default implementation for x86, going through the stack in a similr
fashion to how the codegen implements BUILD_VECTOR. Eventually this
will get matched to VINSERTF128 if AVX is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124307 91177308-0d34-0410-b5e6-96231b3b80d8
implementation of EXTRACT_SUBVECTOR for x86, going through the stack
in a similr fashion to how the codegen implements BUILD_VECTOR.
Eventually this will get matched to VEXTRACTF128 if AVX is available.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124292 91177308-0d34-0410-b5e6-96231b3b80d8
This will be used to check patterns referencing a forthcoming
INSERT_SUBVECTOR SDNode and will also be used to check
EXTRACT_SUBVECTOR nodes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124191 91177308-0d34-0410-b5e6-96231b3b80d8
Also fix an off-by-one in SelectionDAGBuilder that was preventing shuffle
vectors from being translated to EXTRACT_SUBVECTOR.
Patch by Tim Northover.
The test changes are needed to keep those spill-q tests from testing aligned
spills and restores. If the only aligned stack objects are spill slots, we
no longer realign the stack frame. Prior to this patch, an EXTRACT_SUBVECTOR
was legalized by loading from the stack, which created an aligned frame index.
Now, however, there is nothing except the spill slot in the stack frame, so
I added an aligned alloca.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122995 91177308-0d34-0410-b5e6-96231b3b80d8
stuff that wants to take one or the other. These can both be used
as the operation of a dag in a pattern match.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@115877 91177308-0d34-0410-b5e6-96231b3b80d8
passed the root of the match, even though only a few patterns
actually needed this (one in X86, several in ARM [which should
be refactored anyway], and some in CellSPU that I don't feel
like detangling). Instead of requiring all ComplexPatterns to
take the dead root, have targets opt into getting the root by
putting SDNPWantRoot on the ComplexPattern.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114471 91177308-0d34-0410-b5e6-96231b3b80d8
and those derived from them. These are obnoxious because
they were written as: PatLeaf<(bitconvert). Not having an
argument was foiling adding better type checking for operand
count matching up with what was required (in this case,
bitconvert always requires an operand!)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99759 91177308-0d34-0410-b5e6-96231b3b80d8
dag isel gen instead of instruction properties. This
allows the oh-so-useful behavior of matching a variadic
non-root node.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98934 91177308-0d34-0410-b5e6-96231b3b80d8
Note that "hasDotLocAndDotFile"-style debug info was already broken;
people wanting this functionality should implement it in the
AsmPrinter/DwarfWriter code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89711 91177308-0d34-0410-b5e6-96231b3b80d8
There have been a few times where I've wanted this but ended up leaving the
operand type unconstrained. It is easy to add this now and should help
catch errors in the future.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78849 91177308-0d34-0410-b5e6-96231b3b80d8
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78142 91177308-0d34-0410-b5e6-96231b3b80d8
other operators. For the rare cases where a list type cannot be
deduced, provide a []<type> syntax, where <type> is the list element
type.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73078 91177308-0d34-0410-b5e6-96231b3b80d8
ADDC/ADDE use MVT::i1 (later, whatever it gets legalized to)
instead of MVT::Flag. Remove CARRY_FALSE in favor of 0; adjust
all target-independent code to use this format.
Most targets will still produce a Flag-setting target-dependent
version when selection is done. X86 is converted to use i32
instead, which means TableGen needs to produce different code
in xxxGenDAGISel.inc. This keys off the new supportsHasI1 bit
in xxxInstrInfo, currently set only for X86; in principle this
is temporary and should go away when all other targets have
been converted. All relevant X86 instruction patterns are
modified to represent setting and using EFLAGS explicitly. The
same can be done on other targets.
The immediate behavior change is that an ADC/ADD pair are no
longer tightly coupled in the X86 scheduler; they can be
separated by instructions that don't clobber the flags (MOV).
I will soon add some peephole optimizations based on using
other instructions that set the flags to feed into ADC.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72707 91177308-0d34-0410-b5e6-96231b3b80d8
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@69952 91177308-0d34-0410-b5e6-96231b3b80d8
Note that these are distinct from TargetInstrInfo::INSERT_SUBREG
and TargetInstrInfo::EXTRACT_SUBREG, which are used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@68355 91177308-0d34-0410-b5e6-96231b3b80d8
This removes all the _8, _16, _32, and _64 opcodes and replaces each
group with an unsuffixed opcode. The MemoryVT field of the AtomicSDNode
is now used to carry the size information. In tablegen, the size-specific
opcodes are replaced by size-independent opcodes that utilize the
ability to compose them with predicates.
This shrinks the per-opcode tables and makes the code that handles
atomics much more concise.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61389 91177308-0d34-0410-b5e6-96231b3b80d8