Original log entry:
Refactor getActionType and getTypeToTransformTo ; place all of the 'decision'
code in one place.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131536 91177308-0d34-0410-b5e6-96231b3b80d8
than either the primitive size or the element primitive size (in the case
of vectors), simplify the vector logic. No functionality change. There
is some distracting churn in the patch because I lined up comments better
while there - sorry about that.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131533 91177308-0d34-0410-b5e6-96231b3b80d8
happily accept things like "sext <2 x i32> to <999 x i64>". It would
also accept "sext <2 x i32> to i64", though the verifier would catch
that later. Fixed by having castIsValid check that vector lengths match
except when doing a bitcast. (2) When creating a cast instruction, check
that the cast is valid (this was already done when creating constexpr
casts). While there, replace getScalarSizeInBits (used to allow more
vector casts) with getPrimitiveSizeInBits in getCastOpcode and isCastable
since vector to vector casts are now handled explicitly by passing to the
element types; i.e. this bit should result in no functional change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131532 91177308-0d34-0410-b5e6-96231b3b80d8
can be used to turn a <4 x i64> into a <4 x i32> but getCastOpcode would assert
if you passed these types to it. Note that this strictly extends the previous
functionality: if getCastOpcode previously accepted two vector types (i.e. didn't
assert) then it still will and returns the same opcode (BitCast). That's because
before it would only accept vectors with the same bitwidth, and the new code only
touches vectors with the same length. However if two vectors have both the same
bitwidth and the same length then their element types have the same bitwidth, so
the new logic will return BitCast as before.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131530 91177308-0d34-0410-b5e6-96231b3b80d8
GAS has no such directives (not even mingw-w64 GAS has them), so I took
creative license with their names in assembly. I prefixed them all with
"w64_" to avoid namespace collisions, for example. If I discover that GAS
has taken a different approach, I'll change ours to match.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131525 91177308-0d34-0410-b5e6-96231b3b80d8
the purposes of the Win64 EH tables, I realized we had no way to tell where
the function ends. (MASM bounds functions with PROC and ENDP keywords.)
Add a directive to delimit the end of the function, and rename the 'frame'
directive to more accurately reflect its duality with the new directive.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131522 91177308-0d34-0410-b5e6-96231b3b80d8
LiveInterval::shrinkToUses recomputes the live range from scratch instead of
removing snippets. This should avoid the problem with dangling live ranges.
Leave physreg identity copies alone. They can be created when joining a virtreg
with a physreg. They don't affect register allocation, and they will be removed
by the rewriter.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131521 91177308-0d34-0410-b5e6-96231b3b80d8
As an example, the change to InstCombineCalls catches a common case where a call to a bitcast of a function is rewritten.
Chris, does this approach look reasonable?
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131516 91177308-0d34-0410-b5e6-96231b3b80d8
The greedy register allocator has live range splitting and register class
inflation, so it can actually fully undo this join, including restoring the
original register classes.
We still don't want to do this for long live ranges, mostly because of the high
register pressure of there are many constrained live ranges overlapping.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131466 91177308-0d34-0410-b5e6-96231b3b80d8
When instructions are deleted, they leave tombstone SlotIndex entries.
The isZeroLength method should ignore these null indexes.
This causes RABasic to sometimes spill a callee-saved register in the
abi-isel.ll test, so don't run that test with -regalloc=basic. Prioritizing
register allocation according to spill weight can cause more registers to be
used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131436 91177308-0d34-0410-b5e6-96231b3b80d8