Simplify the spill weight calculation a bit by bypassing
getApproximateInstructionCount() and using LiveInterval::getSize() directly.
This changes the computed spill weights, but only by a constant factor in each
function. It should not affect how spill weights compare against each other, and
so it shouldn't affect code generation.
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use in many places where we pass a pointer and size to abstract APIs
that can take C arrays, std::vector, SmallVector, etc. It is to arrays
what StringRef is to strings.
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generating i8 shift amounts for things like i1024 types. Add
an assert in getNode to prevent this from occuring in the future,
fix the buggy transformation, revert my previous patch, and
document this gotcha in ISDOpcodes.h
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objects, since they'll end up using the implicit conversion to "bool"
and causing some very "fun" surprises.
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for NSW/NUW binops to follow the pattern of exact binops. This
allows someone to use Builder.CreateAdd(x, y, "tmp", MaybeNUW);
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name of a path, after resolving symbolic links and eliminating excess
path elements such as "foo/../" and "./".
This routine still needs a Windows implementation, but I don't have a
Windows machine available. Help? Please?
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versions of creation functions. Eventually, the "insertion point" versions
of these should just be removed, we do have IRBuilder afterall.
Do a massive rewrite of much of pattern match. It is now shorter and less
redundant and has several other widgets I will be using in other patches.
Among other changes, m_Div is renamed to m_IDiv (since it only matches
integer divides) and m_Shift is gone (it used to match all binops!!) and
we now have m_LogicalShift for the one client to use.
Enhance IRBuilder to have "isExact" arguments to things like CreateUDiv
and reduce redundancy within IRbuilder by having these methods chain to
each other more instead of duplicating code.
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AC_CHECK_FUNCS seeks a symbol only in libs. We should check the declaration in string.h.
FIXME: I have never seen mingw(s) have strerror_s() (not _strerror_s()).
FIXME: Autoconf/CMake may seek strerror_s() with the definition MINGW_HAS_SECURE_API in future.
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This is a lot easier than trying to get kill flags right during live range
splitting and rematerialization.
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After uses of a live range are removed, recompute the live range to only cover
the remaining uses. This is necessary after rematerializing the value before
some (but not all) uses.
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Motivation: Improve the parsing of not usual (different from registers or
immediates) operand forms.
This commit implements only the generic support. The ARM specific modifications
will come next.
A table like the one below is autogenerated for every instruction
containing a 'ParserMethod' in its AsmOperandClass
static const OperandMatchEntry OperandMatchTable[20] = {
/* Mnemonic, Operand List Mask, Operand Class, Features */
{ "cdp", 29 /* 0, 2, 3, 4 */, MCK_Coproc, Feature_IsThumb|Feature_HasV6 },
{ "cdp", 58 /* 1, 3, 4, 5 */, MCK_Coproc, Feature_IsARM },
A matcher function very similar (but lot more naive) to
MatchInstructionImpl scans the table. After the mnemonic match, the
features are checked and if the "to be parsed" operand index is
present in the mask, there's a real match. Then, a switch like the one
below dispatch the parsing to the custom method provided in
'ParseMethod':
case MCK_Coproc:
return TryParseCoprocessorOperandName(Operands);
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config.h.* have conditions whether each symbol is defined or not.
Autoconf and CMake may check symbols in libgcc.a for JIT on Mingw.
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a) Making it a per call site bonus for functions that we can move from
indirect to direct calls.
b) Reduces the bonus from 500 to 100 per call site.
c) Subtracts the size of the possible newly inlineable call from the
bonus to only add a bonus if we can inline a small function to devirtualize
it.
Also changes the bonus from a positive that's subtracted to a negative
that's added.
Fixes the remainder of rdar://8546196 by reducing the object file size
after inlining by 84%.
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A live range cannot be split everywhere in a basic block. A split must go before
the first terminator, and if the variable is live into a landing pad, the split
must happen before the call that can throw.
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precisely track pressure on a selection DAG, but we can at least keep
it balanced. This design accounts for various interesting aspects of
selection DAGS: register and subregister copies, glued nodes, dead
nodes, unused registers, etc.
Added SUnit::NumRegDefsLeft and ScheduleDAGSDNodes::RegDefIter.
Note: I disabled PrescheduleNodesWithMultipleUses when register
pressure is enabled, based on no evidence other than I don't think it
makes sense to have both enabled.
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The greedy register allocator revealed some problems with the value mapping in
SplitKit. We would sometimes start mapping values before all defs were known,
and that could change a value from a simple 1-1 mapping to a multi-def mapping
that requires ssa update.
The new approach collects all defs and register assignments first without
filling in any live intervals. Only when finish() is called, do we compute
liveness and mapped values. At this time we know with certainty which values map
to multiple values in a split range.
This also has the advantage that we can compute live ranges based on the
remaining uses after rematerializing at split points.
The current implementation has many opportunities for compile time optimization.
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may be useful to understand "none", this is not the place for it. Tweak
the fix to Normalize while there: the fix added in 123990 works correctly,
but I like this way better. Finally, now that Triple understands some
non-trivial environment values, teach the unittests about them.
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the load, then it may be legal to transform the load and store to integer
load and store of the same width.
This is done if the target specified the transformation as profitable. e.g.
On arm, this can transform:
vldr.32 s0, []
vstr.32 s0, []
to
ldr r12, []
str r12, []
rdar://8944252
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Modified patch by Adam Preuss.
This builds on the existing framework for block tracing, edge profiling and optimal edge profiling.
See -help-hidden for new flags.
For documentation, see the technical report "Implementation of Path Profiling..." in llvm.org/pubs.
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benchmarks, and that it can be simplified to X/Y. (In general you can only
simplify (Z*Y)/Y to Z if the multiplication did not overflow; if Z has the
form "X/Y" then this is the case). This patch implements that transform and
moves some Div logic out of instcombine and into InstructionSimplify.
Unfortunately instcombine gets in the way somewhat, since it likes to change
(X/Y)*Y into X-(X rem Y), so I had to teach instcombine about this too.
Finally, thanks to the NSW/NUW flags, sometimes we know directly that "Z*Y"
does not overflow, because the flag says so, so I added that logic too. This
eliminates a bunch of divisions and subtractions in 447.dealII, and has good
effects on some other benchmarks too. It seems to have quite an effect on
tramp3d-v4 but it's hard to say if it's good or bad because inlining decisions
changed, resulting in massive changes all over.
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default implementation for x86, going through the stack in a similr
fashion to how the codegen implements BUILD_VECTOR. Eventually this
will get matched to VINSERTF128 if AVX is available.
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implementation of EXTRACT_SUBVECTOR for x86, going through the stack
in a similr fashion to how the codegen implements BUILD_VECTOR.
Eventually this will get matched to VEXTRACTF128 if AVX is available.
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a few loops accordingly. Should be no functional change.
This is a step for more accurate cost/benefit analysis of devirt/inlining
bonuses.
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This will be used to check patterns referencing a forthcoming
INSERT_SUBVECTOR SDNode and will also be used to check
EXTRACT_SUBVECTOR nodes.
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optimized code are:
(non-negative number)+(power-of-two) != 0 -> true
and
(x | 1) != 0 -> true
Instcombine knows about the second one of course, but only does it if X|1
has only one use. These fire thousands of times in the testsuite.
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with BasicAA's DecomposeGEPExpression, which recently began
using a TargetData. This fixes PR8968, though the testcase
is awkward to reduce.
Also, update several off GetUnderlyingObject's users
which happen to have a TargetData handy to pass it in.
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computation, the Ancestor field is always set to the Parent, so we can remove
the explicit link entirely and merge the Parent and Ancestor fields. Instead of
checking for whether an ancestor exists for a node or not, we simply check
whether the node has already been processed. This is simpler if Compress is
inlined into Eval, so I did that as well.
This is about a 3% speedup running -domtree on test-suite + SPEC2000 & SPEC2006,
but it also opens up some opportunities for further improvement.
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flags. They are still not enable in this revision.
Added TargetInstrInfo::isZeroCost() to fix a fundamental problem with
the scheduler's model of operand latency in the selection DAG.
Generalized unit tests to work with sched-cycles.
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TargetInstrInfo:
Change produceSameValue() to take MachineRegisterInfo as an optional argument.
When in SSA form, targets can use it to make more aggressive equality analysis.
Machine LICM:
1. Eliminate isLoadFromConstantMemory, use MI.isInvariantLoad instead.
2. Fix a bug which prevent CSE of instructions which are not re-materializable.
3. Use improved form of produceSameValue.
ARM:
1. Teach ARM produceSameValue to look pass some PIC labels.
2. Look for operands from different loads of different constant pool entries
which have same values.
3. Re-implement PIC GA materialization using movw + movt. Combine the pair with
a "add pc" or "ldr [pc]" to form pseudo instructions. This makes it possible
to re-materialize the instruction, allow machine LICM to hoist the set of
instructions out of the loop and make it possible to CSE them. It's a bit
hacky, but it significantly improve code quality.
4. Some minor bug fixes as well.
With the fixes, using movw + movt to materialize GAs significantly outperform the
load from constantpool method. 186.crafty and 255.vortex improved > 20%, 254.gap
and 176.gcc ~10%.
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checks enabled:
1) Use '<' to compare integers in a comparison function rather than '<='.
2) Use the uniqued set DefBlocks rather than Info.DefiningBlocks to initialize
the priority queue.
The speedup of scalarrepl on test-suite + SPEC2000 + SPEC2006 is a bit less, at
just under 16% rather than 17%.
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eliminating a potentially quadratic data structure, this also gives a 17%
speedup when running -scalarrepl on test-suite + SPEC2000 + SPEC2006. My initial
experiment gave a greater speedup around 25%, but I moved the dominator tree
level computation from dominator tree construction to PromoteMemToReg.
Since this approach to computing IDFs has a much lower overhead than the old
code using precomputed DFs, it is worth looking at using this new code for the
second scalarrepl pass as well.
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half a million non-local queries, each of which would otherwise have triggered a
linear scan over a basic block.
Also fix a fixme for memory intrinsics which dereference pointers. With this,
we prove that a pointer is non-null because it was dereferenced by an intrinsic
112 times in llvm-test.
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these would try hard to match constants by inverting the bits
and recursively matching. There are two problems with this:
1) some patterns would match when we didn't want them to (theoretical)
2) this is insanely expensive to do, and most often pointless.
This was apparently useful in just 2 instcombine cases, which I
added code to handle explicitly. This change speeds up 'opt'
time on 176.gcc by 1% and produces bitwise identical code.
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early in the cleanup code and one late interlaced with the inliner. The second one is
important because inlining and other scalar optzns can unpin allocas, allowing them to
be split up and promoted. While important for performance, this is also relatively
rare, and we would previously force a (non-lazy) computation of DomFrontiers, which
happened even if nothing became unpinned.
With this patch, the first pass of scalarrepl still promotes the vast bulk of allocas
in programs, but hte second pass has changed to use SSAUpdater, which is more "sparse"
and lazy. This speeds up opt -O3 time on kimwitu++ (a c++ app) by about 1%. The
numbers are interesting: the first pass promotes ~17500 allocas. The second pass
promotes about 1600. For non-C++ codes, the compile time win should be greater,
because the second pass of scalarrepl does less.
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- Fixed :upper16: fix up routine. It should be shifting down the top 16 bits first.
- Added support for Thumb2 :lower16: and :upper16: fix up.
- Added :upper16: and :lower16: relocation support to mach-o object writer.
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most important simplifications, as well as resolving phase ordering issues where instcombine
would inhibit important CSE'ing opportunities, for instance on BitBench/drop3.
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