ConstantArrays constructed during linking can cause quadratic memory
explosion. An example is the ConstantArrays constructed when linking in
GlobalVariables with appending linkage.
Releasing all unused constants can cause a 20% LTO compile-time
slowdown for a large application. So this commit releases unused ConstantArrays
only.
rdar://19040716. It reduces memory footprint from 20+G to 6+G.
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template.
This consolidates three copies of nearly the same core logic. It adds
"complexity" to the ModuleAnalysisManager in that it makes it possible
to share a ModuleAnalysisManager across multiple modules... But it does
so by deleting *all of the code*, so I'm OK with that. This will
naturally make fixing bugs in this code much simpler, etc.
The only down side here is that we have to use 'typename' and 'this->'
in various places, and the implementation is lifted into the header.
I'll take that for the code size reduction.
The convenient names are still typedef-ed and used throughout so that
users can largely ignore this aspect of the implementation.
The follow-up change to this will do the exact same refactoring for the
PassManagers. =D
It turns out that the interesting different code is almost entirely in
the adaptors. At the end, that should be essentially all that is left.
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Split `Metadata` away from the `Value` class hierarchy, as part of
PR21532. Assembly and bitcode changes are in the wings, but this is the
bulk of the change for the IR C++ API.
I have a follow-up patch prepared for `clang`. If this breaks other
sub-projects, I apologize in advance :(. Help me compile it on Darwin
I'll try to fix it. FWIW, the errors should be easy to fix, so it may
be simpler to just fix it yourself.
This breaks the build for all metadata-related code that's out-of-tree.
Rest assured the transition is mechanical and the compiler should catch
almost all of the problems.
Here's a quick guide for updating your code:
- `Metadata` is the root of a class hierarchy with three main classes:
`MDNode`, `MDString`, and `ValueAsMetadata`. It is distinct from
the `Value` class hierarchy. It is typeless -- i.e., instances do
*not* have a `Type`.
- `MDNode`'s operands are all `Metadata *` (instead of `Value *`).
- `TrackingVH<MDNode>` and `WeakVH` referring to metadata can be
replaced with `TrackingMDNodeRef` and `TrackingMDRef`, respectively.
If you're referring solely to resolved `MDNode`s -- post graph
construction -- just use `MDNode*`.
- `MDNode` (and the rest of `Metadata`) have only limited support for
`replaceAllUsesWith()`.
As long as an `MDNode` is pointing at a forward declaration -- the
result of `MDNode::getTemporary()` -- it maintains a side map of its
uses and can RAUW itself. Once the forward declarations are fully
resolved RAUW support is dropped on the ground. This means that
uniquing collisions on changing operands cause nodes to become
"distinct". (This already happened fairly commonly, whenever an
operand went to null.)
If you're constructing complex (non self-reference) `MDNode` cycles,
you need to call `MDNode::resolveCycles()` on each node (or on a
top-level node that somehow references all of the nodes). Also,
don't do that. Metadata cycles (and the RAUW machinery needed to
construct them) are expensive.
- An `MDNode` can only refer to a `Constant` through a bridge called
`ConstantAsMetadata` (one of the subclasses of `ValueAsMetadata`).
As a side effect, accessing an operand of an `MDNode` that is known
to be, e.g., `ConstantInt`, takes three steps: first, cast from
`Metadata` to `ConstantAsMetadata`; second, extract the `Constant`;
third, cast down to `ConstantInt`.
The eventual goal is to introduce `MDInt`/`MDFloat`/etc. and have
metadata schema owners transition away from using `Constant`s when
the type isn't important (and they don't care about referring to
`GlobalValue`s).
In the meantime, I've added transitional API to the `mdconst`
namespace that matches semantics with the old code, in order to
avoid adding the error-prone three-step equivalent to every call
site. If your old code was:
MDNode *N = foo();
bar(isa <ConstantInt>(N->getOperand(0)));
baz(cast <ConstantInt>(N->getOperand(1)));
bak(cast_or_null <ConstantInt>(N->getOperand(2)));
bat(dyn_cast <ConstantInt>(N->getOperand(3)));
bay(dyn_cast_or_null<ConstantInt>(N->getOperand(4)));
you can trivially match its semantics with:
MDNode *N = foo();
bar(mdconst::hasa <ConstantInt>(N->getOperand(0)));
baz(mdconst::extract <ConstantInt>(N->getOperand(1)));
bak(mdconst::extract_or_null <ConstantInt>(N->getOperand(2)));
bat(mdconst::dyn_extract <ConstantInt>(N->getOperand(3)));
bay(mdconst::dyn_extract_or_null<ConstantInt>(N->getOperand(4)));
and when you transition your metadata schema to `MDInt`:
MDNode *N = foo();
bar(isa <MDInt>(N->getOperand(0)));
baz(cast <MDInt>(N->getOperand(1)));
bak(cast_or_null <MDInt>(N->getOperand(2)));
bat(dyn_cast <MDInt>(N->getOperand(3)));
bay(dyn_cast_or_null<MDInt>(N->getOperand(4)));
- A `CallInst` -- specifically, intrinsic instructions -- can refer to
metadata through a bridge called `MetadataAsValue`. This is a
subclass of `Value` where `getType()->isMetadataTy()`.
`MetadataAsValue` is the *only* class that can legally refer to a
`LocalAsMetadata`, which is a bridged form of non-`Constant` values
like `Argument` and `Instruction`. It can also refer to any other
`Metadata` subclass.
(I'll break all your testcases in a follow-up commit, when I propagate
this change to assembly.)
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DenseSet used to be implemented as DenseMap<Key, char>, which usually doubled
the memory footprint of the map. Now we use a compressed set so the second
element uses no memory at all. This required some surgery on DenseMap as
all accesses to the bucket now have to go through methods; this should
have no impact on the behavior of DenseMap though. The new default bucket
type for DenseMap is a slightly extended std::pair as we expose it through
DenseMap's iterator and don't want to break any existing users.
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When lazy reading a module, the types used in a function will not be visible to
a TypeFinder until the body is read.
This patch fixes that by asking the module for its identified struct types.
If a materializer is present, the module asks it. If not, it uses a TypeFinder.
This fixes pr21374.
I will be the first to say that this is ugly, but it was the best I could find.
Some of the options I looked at:
* Asking the LLVMContext. This could be made to work for gold, but not currently
for ld64. ld64 will load multiple modules into a single context before merging
them. This causes us to see types from future merges. Unfortunately,
MappedTypes is not just a cache when it comes to opaque types. Once the
mapping has been made, we have to remember it for as long as the key may
be used. This would mean moving MappedTypes to the Linker class and having
to drop the Linker::LinkModules static methods, which are visible from C.
* Adding an option to ignore function bodies in the TypeFinder. This would
fix the PR by picking the worst result. It would work, but unfortunately
we are currently quite dependent on the upfront type merging. I will
try to reduce our dependency, but it is not clear that we will be able
to get rid of it for now.
The only clean solution I could think of is making the Module own the types.
This would have other advantages, but it is a much bigger change. I will
propose it, but it is nice to have this fixed while that is discussed.
With the gold plugin, this patch takes the number of types in the LTO clang
binary from 52817 to 49669.
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This introduces the symbol rewriter. This is an IR->IR transformation that is
implemented as a CodeGenPrepare pass. This allows for the transparent
adjustment of the symbols during compilation.
It provides a clean, simple, elegant solution for symbol inter-positioning. This
technique is often used, such as in the various sanitizers and performance
analysis.
The control of this is via a custom YAML syntax map file that indicates source
to destination mapping, so as to avoid having the compiler to know the exact
details of the source to destination transformations.
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Summary:
This makes PIC levels a Module flag attribute, which can be queried by the
backend. The flag is named `PIC Level`, and can have a value of:
0 - Backend-default
1 - Small-model (-fpic)
2 - Large-model (-fPIC)
These match the `-pic-level' command line argument for clang, and the value of the
preprocessor macro `__PIC__'.
Test Plan:
New flags tests specific for the 'PIC Level' module flag.
Tests to be added as part of a future commit for PowerPC, which will use this new API.
Reviewers: rafael, echristo
Reviewed By: rafael, echristo
Subscribers: rafael, llvm-commits
Differential Revision: http://reviews.llvm.org/D5882
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We shouldn't put this kind of attribute stuff in DataTypes.h.
Leave the END_WITH_NULL name for now so I can update clang without
making build spam.
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To do this, change the representation of lazy loaded functions.
The previous representation cannot differentiate between a function whose body
has been removed and one whose body hasn't been read from the .bc file. That
means that in order to drop a function, the entire body had to be read.
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to make sure we don't do invalid load of an enum. Share the
conversion code between llvm::Module implementation and the
verifier.
This bug was reported by UBSan.
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The attached patch simplifies a few interfaces that don't need to take
ownership of a buffer.
For example, both parseAssembly and parseBitcodeFile will parse the
entire buffer before returning. There is no need to take ownership.
Using a MemoryBufferRef makes it obvious in the type signature that
there is no ownership transfer.
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A follow-up commit for PR5680 needs to visit functions in reverse order.
Expose iterators to allow that.
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This new IR facility allows us to represent the object-file semantic of
a COMDAT group.
COMDATs allow us to tie together sections and make the inclusion of one
dependent on another. This is required to implement features like MS
ABI VFTables and optimizing away certain kinds of initialization in C++.
This functionality is only representable in COFF and ELF, Mach-O has no
similar mechanism.
Differential Revision: http://reviews.llvm.org/D4178
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Provides an abstraction for a random number generator (RNG) that produces a stream of pseudo-random numbers.
The current implementation uses C++11 facilities and is therefore not cryptographically secure.
The RNG is salted with the text of the current command line invocation.
In addition, a user may specify a seed (reproducible builds).
In clang, the seed can be set via
-frandom-seed=X
In the back end, the seed can be set via
-rng-seed=X
This is the llvm part of the patch.
clang part: D3391
URL: http://reviews.llvm.org/D3390
Author: yln
I'm landing this for the second time, it broke Windows bots the first time around.
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This allows us to just use a std::unique_ptr to store the pointer to the buffer.
The flip side is that they have to support releasing the buffer back to the
caller.
Overall this looks like a more efficient and less brittle api.
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Summary:
Provides an abstraction for a random number generator (RNG) that produces a stream of pseudo-random numbers.
The current implementation uses C++11 facilities and is therefore not cryptographically secure.
The RNG is salted with the text of the current command line invocation.
In addition, a user may specify a seed (reproducible builds).
In clang, the seed can be set via
-frandom-seed=X
In the back end, the seed can be set via
-rng-seed=X
This is the llvm part of the patch.
clang part: D3391
Reviewers: ahomescu, rinon, nicholas, jfb
Reviewed By: jfb
Subscribers: jfb, perl
Differential Revision: http://reviews.llvm.org/D3390
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This is a minimal change to remove the header. I will remove the occurrences
of "using std::error_code" in a followup patch.
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Summary:
This prevents the discriminator generation pass from triggering if
the DWARF version being used in the module is prior to 4.
Reviewers: echristo, dblaikie
CC: llvm-commits
Differential Revision: http://reviews.llvm.org/D3413
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This compiles with no changes to clang/lld/lldb with MSVC and includes
overloads to various functions which are used by those projects and llvm
which have OwningPtr's as parameters. This should allow out of tree
projects some time to move. There are also no changes to libs/Target,
which should help out of tree targets have time to move, if necessary.
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Now that DataLayout is not a pass, store one in Module.
Since the C API expects to be able to get a char* to the datalayout description,
we have to keep a std::string somewhere. This patch keeps it in Module and also
uses it to represent modules without a DataLayout.
Once DataLayout is mandatory, we should probably move the string to DataLayout
itself since it won't be necessary anymore to represent the special case of a
module without a DataLayout.
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the things, and renames it to CBindingWrapping.h. I also moved
CBindingWrapping.h into Support/.
This new file just contains the macros for defining different wrap/unwrap
methods.
The calls to those macros, as well as any custom wrap/unwrap definitions
(like for array of Values for example), are put into corresponding C++
headers.
Doing this required some #include surgery, since some .cpp files relied
on the fact that including Wrap.h implicitly caused the inclusion of a
bunch of other things.
This also now means that the C++ headers will include their corresponding
C API headers; for example Value.h must include llvm-c/Core.h. I think
this is harmless, since the C API headers contain just external function
declarations and some C types, so I don't believe there should be any
nasty dependency issues here.
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into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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