This work is currently being rethought along different lines and
if this work is needed it can be resurrected out of svn. Remove it
for now as no current work in ongoing on it and it's unused. Verified
with the authors before removal.
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In the review for r230567, it was pointed out we should really test
the lib/Object part of that change. This does so using llvm-readobj.
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It didn't seem worth leaving behind a guideline to use '= delete' to
make a class uncopyable. That's a well known C++ design pattern.
Reported on the mailing list and in PR22724.
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Summary:
Currently fast-isel-abort will only abort for regular instructions,
and just warn for function calls, terminators, function arguments.
There is already fast-isel-abort-args but nothing for calls and
terminators.
This change turns the fast-isel-abort options into an integer option,
so that multiple levels of strictness can be defined.
This will help no being surprised when the "abort" option indeed does
not abort, and enables the possibility to write test that verifies
that no intrinsics are forgotten by fast-isel.
Reviewers: resistor, echristo
Subscribers: jfb, llvm-commits
Differential Revision: http://reviews.llvm.org/D7941
From: Mehdi Amini <mehdi.amini@apple.com>
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This removes a bit of duplicated code and more importantly, remembers the
labels so that they don't need to be looked up by name.
This in turn allows for any name to be used and avoids a crash if the name
we wanted was already taken.
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The keys of the map are unique by pointer address, so there's no need
to use the llvm::less comparator. This allows us to use DenseMap
instead, which reduces tblgen time by 20% on my stress test.
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vectors. This lets us fix the rest of the v16 lowering problems when
pshufb is clearly better.
We might still be able to improve some of the lowerings by enabling the
other combine-based rewriting to fire for non-128-bit vectors, but this
at least should remove any regressions from using the fancy v16i16
lowering strategy.
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repeated 128-bit lane shuffles of wider vector types and use it to lower
256-bit v16i16 vector shuffles where applicable.
This should let us perfectly lowering the pattern of pshuflw and pshufhw
even for AVX2 256-bit patterns.
I've not added AVX-512 support, but it should be trivial for someone
working on that to wire up.
Note that currently this generates bad, long shuffle chains because we
don't combine 256-bit target shuffles. The subsequent patches will fix
that.
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by mirroring v8i16 test cases across both 128-bit lanes. This should
highlight problems where we aren't correctly using 128-bit shuffles to
implement things.
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going back through the entire vector shuffle lowering.
This is an important step to being able to re-use this logic.
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Summary:
We identify the cases where the operand to an ADDE node is a constant
zero. In such cases, we can avoid generating an extra ADDu instruction
disguised as an identity move alias (ie. addu $r, $r, 0 --> move $r, $r).
Reviewers: dsanders
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7906
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Currently, the ASan executables built with -O0 are unnecessarily slow.
The main reason is that ASan instrumentation pass inserts redundant
checks around promotable allocas. These allocas do not get instrumented
under -O1 because they get converted to virtual registered by mem2reg.
With this patch, ASan instrumentation pass will only instrument non
promotable allocas, giving us a speedup of 39% on a collection of
benchmarks with -O0. (There is no measurable speedup at -O1.)
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AnalysisResult::getResultImpl reuses an iterator into a DenseMap after
inserting elements into it. This change adds code to recompute the
iterator before the second use.
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Summary:
This change causes us to actually save non-volatile registers in a Win64
ABI function that calls a System V ABI function, and vice-versa.
Reviewers: rnk
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7919
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uses of TM->getSubtargetImpl and propagate to all calls.
This could be a debugging regression in places where we had a
TargetMachine and/or MachineFunction but don't have it as part
of the MachineInstr. Fixing this would require passing a
MachineFunction/Function down through the print operator, but
none of the existing uses in tree seem to do this.
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Function pointers were not correctly handled by the dumper, and
they would print as "* name". They now print as
"int (__cdecl *name)(int arg1, int arg2)" as they should.
Also, doubles were being printed as floats. This fixes that bug
as well, and adds tests for all builtin types. as well as a test
for function pointers.
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a lookup, pass that in rather than use a naked call to getSubtargetImpl.
This involved passing down and around either a TargetMachine or
TargetRegisterInfo. Update all callers/definitions around the targets
and SelectionDAG.
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blend as legal.
We made the same mistake in two different places. Whenever we are custom
lowering a v32i8 blend we need to check whether we are custom lowering
it only for constant conditions that can be shuffled, or whether we
actually have AVX2 and full dynamic blending support on bytes. Both are
fixed, with comments added to make it clear what is going on and a new
test case.
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dynamic blends.
This makes it much more clear what is going on. The case we're handling
is that of dynamic conditions, and we're bailing when the nature of the
vector types and subtarget preclude lowering the dynamic condition
vselect as an actual blend.
No functionality changed here, but this will make a subsequent bug-fix
to this code much more clear.
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change functionality, but makes it more clear that the dynamic case and
the shuffle case don't overlap in any interesting way.
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