on x86. I noticed this issue on
x86 where we have long chains of two-address defs in the same live
range. It's easy to see this in matrix multiplication benchmarks like
IRSmk and even the unit test misched-matmul.ll.
A fundamental difference between the LLVM register allocator and
conventional graph coloring is that in our model a live range can't
discover its neighbors, it can only verify its neighbors. That's why
we initially went for greedy coloring and added eviction to deal with
the hard cases. However, for singly defined and two-address live
ranges, we can optimally color without visiting neighbors simply by
processing the live ranges in instruction order.
Other beneficial side effects:
It is much easier to understand and debug regalloc for large blocks
when the live ranges are allocated in order. Yes, global allocation is
still very confusing, but it's nice to be able to comprehend what
happened locally.
Heuristics could be added to bias register assignment based on
instruction locality (think late register pairing, banks...).
Intuituvely this will make some test cases that are on the threshold
of register pressure more stable.
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These floats all represented block frequencies anyway, so just use the
BlockFrequency class directly.
Some floating point computations remain in tryLocalSplit(). They are
estimating spill weights which are still floats.
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The main advantages here are way better heuristics, taking into account not
just loop depth but also __builtin_expect and other static heuristics and will
eventually learn how to use profile info. Most of the work in this patch is
pushing the MachineBlockFrequencyInfo analysis into the right places.
This is good for a 5% speedup on zlib's deflate (x86_64), there were some very
unfortunate spilling decisions in its hottest loop in longest_match(). Other
benchmarks I tried were mostly neutral.
This changes register allocation in subtle ways, update the tests for it.
2012-02-20-MachineCPBug.ll was deleted as it's very fragile and the instruction
it looked for was gone already (but the FileCheck pattern picked up unrelated
stuff).
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BitVector/SmallBitVector::reference::operator bool remain implicit since
they model more exactly a bool, rather than something else that can be
boolean tested.
The most common (non-buggy) case are where such objects are used as
return expressions in bool-returning functions or as boolean function
arguments. In those cases I've used (& added if necessary) a named
function to provide the equivalent (or sometimes negative, depending on
convenient wording) test.
One behavior change (YAMLParser) was made, though no test case is
included as I'm not sure how to reach that code path. Essentially any
comparison of llvm::yaml::document_iterators would be invalid if neither
iterator was at the end.
This helped uncover a couple of bugs in Clang - test cases provided for
those in a separate commit along with similar changes to `operator bool`
instances in Clang.
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