derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
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manager to support the actual uses of it. =]
When I ported instcombine to the new pass manager I discover that it
didn't work because TLI wasn't available in the right places. This is
a somewhat surprising and/or subtle aspect of the new pass manager
design that came up before but I think is useful to be reminded of:
While the new pass manager *allows* a function pass to query a module
analysis, it requires that the module analysis is already run and cached
prior to the function pass manager starting up, possibly with
a 'require<foo>' style utility in the pass pipeline. This is an
intentional hurdle because using a module analysis from a function pass
*requires* that the module analysis is run prior to entering the
function pass manager. Otherwise the other functions in the module could
be in who-knows-what state, etc.
A somewhat surprising consequence of this design decision (at least to
me) is that you have to design a function pass that leverages
a module analysis to do so as an optional feature. Even if that means
your function pass does no work in the absence of the module analysis,
you have to handle that possibility and remain conservatively correct.
This is a natural consequence of things being able to invalidate the
module analysis and us being unable to re-run it. And it's a generally
good thing because it lets us reorder passes arbitrarily without
breaking correctness, etc.
This ends up causing problems in one case. What if we have a module
analysis that is *definitionally* impossible to invalidate. In the
places this might come up, the analysis is usually also definitionally
trivial to run even while other transformation passes run on the module,
regardless of the state of anything. And so, it follows that it is
natural to have a hard requirement on such analyses from a function
pass.
It turns out, that TargetLibraryInfo is just such an analysis, and
InstCombine has a hard requirement on it.
The approach I've taken here is to produce an analysis that models this
flexibility by making it both a module and a function analysis. This
exposes the fact that it is in fact safe to compute at any point. We can
even make it a valid CGSCC analysis at some point if that is useful.
However, we don't want to have a copy of the actual target library info
state for each function! This state is specific to the triple. The
somewhat direct and blunt approach here is to turn TLI into a pimpl,
with the state and mutators in the implementation class and the query
routines primarily in the wrapper. Then the analysis can lazily
construct and cache the implementations, keyed on the triple, and
on-demand produce wrappers of them for each function.
One minor annoyance is that we will end up with a wrapper for each
function in the module. While this is a bit wasteful (one pointer per
function) it seems tolerable. And it has the advantage of ensuring that
we pay the absolute minimum synchronization cost to access this
information should we end up with a nice parallel function pass manager
in the future. We could look into trying to mark when analysis results
are especially cheap to recompute and more eagerly GC-ing the cached
results, or we could look at supporting a variant of analyses whose
results are specifically *not* cached and expected to just be used and
discarded by the consumer. Either way, these seem like incremental
enhancements that should happen when we start profiling the memory and
CPU usage of the new pass manager and not before.
The other minor annoyance is that if we end up using the TLI in both
a module pass and a function pass, those will be produced by two
separate analyses, and thus will point to separate copies of the
implementation state. While a minor issue, I dislike this and would like
to find a way to cleanly allow a single analysis instance to be used
across multiple IR unit managers. But I don't have a good solution to
this today, and I don't want to hold up all of the work waiting to come
up with one. This too seems like a reasonable thing to incrementally
improve later.
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This creates a small internal pass which runs the InstCombiner over
a function. This is the hard part of porting InstCombine to the new pass
manager, as at this point none of the code in InstCombine has access to
a Pass object any longer.
The resulting interface for the InstCombiner is pretty terrible. I'm not
planning on leaving it that way. The key thing missing is that we need
to separate the worklist from the combiner a touch more. Once that's
done, it should be possible for *any* part of LLVM to just create
a worklist with instructions, populate it, and then combine it until
empty. The pass will just be the (obvious and important) special case of
doing that for an entire function body.
For now, this is the first increment of factoring to make all of this
work.
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While the term "Target" is in the name, it doesn't really have to do
with the LLVM Target library -- this isn't an abstraction which LLVM
targets generally need to implement or extend. It has much more to do
with modeling the various runtime libraries on different OSes and with
different runtime environments. The "target" in this sense is the more
general sense of a target of cross compilation.
This is in preparation for porting this analysis to the new pass
manager.
No functionality changed, and updates inbound for Clang and Polly.
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The bitcode reading interface used std::error_code to report an error to the
callers and it is the callers job to print diagnostics.
This is not ideal for error handling or diagnostic reporting:
* For error handling, all that the callers care about is 3 possibilities:
* It worked
* The bitcode file is corrupted/invalid.
* The file is not bitcode at all.
* For diagnostic, it is user friendly to include far more information
about the invalid case so the user can find out what is wrong with the
bitcode file. This comes up, for example, when a developer introduces a
bug while extending the format.
The compromise we had was to have a lot of error codes.
With this patch we use the DiagnosticHandler to communicate with the
human and std::error_code to communicate with the caller.
This allows us to have far fewer error codes and adds the infrastructure to
print better diagnostics. This is so because the diagnostics are printed when
he issue is found. The code that detected the problem in alive in the stack and
can pass down as much context as needed. As an example the patch updates
test/Bitcode/invalid.ll.
Using a DiagnosticHandler also moves the fatal/non-fatal error decision to the
caller. A simple one like llvm-dis can just use fatal errors. The gold plugin
needs a bit more complex treatment because of being passed non-bitcode files. An
hypothetical interactive tool would make all bitcode errors non-fatal.
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Start lazy-loading `LTOModule`s that own their contexts. These can only
really be used for parsing symbols, so its unnecessary to ever
materialize their functions.
I looked into using `IRObjectFile::create()` and optionally calling
`materializAllPermanently()` afterwards, but this turned out to be
awkward.
- The default target triple and data layout logic needs to happen
*before* the call to `IRObjectFile::IRObjectFile()`, but after
`Module` was created.
- I tried passing a lambda in to do the module initialization, but
this seemed to require threading the error message from
`TargetRegistry::lookupTarget()` through `std::error_code`.
- I also looked at setting `errMsg` directly from within the lambda,
but this didn't look any better.
(I guess there's a reason we weren't already using that function.)
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Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
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Having two ways to do this doesn't seem terribly helpful and
consistently using the insert version (which we already has) seems like
it'll make the code easier to understand to anyone working with standard
data structures. (I also updated many references to the Entry's
key and value to use first() and second instead of getKey{Data,Length,}
and get/setValue - for similar consistency)
Also removes the GetOrCreateValue functions so there's less surface area
to StringMap to fix/improve/change/accommodate move semantics, etc.
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We used to always vectorize (slp and loop vectorize) in the LTO pass pipeline.
r220345 changed it so that we used the PassManager's fields 'LoopVectorize' and
'SLPVectorize' out of the desire to be able to disable vectorization using the
cl::opt flags 'vectorize-loops'/'slp-vectorize' which the before mentioned
fields default to.
Unfortunately, this turns off vectorization because those fields
default to false.
This commit adds flags to the LTO library to disable lto vectorization which
reconciles the desire to optionally disable vectorization during LTO and
the desired behavior of defaulting to enabled vectorization.
We really want tools to set PassManager flags directly to enable/disable
vectorization and not go the route via cl::opt flags *in*
PassManagerBuilder.cpp.
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r206400 and r209442 added remarks that are disabled by default.
However, if a diagnostic handler is registered, the remarks are sent
unfiltered to the handler. This is the right behaviour for clang, since
it has its own filters.
However, the diagnostic handler exposed in the LTO API receives only the
severity and message. It doesn't have the information to filter by pass
name. For LTO, disabled remarks should be filtered by the producer.
I've changed `LLVMContext::setDiagnosticHandler()` to take a `bool`
argument indicating whether to respect the built-in filters. This
defaults to `false`, so other consumers don't have a behaviour change,
but `LTOCodeGenerator::setDiagnosticHandler()` sets it to `true`.
To make this behaviour testable, I added a `-use-diagnostic-handler`
command-line option to `llvm-lto`.
This fixes PR21108.
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This format is simply a regular object file with the bitcode stored in a
section named ".llvmbc", plus any number of other (non-allocated) sections.
One immediate use case for this is to accommodate compilation processes
which expect the object file to contain metadata in non-allocated sections,
such as the ".go_export" section used by some Go compilers [1], although I
imagine that in the future we could consider compiling parts of the module
(such as large non-inlinable functions) directly into the object file to
improve LTO efficiency.
[1] http://golang.org/doc/install/gccgo#Imports
Differential Revision: http://reviews.llvm.org/D4371
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With this a DataLayoutPass can be reused for multiple modules.
Once we have doInitialization/doFinalization, it doesn't seem necessary to pass
a Module to the constructor.
Overall this change seems in line with the idea of making DataLayout a required
part of Module. With it the only way of having a DataLayout used is to add it
to the Module.
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The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
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Take a StringRef instead of a "const char *".
Take a "std::error_code &" instead of a "std::string &" for error.
A create static method would be even better, but this patch is already a bit too
big.
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Owning the buffer is somewhat inflexible. Some Binaries have sub Binaries
(like Archive) and we had to create dummy buffers just to handle that. It is
also a bad fit for IRObjectFile where the Module wants to own the buffer too.
Keeping this ownership would make supporting IR inside native objects
particularly painful.
This patch focuses in lib/Object. If something elsewhere used to own an Binary,
now it also owns a MemoryBuffer.
This patch introduces a few new types.
* MemoryBufferRef. This is just a pair of StringRefs for the data and name.
This is to MemoryBuffer as StringRef is to std::string.
* OwningBinary. A combination of Binary and a MemoryBuffer. This is needed
for convenience functions that take a filename and return both the
buffer and the Binary using that buffer.
The C api now uses OwningBinary to avoid any change in semantics. I will start
a new thread to see if we want to change it and how.
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This is mostly a cleanup, but it changes a fairly old behavior.
Every "real" LTO user was already disabling the silly internalize pass
and creating the internalize pass itself. The difference with this
patch is for "opt -std-link-opts" and the C api.
Now to get a usable behavior out of opt one doesn't need the funny
looking command line:
opt -internalize -disable-internalize -internalize-public-api-list=foo,bar -std-link-opts
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Having both Triple::arm64 and Triple::aarch64 is extremely confusing, and
invites bugs where only one is checked. In reality, the only legitimate
difference between the two (arm64 usually means iOS) is also present in the OS
part of the triple and that's what should be checked.
We still parse the "arm64" triple, just canonicalise it to Triple::aarch64, so
there aren't any LLVM-side test changes.
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Merges equivalent loads on both sides of a hammock/diamond
and hoists into into the header.
Merges equivalent stores on both sides of a hammock/diamond
and sinks it to the footer.
Can enable if conversion and tolerate better load misses
and store operand latencies.
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This reverts commit r212342.
We can get a StringRef into the current Record, but not one in the bitcode
itself since the string is compressed in it.
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These are the llvm.* globals and functions.
I don't think it is possible to test this directly since llvm-lto is not
a full linker and will not report duplicated symbols, but this fixes
bootstrap with gold and lto enabled.
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IRObjectFile provides all the logic for producing mangled names and getting
symbols from inline assembly.
LTOModule then adds logic for linking specific tasks, like constructing
llvm.compiler_user or extracting linker options from the bitcode.
The rule of the thumb is that IRObjectFile has the functionality that is
needed by both LTO and llvm-ar.
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