BasicAA contains knowledge of certain intrinsics, such as memcpy and memset,
and uses that information to form more-accurate answers to CallSite vs. Loc
ModRef queries. Unfortunately, it did not use this information when answering
CallSite vs. CallSite queries.
Generically, when an intrinsic takes one or more pointers and the intrinsic is
marked only to read/write from its arguments, the offset/size is unknown. As a
result, the generic code that answers CallSite vs. CallSite (and CallSite vs.
Loc) queries in AA uses UnknownSize when forming Locs from an intrinsic's
arguments. While BasicAA's CallSite vs. Loc override could use more-accurate
size information for some intrinsics, it did not do the same for CallSite vs.
CallSite queries.
This change refactors the intrinsic-specific logic in BasicAA into a generic AA
query function: getArgLocation, which is overridden by BasicAA to supply the
intrinsic-specific knowledge, and used by AA's generic implementation. This
allows the intrinsic-specific knowledge to be used by both CallSite vs. Loc and
CallSite vs. CallSite queries, and simplifies the BasicAA implementation.
Currently, only one function, Mac's memset_pattern16, is handled by BasicAA
(all the rest are intrinsics). As a side-effect of this refactoring, BasicAA's
getModRefBehavior override now also returns OnlyAccessesArgumentPointees for
this function (which is an improvement).
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This is and always was strong community consensus. Make this clear in the header
in case newcomers may not be aware.
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string_ostream is a safe and efficient string builder that combines opaque
stack storage with a built-in ostream interface.
small_string_ostream<bytes> additionally permits an explicit stack storage size
other than the default 128 bytes to be provided. Beyond that, storage is
transferred to the heap.
This convenient class can be used in most places an
std::string+raw_string_ostream pair or SmallString<>+raw_svector_ostream pair
would previously have been used, in order to guarantee consistent access
without byte truncation.
The patch also converts much of LLVM to use the new facility. These changes
include several probable bug fixes for truncated output, a programming error
that's no longer possible with the new interface.
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ScaledNumber has been cleaned up enough to pull out of BFI now. Still
work to do there (tests for shifting, bloated printing code, etc.), but
it seems clean enough for its new home.
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This patch adds support to recognize patterns such as fadd,fsub,fadd,fsub.../add,sub,add,sub... and
vectorizes them as vector shuffles if they are profitable.
These patterns of vector shuffle can later be converted to instructions such as addsubpd etc on X86.
Thanks to Arnold and Hal for the reviews. http://reviews.llvm.org/D4015
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Start extracting helper functions out of -block-freq's `UnsignedFloat`
into `Support/ScaledNumber.h` with the eventual goal of moving and
renaming the class to `ScaledNumber`.
The bike shed about names is still being painted, but I'm going with
this for now.
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Summary:
With this patch, range metadata can be added to call/invoke including
IntrinsicInst. Previously, it could only be added to load.
Rename computeKnownBitsLoad to computeKnownBitsFromRangeMetadata because
range metadata is not only used by load.
Update the language reference to reflect this change.
Test Plan:
Add several tests in range-2.ll to confirm the verifier is happy with
having range metadata on call/invoke.
Add two tests in AddOverFlow.ll to confirm annotating range metadata to
call/invoke can benefit InstCombine.
Reviewers: meheff, nlewycky, reames, hfinkel, eliben
Reviewed By: eliben
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D4187
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It includes a pass that rewrites all indirect calls to jumptable functions to pass through these tables.
This also adds backend support for generating the jump-instruction tables on ARM and X86.
Note that since the jumptable attribute creates a second function pointer for a
function, any function marked with jumptable must also be marked with unnamed_addr.
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No functional change is intended: instead of relying on the delinearization to
come up with the base pointer as a remainder of the divisions in the
delinearization, we just compute it from the array access and use that value.
We substract the base pointer from the SCEV to be delinearized and that
simplifies the work of the delinearizer.
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The delinearization is needed only to remove the non linearity induced by
expressions involving multiplications of parameters and induction variables.
There is no problem in dealing with constant times parameters, or constant times
an induction variable.
For this reason, the current patch discards all constant terms and multipliers
before running the delinearization algorithm on the terms. The only thing
remaining in the term expressions are parameters and multiply expressions of
parameters: these simplified term expressions are passed to the array shape
recognizer that will not recognize constant dimensions anymore: these will be
recognized as different strides in parametric subscripts.
The only important special case of a constant dimension is the size of elements.
Instead of relying on the delinearization to infer the size of an element,
compute the element size from the base address type. This is a much more precise
way of computing the element size than before, as we would have mixed together
the size of an element with the strides of the innermost dimension.
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we do not use the information from SCEVAddRecExpr to compute the shape of the array,
so a better place for this function is in ScalarEvolution.
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To compute the dimensions of the array in a unique way, we split the
delinearization analysis in three steps:
- find parametric terms in all memory access functions
- compute the array dimensions from the set of terms
- compute the delinearized access functions for each dimension
The first step is executed on all the memory access functions such that we
gather all the patterns in which an array is accessed. The second step reduces
all this information in a unique description of the sizes of the array. The
third step is delinearizing each memory access function following the common
description of the shape of the array computed in step 2.
This rewrite of the delinearization pass also solves a problem we had with the
previous implementation: because the previous algorithm was by induction on the
structure of the SCEV, it would not correctly recognize the shape of the array
when the memory access was not following the nesting of the loops: for example,
see polly/test/ScopInfo/multidim_only_ivs_3d_reverse.ll
; void foo(long n, long m, long o, double A[n][m][o]) {
;
; for (long i = 0; i < n; i++)
; for (long j = 0; j < m; j++)
; for (long k = 0; k < o; k++)
; A[i][k][j] = 1.0;
Starting with this patch we no longer delinearize access functions that do not
contain parameters, for example in test/Analysis/DependenceAnalysis/GCD.ll
;; for (long int i = 0; i < 100; i++)
;; for (long int j = 0; j < 100; j++) {
;; A[2*i - 4*j] = i;
;; *B++ = A[6*i + 8*j];
these accesses will not be delinearized as the upper bound of the loops are
constants, and their access functions do not contain SCEVUnknown parameters.
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operations on the call graph. This one forms a cycle, and while not as
complex as removing an internal edge from an SCC, it involves
a reasonable amount of work to find all of the nodes newly connected in
a cycle.
Also somewhat alarming is the worst case complexity here: it might have
to walk roughly the entire SCC inverse DAG to insert a single edge. This
is carefully documented in the API (I hope).
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just connects an SCC to one of its descendants directly. Not much of an
impact. The last one is the hard one -- connecting an SCC to one of its
ancestors, and thereby forming a cycle such that we have to merge all
the SCCs participating in the cycle.
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of SCCs in the SCC DAG. Exercise them in the big graph test case. These
will be especially useful for establishing invariants in insertion
logic.
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removal. We can't just blindly increment (or decrement) the adapted
iterator when the value is null because doing so can walk past the end
(or beginning) and keep inspecting the value. The fix I've implemented
is to restrict this further to a forward iterator and add an end
iterator to the members (replacing a member that had become dead when
I switched to the adaptor base!) and using that to stop the iteration.
I'm not entirely pleased with this solution. I feel like forward
iteration is too restrictive. I wasn't even happy about bidirectional
iteration. It also makes the iterator objects larger and the iteration
loops more complex. However, I also don't really like the other
alternative that seems obvious: a sentinel node. I'm still hoping to
come up with a more elegant solution here, but this at least fixes the
MSan and Valgrind errors on this code.
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edge entirely within an existing SCC. Shockingly, making the connected
component more connected is ... a total snooze fest. =]
Anyways, its wired up, and I even added a test case to make sure it
pretty much sorta works. =D
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bits), and discover that it's totally broken. Yay tests. Boo bug. Fix
the basic edge removal so that it works by nulling out the removed edges
rather than actually removing them. This leaves the indices valid in the
map from callee to index, and preserves some of the locality for
iterating over edges. The iterator is made bidirectional to reflect that
it now has to skip over null entries, and the skipping logic is layered
onto it.
As future work, I would like to track essentially the "load factor" of
the edge list, and when it falls below a threshold do a compaction.
An alternative I considered (and continue to consider) is storing the
callees in a doubly linked list where each element of the list is in
a set (which is essentially the classical linked-hash-table
datastructure). The problem with that approach is that either you need
to heap allocate the linked list nodes and use pointers to them, or use
a bucket hash table (with even *more* linked list pointer overhead!),
etc. It's pretty easy to get 5x overhead for values that are just
pointers. So far, I think punching holes in the vector, and periodic
compaction is likely to be much more efficient overall in the space/time
tradeoff.
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Since `BlockMass` is an implementation detail and there are no current
users of this, delete `BlockMass::operator*=(BlockMass)`. I might need
this when I try to strip out `UnsignedFloat`, but I can pull it back in
at that point.
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Summary:
This calls emitOptimizationRemark from the loop unroller and vectorizer
at the point where they make a positive transformation. For the
vectorizer, it reports vectorization and interleave factors. For the
loop unroller, it reports all the different supported types of
unrolling.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D3456
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requiring full control over the various parameters to the std::iterator
concept / trait thing. This is a precursor for adjusting these things to
where you can write a bidirectional iterator wrapping a random access
iterator with custom increment and decrement logic.
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This reverts commit r207287, reapplying r207286.
I'm hoping that declaring an explicit struct and instantiating
`addBlockEdges()` directly works around the GCC crash from r207286.
This is a lot more boilerplate, though.
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API requirements much more obvious.
The key here is that there are two totally different use cases for
mutating the graph. Prior to doing any SCC formation, it is very easy to
mutate the graph. There may be users that want to do small tweaks here,
and then use the already-built graph for their SCC-based operations.
This method remains on the graph itself and is documented carefully as
being cheap but unavailable once SCCs are formed.
Once SCCs are formed, and there is some in-flight DFS building them, we
have to be much more careful in how we mutate the graph. These mutation
operations are sunk onto the SCCs themselves, which both simplifies
things (the code was already there!) and helps make it obvious that
these interfaces are only applicable within that context. The other
primary constraint is that the edge being mutated is actually related to
the SCC on which we call the method. This helps make it obvious that you
cannot arbitrarily mutate some other SCC.
I've tried to write much more complete documentation for the interesting
mutation API -- intra-SCC edge removal. Currently one aspect of this
documentation is a lie (the result list of SCCs) but we also don't even
have tests for that API. =[ I'm going to add tests and fix it to match
the documentation next.
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them, just skip over any DFS-numbered nodes when finding the next root
of a DFS. This allows the entry set to just be a vector as we populate
it from a uniqued source. It also removes the possibility for a linear
scan of the entry set to actually do the removal which can make things
go quadratic if we get unlucky.
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makes working through the worklist much cleaner, and makes it possible
to avoid the 'bool-to-continue-the-outer-loop' hack. Not a huge
difference, but I think this is approaching as polished as I can make
it.
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