Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.
Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods. The bindings to
other languages still use the ModuleProvider concept. It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.
Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.
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the body to not pass the name for the isSigned parameter. However it
seems that changing prototypes is a big-no-no, so here I revert the
previous change and pass "true" for isSigned, meaning this always does
a signed cast, which was the previous behaviour assuming the name was
not NULL! Some other C function needs to be introduced for the general
case of signed or unsigned casts. This hopefully unbreaks the ocaml
binding.
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Here is the original commit message:
This commit updates malloc optimizations to operate on malloc calls that have constant int size arguments.
Update CreateMalloc so that its callers specify the size to allocate:
MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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MallocInst-autoupgrade users use non-TargetData-computed allocation sizes.
Optimization uses use TargetData to compute the allocation size.
Now that malloc calls can have constant sizes, update isArrayMallocHelper() to use TargetData to determine the size of the malloced type and the size of malloced arrays.
Extend getMallocType() to support malloc calls that have non-bitcast uses.
Update OptimizeGlobalAddressOfMalloc() to optimize malloc calls that have non-bitcast uses. The bitcast use of a malloc call has to be treated specially here because the uses of the bitcast need to be replaced and the bitcast needs to be erased (just like the malloc call) for OptimizeGlobalAddressOfMalloc() to work correctly.
Update PerformHeapAllocSRoA() to optimize malloc calls that have non-bitcast uses. The bitcast use of the malloc is not handled specially here because ReplaceUsesOfMallocWithGlobal replaces through the bitcast use.
Update OptimizeOnceStoredGlobal() to not care about the malloc calls' bitcast use.
Update all globalopt malloc tests to not rely on autoupgraded-MallocInsts, but instead use explicit malloc calls with correct allocation sizes.
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Remove LowerAllocations pass.
Update some more passes to treate free calls just like they were treating FreeInst.
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Update testcases that rely on malloc insts being present.
Also prematurely remove MallocInst handling from IndMemRemoval and RaiseAllocations to help pass tests in this incremental step.
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and exact flags. Because ConstantExprs are uniqued, creating an
expression with this flag causes all expressions with the same operands
to have the same flag, which may not be safe. Add, sub, mul, and sdiv
ConstantExprs are usually folded anyway, so the main interesting flag
here is inbounds, and the constant folder already knows how to set the
inbounds flag automatically in most cases, so there isn't an urgent need
for the API support.
This can be reconsidered in the future, but for now just removing these
API bits eliminates a source of potential trouble with little downside.
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This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
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Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
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default global context, while new *InContext() APIs have been added that take a LLVMContextRef parameter.
Apologies to anyone affected by this breakage.
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of the bitcode reader and ASM parser APIs, as well as supporting it in all of the tools.
Patches for Clang and LLVM-GCC to follow.
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type as a target independent constant expression. I confess
that I didn't check that this method works as intended (though
I did test the equivalent hand-written IR a little). But what
could possibly go wrong!
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- ability to insert previously created instructions using a builder
- creation of aliases
- creation of inline asm constants
Patch by Zoltan Varga!
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s/ParamAttr/Attribute/g
s/PAList/AttrList/g
s/FnAttributeWithIndex/AttributeWithIndex/g
s/FnAttr/Attribute/g
This sets the stage
- to implement function notes as function attributes and
- to distinguish between function attributes and return value attributes.
This requires corresponding changes in llvm-gcc and clang.
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In particular, Collector was confusing to implementors. Several
thought that this compile-time class was the place to implement
their runtime GC heap. Of course, it doesn't even exist at runtime.
Specifically, the renames are:
Collector -> GCStrategy
CollectorMetadata -> GCFunctionInfo
CollectorModuleMetadata -> GCModuleInfo
CollectorRegistry -> GCRegistry
Function::getCollector -> getGC (setGC, hasGC, clearGC)
Several accessors and nested types have also been renamed to be
consistent. These changes should be obvious.
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Specifically, introduction of XXX::Create methods
for Users that have a potentially variable number of
Uses.
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start of a filename, not a filename+length. All clients can produce a
null terminated name, and the system api's require null terminated
strings anyway.
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methods are new to Function:
bool hasCollector() const;
const std::string &getCollector() const;
void setCollector(const std::string &);
void clearCollector();
The assembly representation is as such:
define void @f() gc "shadow-stack" { ...
The implementation uses an on-the-side table to map Functions to
collector names, such that there is no overhead. A StringPool is
further used to unique collector names, which are extremely
likely to be unique per process.
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instruction creation. No support yet for instruction introspection.
Also eliminated allocas from the Ocaml bindings for portability,
and avoided unnecessary casts.
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- The naming prefix is LLVM.
- All types are represented using opaque references.
- Functions are not named LLVM{Type}{Method}; the names became
unreadable goop. Instead, they are named LLVM{ImperativeSentence}.
- Where an attribute only appears once in the class hierarchy (e.g.,
linkage only applies to values; parameter types only apply to
function types), the class is omitted from identifiers for
brevity. Tastes like methods.
- Strings are C strings or string/length tuples on a case-by-case
basis.
- APIs which give the caller ownership of an object are not mapped
(removeFromParent, certain constructor overloads). This keeps
keep memory management as simple as possible.
For each library with bindings:
llvm-c/<LIB>.h - Declares the bindings.
lib/<LIB>/<LIB>.cpp - Implements the bindings.
So just link with the library of your choice and use the C header
instead of the C++ one.
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