We used to miss non-Q YMM integer vectors, and, non-Q/D XMM integer
vectors.
While there, change the v4i32 patterns to prefer MOVNTDQ.
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This should complete the job started in r231794 and continued in r232045:
We want to replace as much custom x86 shuffling via intrinsics
as possible because pushing the code down the generic shuffle
optimization path allows for better codegen and less complexity
in LLVM.
AVX2 introduced proper integer variants of the hacked integer insert/extract
C intrinsics that were created for this same functionality with AVX1.
This should complete the removal of insert/extract128 intrinsics.
The Clang precursor patch for this change was checked in at r232109.
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This is a follow-up to r231182. This adds the "vbroadcasti128" instruction
back, but without the intrinsic mapping. Also add a test to check the
instriction encoding.
This is related to rdar://problem/18742778.
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It turns out 256bit V[SZ]EXT nodes are still
generated by the new shuffle lowering, so this
is here to stay!
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The intrinsic is no longer generated by the front-end. Remove the intrinsic and
auto-upgrade it to a vector shuffle.
Reviewed by Nadav
This is related to rdar://problem/18742778.
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I made the templates general, no need to define pattern separately for each instruction/intrinsic.
Now only need to add r_Int pattern for AVX.
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This canonicalization step saves us 3 pattern matching possibilities * 4 math ops
for scalar FP math that uses xmm regs. The backend can re-commute the operands
post-instruction-selection if that makes register allocation better.
The tests in llvm/test/CodeGen/X86/sse-scalar-fp-arith.ll cover this scenario already,
so there are no new tests with this patch.
Differential Revision: http://reviews.llvm.org/D7777
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Change the memory operands in sse12_fp_packed_scalar_logical_alias from scalars to vectors.
That's what the hardware packed logical FP instructions define: 128-bit memory operands.
There are no scalar versions of these instructions...because this is x86.
Generating the wrong code (folding a scalar load into a 128-bit load) is still possible
using the peephole optimization pass and the load folding tables. We won't completely
solve this bug until we either fix the lowering in fabs/fneg/fcopysign and any other
places where scalar FP logic is created or fix the load folding in foldMemoryOperandImpl()
to make sure it isn't changing the size of the load.
Differential Revision: http://reviews.llvm.org/D7474
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This patch refactors the existing lowerVectorShuffleAsByteShift function to add support for 256-bit vectors on AVX2 targets.
It also fixes a tablegen issue that prevented the lowering of vpslldq/vpsrldq vec256 instructions.
Differential Revision: http://reviews.llvm.org/D7596
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This takes the preposterous number of patterns in this section
that were last added to in r219033 down to just plain obnoxious.
With a little more work, we might get this down to just comical.
I've added more test cases to the existing file that checks these
patterns, but it seems that some of these patterns simply don't
exist with today's shuffle lowering.
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This associates movss and movsd with the packed single and packed double
execution domains (resp.). While this is largely cosmetic, as we now
don't have weird ping-pong-ing between single and double precision, it
is also useful because it avoids the domain fixing algorithm from seeing
domain breaks that don't actually exist. It will also be much more
important if we have an execution domain default other than packed
single, as that would cause us to mix movss and movsd with integer
vector code on a regular basis, a very bad mixture.
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Specifically, the existing patterns were scalar-only. These cover the
packed vector bitwise operations when specifically requested with pseudo
instructions. This is particularly important in SSE1 where we can't
actually emit a logical operation on a v2i64 as that isn't a legal type.
This will be tested in subsequent patches which form the floating point
and patterns in more places.
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This patch detects consecutive vector loads using the existing
EltsFromConsecutiveLoads() logic. This fixes:
http://llvm.org/bugs/show_bug.cgi?id=22329
This patch effectively reverts the tablegen additions of D6492 /
http://reviews.llvm.org/rL224344 ...which in hindsight were a horrible hack.
The test cases that were added with that patch are simply modified to load
from varying offsets of a base pointer. These loads did not match the existing
tablegen patterns.
A happy side effect of doing this optimization earlier is that we can now fold
the load into a math op where possible; this is shown in some of the updated
checks in the test file.
Differential Revision: http://reviews.llvm.org/D7303
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For ordered, unordered, equal and not-equal tests, packed float and double comparison instructions can be safely commuted without affecting the results. This patch checks the comparison mode of the (v)cmpps + (v)cmppd instructions and commutes the result if it can.
Differential Revision: http://reviews.llvm.org/D7178
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This patch fixes the following miscompile:
define void @sqrtsd(<2 x double> %a) nounwind uwtable ssp {
%0 = tail call <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double> %a) nounwind
%a0 = extractelement <2 x double> %0, i32 0
%conv = fptrunc double %a0 to float
%a1 = extractelement <2 x double> %0, i32 1
%conv3 = fptrunc double %a1 to float
tail call void @callee2(float %conv, float %conv3) nounwind
ret void
}
Current codegen:
sqrtsd %xmm0, %xmm1 ## high element of %xmm1 is undef here
xorps %xmm0, %xmm0
cvtsd2ss %xmm1, %xmm0
shufpd $1, %xmm1, %xmm1
cvtsd2ss %xmm1, %xmm1 ## operating on undef value
jmp _callee
This is a continuation of http://llvm.org/viewvc/llvm-project?view=revision&revision=224624 ( http://reviews.llvm.org/D6330 )
which was itself a continuation of r167064 ( http://llvm.org/viewvc/llvm-project?view=revision&revision=167064 ).
All of these patches are partial fixes for PR14221 ( http://llvm.org/bugs/show_bug.cgi?id=14221 );
this should be the final patch needed to resolve that bug.
Differential Revision: http://reviews.llvm.org/D6885
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This patch adds shuffle matching for the SSE3 MOVDDUP, MOVSLDUP and MOVSHDUP instructions. The big use of these being that they avoid many single source shuffles from needing to use (pre-AVX) dual source instructions such as SHUFPD/SHUFPS: causing extra moves and preventing load folds.
Adding these instructions uncovered an issue in XFormVExtractWithShuffleIntoLoad which crashed on single operand shuffle instructions (now fixed). It also involved fixing getTargetShuffleMask to correctly identify theses instructions as unary shuffles.
Also adds a missing tablegen pattern for MOVDDUP.
Differential Revision: http://reviews.llvm.org/D7042
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Now that we can fully specify extload legality, we can declare them
legal for the PMOVSX/PMOVZX instructions. This for instance enables
a DAGCombine to fire on code such as
(and (<zextload-equivalent> ...), <redundant mask>)
to turn it into:
(zextload ...)
as seen in the testcase changes.
There is one regression, in widen_load-2.ll: we're no longer able
to do store-to-load forwarding with illegal extload memory types.
This will be addressed separately.
Differential Revision: http://reviews.llvm.org/D6533
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This makes the assembler check their size and removes a hack from the disassembler to avoid sign extending the immediate.
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D6015 / rL221313 enabled commutation for SSE immediate blend instructions, but due to a typo the AVX2 VPBLENDW ymm instructions weren't flagged as commutative along with the others in the tables, but were still being commuted in code and tested for.
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Added RegOp2MemOpTable4 to transform 4th operand from register to memory in merge-masked versions of instructions.
Added lowering tests.
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Near as I can tell prefixes are ignored on these instructions except for a comment in the Intel docs about 0xf3. Binutils disassembler seems to ignore prefixes on these instructions. Our disassembler still doesn't distinguish PS and "no prefix" well enough for this to make a functional change, but it helps with experiments I'm doing on a potential new disassembler table builder.
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This is a fix for PR21709 ( http://llvm.org/bugs/show_bug.cgi?id=21709 ).
When we have 2 consecutive 16-byte loads that are merged into one 32-byte vector,
we can use a single 32-byte load instead.
But we don't do this for SandyBridge / IvyBridge because they have slower 32-byte memops.
We also don't bother using 32-byte *integer* loads on a machine that only has AVX1 (btver2)
because those operands would have to be split in half anyway since there is no support for
32-byte integer math ops.
Differential Revision: http://reviews.llvm.org/D6492
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We can't reach those from zext, but other parts of the backend (the shuffle
lowering) generate 256-bit VZEXT nodes.
Fixes PR21876.
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