the case of multiple edges from one block to another.
A simple example is a switch statement with multiple values to the same
destination. The definition of an edge is modified from a pair of blocks to
a pair of PredBlock and an index into the successors.
Also set the weight correctly when building SelectionDAG from LLVM IR,
especially when converting a Switch.
IntegersSubsetMapping is updated to calculate the weight for each cluster.
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The previous fix only checked for simple cycles, use a set to catch longer
cycles too.
Drop the broken check from the ObjectSizeOffsetEvaluator. The BoundsChecking
pass doesn't have to deal with invalid IR like InstCombine does.
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where some fact lake a=b dominates a use in a phi, but doesn't dominate the
basic block itself.
This feature could also be implemented by splitting critical edges, but at least
with the current algorithm reasoning about the dominance directly is faster.
The time for running "opt -O2" in the testcase in pr10584 is 1.003 times slower
and on gcc as a single file it is 1.0007 times faster.
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instruction to something absurdly high, while setting the probability of
branching to the 'unwind' destination to the bare minimum. This should set cause
the normal destination's invoke blocks to be moved closer to the invoke.
PR13612
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a use or a BB, but it is inline in the handling of the invoke instruction.
This patch refactors it so that it can be used in other cases. For example, in
define i32 @f(i32 %x) {
bb0:
%cmp = icmp eq i32 %x, 0
br i1 %cmp, label %bb2, label %bb1
bb1:
br label %bb2
bb2:
%cond = phi i32 [ %x, %bb0 ], [ 0, %bb1 ]
%foo = add i32 %cond, %x
ret i32 %foo
}
GVN should be able to replace %x with 0 in any use that is dominated by the
true edge out of bb0. In the above example the only such use is the one in
the phi.
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original commit msg:
MemoryBuiltins: add support to determine the size of strdup'ed non-constant strings
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Make it possible to prune individual graph edges from a post-order
traversal by specializing the po_iterator_storage template. Previously,
it was only possible to prune full graph nodes. Edge pruning makes it
possible to remove loop back-edges, for example.
Also replace the existing DFSetTraits customization hook with a
po_iterator_storage method for observing the post-order. DFSetTraits was
only used by LoopIterator.h which now provides a po_iterator_storage
specialization.
Thanks to Sean and Chandler for reviewing.
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All SCEV expressions used by LSR formulae must be safe to
expand. i.e. they may not contain UDiv unless we can prove nonzero
denominator.
Fixes PR11356: LSR hoists UDiv.
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This was always part of the VMCore library out of necessity -- it deals
entirely in the IR. The .cpp file in fact was already part of the VMCore
library. This is just a mechanical move.
I've tried to go through and re-apply the coding standard's preferred
header sort, but at 40-ish files, I may have gotten some wrong. Please
let me know if so.
I'll be committing the corresponding updates to Clang and Polly, and
Duncan has DragonEgg.
Thanks to Bill and Eric for giving the green light for this bit of cleanup.
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- recognize C++ new(std::nothrow) friends
- ignore ExtractElement and ExtractValue instructions in size/offset analysis (all easy cases are probably folded away before we get here)
- also recognize realloc as noalias
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include/llvm/Analysis/DebugInfo.h to include/llvm/DebugInfo.h.
The reasoning is because the DebugInfo module is simply an interface to the
debug info MDNodes and has nothing to do with analysis.
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It's not necessary for each DI class to have its own copy of `print' and
`dump'. Instead, just give DIDescriptor those methods and have it call the
appropriate debugging printing routine based on the type of the debug
information.
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The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
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- provide more extensive set of functions to detect library allocation functions (e.g., malloc, calloc, strdup, etc)
- provide an API to compute the size and offset of an object pointed by
Move a few clients (GVN, AA, instcombine, ...) to the new API.
This implementation is a lot more aggressive than each of the custom implementations being replaced.
Patch reviewed by Nick Lewycky and Chandler Carruth, thanks.
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This is supported by gcc and clang, but guarded by a macro for MSVC 2008.
The extern template declaration is not necessary but generally good
form. It can avoid extra instantiations of the template methods
defined inline.
The EXTERN_TEMPLATE_INSTANTIATION macro could probably be generalized to
handle multiple template parameters if someone thinks it's worthwhile.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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-stable-loops enables a new algorithm for generating the Loop
forest. It differs from the original algorithm in a few respects:
- Not determined by use-list order.
- Initially guarantees RPO order of block and subloops.
- Linear in the number of CFG edges.
- Nonrecursive.
I didn't want to change the LoopInfo API yet, so the block lists are
still inclusive. This seems strange to me, and it means that building
LoopInfo is not strictly linear, but it may not be a problem in
practice. At least the block lists start out in RPO order now. In the
future we may add an attribute or wrapper analysis that allows other
passes to assume RPO order.
The primary motivation of this work was not to optimize LoopInfo, but
to allow reproducing performance issues by decomposing the compilation
stages. I'm often unable to do this with the current LoopInfo, because
the loop tree order determines Loop pass order. Serializing the IR
tends to invert the order, which reverses the optimization order. This
makes it nearly impossible to debug interdependent loop optimizations
such as LSR.
I also believe this will provide more stable performance results across time.
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The implementation only needs inclusion from LoopInfo.cpp and
MachineLoopInfo.cpp. Clients of the interface should only include the
interface. This makes the interface readable and speeds up rebuilds
after modifying the implementation.
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LLVM is now -Wunused-private-field clean except for
- lib/MC/MCDisassembler/Disassembler.h. Not sure why it keeps all those unaccessible fields.
- gtest.
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This also required making recursive simplifications until
nothing changes or a hard limit (currently 3) is hit.
With the simplification in place indvars can canonicalize
loops of the form
for (unsigned i = 0; i < a-b; ++i)
into
for (unsigned i = 0; i != a-b; ++i)
which used to fail because SCEV created a weird umax expr
for the backedge taken count.
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getUDivExpr attempts to simplify by checking for overflow.
isLoopEntryGuardedByCond then evaluates the loop predicate which
may lead to the same getUDivExpr causing endless recursion.
Fixes PR12868: clang 3.2 segmentation fault.
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so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
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add a new Region::block_iterator which actually iterates over the basic
blocks of the region.
The old iterator, now call 'block_node_iterator' iterates over
RegionNodes which contain a single basic block. This works well with the
GraphTraits-based iterator design, however most users actually want an
iterator over the BasicBlocks inside these RegionNodes. Now the
'block_iterator' is a wrapper which exposes exactly this interface.
Internally it uses the block_node_iterator to walk all nodes which are
single basic blocks, but transparently unwraps the basic block to make
user code simpler.
While this patch is a bit of a wash, most of the updates are to internal
users, not external users of the RegionInfo. I have an accompanying
patch to Polly that is a strict simplification of every user of this
interface, and I'm working on a pass that also wants the same simplified
interface.
This patch alone should have no functional impact.
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minor behavior changes with this, but nothing I have seen evidence of in
the wild or expect to be meaningful. The real goal is unifying our logic
and simplifying the interfaces. A summary of the changes follows:
- Make 'callIsSmall' actually accept a callsite so it can handle
intrinsics, and simplify callers appropriately.
- Nuke a completely bogus declaration of 'callIsSmall' that was still
lurking in InlineCost.h... No idea how this got missed.
- Teach the 'isInstructionFree' about the various more intelligent
'free' heuristics that got added to the inline cost analysis during
review and testing. This mostly surrounds int->ptr and ptr->int casts.
- Switch most of the interesting parts of the inline cost analysis that
were essentially computing 'is this instruction free?' to use the code
metrics routine instead. This way we won't keep duplicating logic.
All of this is motivated by the desire to allow other passes to compute
a roughly equivalent 'cost' metric for a particular basic block as the
inline cost analysis. Sadly, re-using the same analysis for both is
really messy because only the actual inline cost analysis is ever going
to go to the contortions required for simplification, SROA analysis,
etc.
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directly instead of a user Instruction. This allows them to test
whether a def dominates a particular operand if the user instruction
is a PHI.
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Take this opportunity to generalize the indirectbr bailout logic for
loop transformations. CFG transformations will never get indirectbr
right, and there's no point trying.
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