The old code used to lower FRAMEADDR tried to replicate the logic in the real
frame-lowering code that determines whether or not the frame pointer (r31) will
be used. When it seemed as through the frame pointer would not be used, the
stack pointer (r1) was used instead. Unfortunately, because the stack size is
not yet known, this does not work. Instead, this change introduces new
always-reserved pseudo-registers (FP and FP8) that are replaced during prologue
insertion with the real frame-pointer register (either r1 or r31).
It is important that this intrinsic always return a valid frame address because
it is used by Clang to store the frame address as part of code generation for
__builtin_setjmp.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177653 91177308-0d34-0410-b5e6-96231b3b80d8
For spills into a large stack frame, the FI-elimination code uses the register
scavenger to obtain a free GPR for use with an r+r-addressed load or store.
When there are no available GPRs, the scavenger gets one by using its spill
slot. Previously, we were not always allocating that spill slot and the RS
would assert when the spill slot was needed.
I don't currently have a small test that triggered the assert, but I've
created a small regression test that verifies that the spill slot is now
added when the stack frame is sufficiently large.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177140 91177308-0d34-0410-b5e6-96231b3b80d8
Add the current PEI register scavenger as a parameter to the
processFunctionBeforeFrameFinalized callback.
This change is necessary in order to allow the PowerPC target code to
set the register scavenger frame index after the save-area offset
adjustments performed by processFunctionBeforeFrameFinalized. Only
after these adjustments have been made is it possible to estimate
the size of the stack frame.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177108 91177308-0d34-0410-b5e6-96231b3b80d8
I don't think that it is otherwise clear how the overlapping offsets
are processed into distinct spill slots. Comment that this is done
in processFunctionBeforeFrameFinalized.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177094 91177308-0d34-0410-b5e6-96231b3b80d8
to TargetFrameLowering, where it belongs. Incidentally, this allows us
to delete some duplicated (and slightly different!) code in TRI.
There are potentially other layering problems that can be cleaned up
as a result, or in a similar manner.
The refactoring was OK'd by Anton Korobeynikov on llvmdev.
Note: this touches the target interfaces, so out-of-tree targets may
be affected.
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missed in the first pass because the script didn't yet handle include
guards.
Note that the script is now able to handle all of these headers without
manual edits. =]
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nonvolatile condition register fields across calls under the SVR4 ABIs.
* With the 64-bit ABI, the save location is at a fixed offset of 8 from
the stack pointer. The frame pointer cannot be used to access this
portion of the stack frame since the distance from the frame pointer may
change with alloca calls.
* With the 32-bit ABI, the save location is just below the general
register save area, and is accessed via the frame pointer like the rest
of the save areas. This is an optional slot, so it must only be created
if any of CR2, CR3, and CR4 were modified.
* For both ABIs, save/restore logic is generated only if one of the
nonvolatile CR fields were modified.
I also took this opportunity to clean up an extra FIXME in
PPCFrameLowering.h. Save area offsets for 32-bit GPRs are meaningless
for the 64-bit ABI, so I removed them for correctness and efficiency.
Fixes PR13708 and partially also PR13623. It lets us enable exception handling
on PPC64.
Patch by William J. Schmidt!
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