While here, I'd like to complain about how vector is not an aggregate type
according to llvm::Type::isAggregateType(), but they're listed under aggregate
types in the LangRef and zero vectors are stored as ConstantAggregateZero.
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value, the "add pc" must be CSE'ed at the same time. We could follow the same
approach as T2 by adding pseudo instructions that combine the ldr + "add pc".
But the better approach is to use movw + movt (which I will enable soon), so
I'll leave this as a TODO.
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The PassManager did not implement the transitivity of requiredTransitive. This
was unnoticed since 2006.
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in cdp/cdp2 instructions. Also increase the hack with cdp/cdp2 instructions.
- Fix the encoding of cdp/cdp2 instructions for ARM (no thumb and thumb2 yet) and add testcases for t
hem.
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The value mapping gets confused about which original values have multiple new
definitions so they may need phi insertions.
This could probably be simplified by letting enterIntvBefore() take a live range
to be added following the instruction. As long as the range stays inside the
same basic block, value mapping shouldn't be a problem.
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auto-simplier the transform most missed by early-cse is (zext X) != 0 -> X != 0.
This patch adds this transform and some related logic to InstructionSimplify
and removes some of the logic from instcombine (unfortunately not all because
there are several situations in which instcombine can improve things by making
new instructions, whereas instsimplify is not allowed to do this). At -O2 this
often results in more than 15% more simplifications by early-cse, and results in
hundreds of lines of bitcode being eliminated from the testsuite. I did see some
small negative effects in the testsuite, for example a few additional instructions
in three programs. One program, 483.xalancbmk, got an additional 35 instructions,
which seems to be due to a function getting an additional instruction and then
being inlined all over the place.
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to add/sub by doing the normal operation and then checking for overflow
afterwards. This generally relies on the DAG handling the later invalid
operations as well.
Fixes the 64-bit part of rdar://8622122 and rdar://8774702.
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TargetInstrInfo:
Change produceSameValue() to take MachineRegisterInfo as an optional argument.
When in SSA form, targets can use it to make more aggressive equality analysis.
Machine LICM:
1. Eliminate isLoadFromConstantMemory, use MI.isInvariantLoad instead.
2. Fix a bug which prevent CSE of instructions which are not re-materializable.
3. Use improved form of produceSameValue.
ARM:
1. Teach ARM produceSameValue to look pass some PIC labels.
2. Look for operands from different loads of different constant pool entries
which have same values.
3. Re-implement PIC GA materialization using movw + movt. Combine the pair with
a "add pc" or "ldr [pc]" to form pseudo instructions. This makes it possible
to re-materialize the instruction, allow machine LICM to hoist the set of
instructions out of the loop and make it possible to CSE them. It's a bit
hacky, but it significantly improve code quality.
4. Some minor bug fixes as well.
With the fixes, using movw + movt to materialize GAs significantly outperform the
load from constantpool method. 186.crafty and 255.vortex improved > 20%, 254.gap
and 176.gcc ~10%.
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Added a check for already live regs before claiming HighRegPressure.
Fixed a few cases of checking the wrong number of successors.
Added some tracing until these heuristics are better understood.
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with an invalid type then split the result and perform the overflow check
normally.
Fixes the 32-bit parts of rdar://8622122 and rdar://8774702.
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interval after an instruction. The leaveIntvAfter() method only adds liveness
from the instruction's boundary index to the inserted copy.
Ideally, SplitKit should be smarter about this, perhaps by combining useIntv()
and leaveIntvAfter() into one method that guarantees continuity.
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Region splitting includes loop splitting as a subset, and it is more generic.
The splitting heuristics for variables that are live in more than one block are
now:
1. Try to create a region that covers multiple basic blocks.
2. Try to create a new live range for each block with multiple uses.
3. Spill.
Steps 2 and 3 are similar to what the standard spiller is doing.
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by indvars through the scev expander.
trunc(add x, y) --> add(trunc x, y). Currently SCEV largely folds the other way
which is probably wrong, but preserved to minimize churn. Instcombine doesn't
do this fold either, demonstrating a missed optz'n opportunity on code doing
add+trunc+add.
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of the floating point types less than 64-bits. It's somewhat of a temporary
hack but forces more accurate modeling of register pressure and results
in fewer spills.
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are pointing to the same object, one pointer is accessing the entire
object, and the other is access has a non-zero size. This prevents
TBAA from kicking in and saying NoAlias in such cases.
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Analyze the live range's behavior entering and leaving basic blocks. Compute an
interference pattern for each allocation candidate, and use SpillPlacement to
find an optimal region where that register can be live.
This code is still not enabled.
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These were not recommended by my auto-simplifier since they don't fire often enough.
However they do fire from time to time, for example they remove one subtraction from
the final bitcode for 483.xalancbmk.
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simplification in fully optimized code. It occurs sporadically in the testsuite, and
many times in 403.gcc: the final bitcode has 131 fewer subtractions after this change.
The reason that the multiplies are not eliminated is the same reason that instcombine
did not catch this: they are used by other instructions (instcombine catches this with
a more general transform which in general is only profitable if the operands have only
one use).
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function. This seems to be about a 1.5% speedup of -scalarrepl on test-suite
with SPEC2000 and SPEC2006.
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constant but requires a unique address, we can still put it in a
readonly section, just not a mergable one.
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without whatever this was trying to do. When/if someone has the time to do some empirical
evaluations, it might be worth it to figure out what this code was trying to do and see if
it's worth resurrecting/fixing.
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checks enabled:
1) Use '<' to compare integers in a comparison function rather than '<='.
2) Use the uniqued set DefBlocks rather than Info.DefiningBlocks to initialize
the priority queue.
The speedup of scalarrepl on test-suite + SPEC2000 + SPEC2006 is a bit less, at
just under 16% rather than 17%.
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'rotq*' and 'shlq*' instructions go to the odd pipeline,
wheras the inter-vector equivalents 'rot*', 'shl*' go
to the even.
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This shaves off 4 popcounts from the hacked 186.crafty source.
This is enabled even when a native popcount instruction is available. The
combined code is one operation longer but it should be faster nevertheless.
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movw r0, :lower16:(L_foo$non_lazy_ptr-(LPC0_0+4))
movt r0, :upper16:(L_foo$non_lazy_ptr-(LPC0_0+4))
LPC0_0:
add r0, pc, r0
It's not yet enabled by default as some tests are failing. I suspect bugs in
down stream tools.
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eliminating a potentially quadratic data structure, this also gives a 17%
speedup when running -scalarrepl on test-suite + SPEC2000 + SPEC2006. My initial
experiment gave a greater speedup around 25%, but I moved the dominator tree
level computation from dominator tree construction to PromoteMemToReg.
Since this approach to computing IDFs has a much lower overhead than the old
code using precomputed DFs, it is worth looking at using this new code for the
second scalarrepl pass as well.
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