Summary:
The N32/N64 ABI's require that structs passed in registers are laid out
such that spilling the register with 'sd' places the struct at the lowest
address. For little endian this is trivial but for big-endian it requires
that structs are shifted into the upper bits of the register.
We also require that structs passed in registers have the 'inreg'
attribute for big-endian N32/N64 to work correctly. This is because the
tablegen-erated calling convention implementation only has access to the
lowered form of struct arguments (one or more integers of up to 64-bits
each) and is unable to determine the original type.
Reviewers: vmedic
Reviewed By: vmedic
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D5286
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On ARM NEON, VAND with immediate (16/32 bits) is an alias to VBIC ~imm with
the same type size. Adding that logic to the parser, and generating VBIC
instructions from VAND asm files.
This patch also fixes the validation routines for NEON splat immediates which
were wrong.
Fixes PR20702.
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v4f64 and v8f32 shuffles when they are lane-crossing. We have fully
general lane-crossing permutation functions in AVX2 that make this easy.
Part of this also changes exactly when and how these vectors are split
up when we don't have AVX2. This isn't always a win but it usually is
a win, so on the balance I think its better. The primary regressions are
all things that just need to be fixed anyways such as modeling when
a blend can be completely accomplished via VINSERTF128, etc.
Also, this highlights one of the few remaining big features: we do
a really poor job of inserting elements into AVX registers efficiently.
This completes almost all of the big tricks I have in mind for AVX2. The
only things left that I plan to add:
1) element insertion smarts
2) palignr and other fairly specialized lowerings when they happen to
apply
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256-bit vectors with lane-crossing.
Rather than immediately decomposing to 128-bit vectors, try flipping the
256-bit vector lanes, shuffling them and blending them together. This
reduces our worst case shuffle by a pretty significant margin across the
board.
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The Thumb2 BXJ instruction (Branch and Exchange Jazelle) is not
defined for v7M or v8A. It is defined for all other Thumb2-supporting
architectures (v6T2, v7A and v7R).
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lowering where it only used the mask of the low 128-bit lane rather than
the entire mask.
This allows the new lowering to correctly match the unpack patterns for
v8i32 vectors.
For reference, the reason that we check for the the entire mask rather
than checking the repeated mask is because the repeated masks don't
abide by all of the invariants of normal masks. As a consequence, it is
safer to use the full mask with functions like the generic equivalence
test.
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reduce the amount of checking we do here.
The first realization is that only non-crossing cases between 128-bit
lanes are handled by almost the entire function. It makes more sense to
handle the crossing cases first.
THe second is that until we actually are going to generate fancy shared
lowering strategies that use the repeated semantics of the v8i16
lowering, we should waste time checking for repeated masks. It is
simplest to directly test for the entire unpck masks anyways, so we
gained nothing from this.
This also matches the structure of v32i8 more closely.
No functionality changed here.
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lowering.
This completes the basic AVX2 feature support, but there are still some
improvements I'd like to do to really get the last mile of performance
here.
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I made a mistake in the previous commit and produced the wrong pattern.
Fix that. Also make one more shuffle pattern byte-based rather than
word-based, and add two more blend patterns.
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shuffles rather than word shuffles.
As you might guess, these were built starting from the word shuffle test
cases and I failed to properly port a bunch of them and left them as
widened word shuffle test cases. We still have a couple of tests that
check our ability to widen shuffles, but now we will test the actual
byte shuffle quite a bit better.
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Nico Rieck added support for this 32-bit COFF relocation some time ago
for Win64 stuff. It appears that as an oversight, the assembly output
used "foo"@IMGREL32 instead of "foo"@IMGREL, which is what we can parse.
Sadly, there were actually tests that took in IMGREL and put out
IMGREL32, and we didn't notice the inconsistency. Oh well. Now LLVM can
assemble it's own output with slightly more fidelity.
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for this now.
Should prevent folks from running afoul of this and not knowing why
their code won't instruction select the way I just did...
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missing test cases for it.
Unsurprisingly, without test cases, there were bugs here. Surprisingly,
this bug wasn't caught at compile time. Yep, there is an X86ISD::BLENDV.
It isn't wired to anything. Oops. I'll fix than next.
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If we have multiple coverage counts for the same segment, we need to
add them up rather than arbitrarily choosing one. This fixes that and
adds a test with template instantiations to exercise it.
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lowering.
This also implements the fancy blend lowering for v16i16 using AVX2 and
teaches the X86 backend to print shuffle masks for 256-bit PSHUFB
and PBLENDW instructions. It also makes the mask decoding correct for
PBLENDW instructions. The yaks, they are legion.
Tests are updated accordingly. There are some missing tests for the
VBLENDVB lowering, but I'll add those in a follow-up as this commit has
accumulated enough cruft already.
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get the literal string “Hello world” printed as a comment on the instruction
that loads the pointer to it. For now this is just for x86_64. So for object
files with relocation entries it produces things like:
leaq L_.str(%rip), %rax ## literal pool for: "Hello world\n"
and similar for fully linked images like executables:
leaq 0x4f(%rip), %rax ## literal pool for: "Hello world\n"
Also to allow testing against darwin’s otool(1), I hooked up the existing
-no-show-raw-insn option to the Mach-O parser code, added the new Mach-O
only -full-leading-addr option to match otool(1)'s printing of addresses and
also added the new -print-imm-hex option.
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For biendian targets like ARM and AArch64, it is useful to have the
output of the llvm-dwarfdump and llvm-objdump report the endianness
used when the object files were generated.
Patch by Charlie Turner.
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This change fixes the ARM and AArch64 relocation visitors in
RelocVisitor. They were unconditionally assuming the object data are
little-endian. Tests have been added to ensure that the
llvm-dwarfdump utility does not crash when processing big-endian
object files.
Patch by Charlie Turner.
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This change replaces the brittle if/else chain of string comparisons
with a switch statement on the detected target triple, removing the
need for testing arbitrary architecture names returned from
getFileFormatName, whose primary purpose seems to be for display
(user-interface) purposes. The visitor now takes a reference to the
object file, rather than its arbitrary file format name to figure out
whether the file is a 32 or 64-bit object file and what the detected
target triple is.
A set of tests have been added to help show that the refactoring processes
relocations for the same targets as the original code.
Patch by Charlie Turner.
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Use the same environment when invoking llvm-config from lit.cfg as
will be used when running tests, so that ASAN_OPTIONS, INCLUDE, etc.
are present.
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into unblended shuffles and a blend.
This is the consistent fallback for the lowering paths that have fast
blend operations available, and its getting quite repetitive.
No functionality changed.
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This reverts commit faac033f73.
The test depends on all targets to be enabled in llc in order to pass,
and needs to be rewritten/refactored to not have that dependency.
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For biendian targets like ARM and AArch64, it is useful to have the
output of the llvm-dwarfdump and llvm-objdump report the endianness
used when the object files were generated.
Patch by Charlie Turner.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218391 91177308-0d34-0410-b5e6-96231b3b80d8
This change fixes the ARM and AArch64 relocation visitors in
RelocVisitor. They were unconditionally assuming the object data are
little-endian. Tests have been added to ensure that the
llvm-dwarfdump utility does not crash when processing big-endian
object files.
Patch by Charlie Turner.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218389 91177308-0d34-0410-b5e6-96231b3b80d8
This change replaces the brittle if/else chain of string comparisons
with a switch statement on the detected target triple, removing the
need for testing arbitrary architecture names returned from
getFileFormatName, whose primary purpose seems to be for display
(user-interface) purposes. The visitor now takes a reference to the
object file, rather than its arbitrary file format name to figure out
whether the file is a 32 or 64-bit object file and what the detected
target triple is.
A set of tests have been added to help show that the refactoring processes
relocations for the same targets as the original code.
Patch by Charlie Turner.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218388 91177308-0d34-0410-b5e6-96231b3b80d8
The doFinalization method checks that the LoopToAliasSetMap is
empty. LICM populates that map as it runs through the loop nest,
deleting the entries for child loops as it goes. However, if a child
loop is deleted by another pass (e.g. unrolling) then the loop will
never be deleted from the map because LICM walks the loop nest to
find entries it can delete.
The fix is to delete the loop from the map and free the alias set
when the loop is deleted from the loop nest.
Differential Revision: http://reviews.llvm.org/D5305
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If it's safe to clobber the condition flags, we can do a few extra things:
it's then possible to reset the base register writeback using a SUBS, so
we can try to merge even if the base register isn't dead after the merged
instruction.
This is effectively a (heavily bug-fixed) rewrite of r208992.
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v7M only allows the 16-bit encoding of the 'cps' (Change Processor
State) instruction, and does not have the 32-bit encoding which is
valid from v6T2 onwards.
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pool data being loaded into a vector register.
The comments take the form of:
# ymm0 = [a,b,c,d,...]
# xmm1 = <x,y,z...>
The []s are used for generic sequential data and the <>s are used for
specifically ConstantVector loads. Undef elements are printed as the
letter 'u', integers in decimal, and floating point values as floating
point values. Suggestions on improving the formatting or other aspects
of the display are very welcome.
My primary use case for this is to be able to FileCheck test masks
passed to vector shuffle instructions in-register. It isn't fantastic
for that (no decoding special zeroing semantics or other tricks), but it
at least puts the mask onto an instruction line that could reasonably be
checked. I've updated many of the new vector shuffle lowering tests to
leverage this in their test cases so that we're actually checking the
shuffle masks remain as expected.
Before implementing this, I tried a *bunch* of different approaches.
I looked into teaching the MCInstLower code to scan up the basic block
and find a definition of a register used in a shuffle instruction and
then decode that, but this seems incredibly brittle and complex.
I talked to Hal a lot about the "right" way to do this: attach the raw
shuffle mask to the instruction itself in some form of unencoded
operands, and then use that to emit the comments. I still think that's
the optimal solution here, but it proved to be beyond what I'm up for
here. In particular, it seems likely best done by completing the
plumbing of metadata through these layers and attaching the shuffle mask
in metadata which could have fully automatic dropping when encoding an
actual instruction.
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- BB duplication may not be desired on targets where there is no or small
branch penalty and code duplication needs restrict control.
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