We always disallowed overlapping inserts with different values, and this makes
the insertion code smaller and faster.
If an overwriting insert is needed, it can be added as a separate method that
trims any existing intervals before inserting. The immediate use cases for
IntervalMap don't need this - they only use disjoint insertions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120264 91177308-0d34-0410-b5e6-96231b3b80d8
These iterators don't point anywhere, and they can't be compared to anything.
They are only good for assigning to.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120239 91177308-0d34-0410-b5e6-96231b3b80d8
Implement iterator::erase() in a simple version that erases nodes when they
become empty, but doesn't try to redistribute elements among siblings for better
packing.
Handle coalescing across leaf nodes which may require erasing entries.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@120226 91177308-0d34-0410-b5e6-96231b3b80d8
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119787 91177308-0d34-0410-b5e6-96231b3b80d8
This is a sorted interval map data structure for small keys and values with
automatic coalescing and bidirectional iteration over coalesced intervals.
Except for coalescing intervals, it provides similar functionality to std::map.
It is however much more compact for small keys and values, and hopefully faster
too.
The container object itself can hold the first few intervals without any
allocations, then it switches to a cache conscious B+-tree representation. A
recycling allocator can be shared between many containers, even between
containers holding different types.
The IntervalMap is initially intended to be used with SlotIndex intervals for:
- Backing store for LiveIntervalUnion that is smaller and faster than std::set.
- Backing store for LiveInterval with less overhead than std::vector for typical
intervals and O(N log N) merging of large intervals. 99% of virtual registers
need 4 entries or less and would benefit from the small object optimization.
- Backing store for LiveDebugVariable which doesn't exist yet, but will track
debug variables during register allocation.
This is a work in progress. Missing items are:
- Performance metrics.
- erase().
- insert() shrinkage.
- clear().
- More performance metrics.
- Simplification and detemplatization.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@119772 91177308-0d34-0410-b5e6-96231b3b80d8