The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
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The goal is to allows MachineFunctionInfo to override this create
function to customize the creation.
No change intended in existing backend in this patch.
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shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
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In order to enable the preservation of noalias function parameter information
after inlining, and the representation of block-level __restrict__ pointer
information (etc.), additional kinds of aliasing metadata will be introduced.
This metadata needs to be carried around in AliasAnalysis::Location objects
(and MMOs at the SDAG level), and so we need to generalize the current scheme
(which is hard-coded to just one TBAA MDNode*).
This commit introduces only the necessary refactoring to allow for the
introduction of other aliasing metadata types, but does not actually introduce
any (that will come in a follow-up commit). What it does introduce is a new
AAMDNodes structure to hold all of the aliasing metadata nodes associated with
a particular memory-accessing instruction, and uses that structure instead of
the raw MDNode* in AliasAnalysis::Location, etc.
No functionality change intended.
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This removes the -segmented-stacks command line flag in favor of a
per-function "split-stack" attribute.
Patch by Luqman Aden and Alex Crichton!
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already lived there and it is where it belongs -- this is the in-memory
debug location representation.
This is just cleanup -- Modules can actually cope with this, but that
doesn't make it right. After chatting with folks that have out-of-tree
stuff, going ahead and moving the rest of the headers seems preferable.
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This optional register liveness analysis pass can be enabled with either
-enable-stackmap-liveness, -enable-patchpoint-liveness, or both. The pass
traverses each basic block in a machine function. For each basic block the
instructions are processed in reversed order and if a patchpoint or stackmap
instruction is encountered the current live-out register set is encoded as a
register mask and attached to the instruction.
Later on during stackmap generation the live-out register mask is processed and
also emitted as part of the stackmap.
This information is optional and intended for optimization purposes only. This
will enable a client of the stackmap to reason about the registers it can use
and which registers need to be preserved.
Reviewed by Andy
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This reverts commit r197254.
This was an accidental merge of Juergen's patch. It will be checked in
shortly, but wasn't meant to go in quite yet.
Conflicts:
include/llvm/CodeGen/StackMaps.h
lib/CodeGen/StackMaps.cpp
test/CodeGen/X86/stackmap-liveness.ll
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This re-lands commit r196876, which was reverted in r196879.
The tests have been fixed to pass on platforms with a stack alignment
larger than 4.
Update to clang side tests will land shortly.
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For stack frames requiring realignment, three pointers may be needed:
- ebp to address incoming arguments
- esi (could be any callee-saved register) to address locals
- esp to address outgoing arguments
We would use esi unconditionally without verifying that it did not
conflict with inline assembly.
This change doesn't do the verification, it simply emits a fatal error
on functions that use stack realignment, dynamic SP adjustments, and
inline assembly.
Because stack realignment is common on Windows, we also no longer assume
that MS inline assembly clobbers esp. Instead, we analyze the inline
instructions for implicit definitions and check if esp is there. If so,
we require the use of a base pointer and consider it in the condition
above.
Mostly fixes PR16830, but we could try harder to find a non-conflicting
base pointer.
Reviewers: sunfish
Differential Revision: http://llvm-reviews.chandlerc.com/D1317
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If the frame pointer is omitted, and any stack changes occur in the inline
assembly, e.g.: "pusha", then any C local variable or C argument references
will be incorrect.
I pass no judgement on anyone who would do such a thing. ;)
rdar://13218191
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Instead of an std::vector<MachineOperand>, use MachineOperand arrays
from an ArrayRecycler living in MachineFunction.
This has several advantages:
- MachineInstr now has a trivial destructor, making it possible to
delete them in batches when destroying MachineFunction. This will be
enabled in a later patch.
- Bypassing malloc() and free() can be faster, depending on the system
library.
- MachineInstr objects and their operands are allocated from the same
BumpPtrAllocator, so they will usually be next to each other in
memory, providing better locality of reference.
- Reduce MachineInstr footprint. A std::vector is 24 bytes, the new
operand array representation only uses 8+4+1 bytes in MachineInstr.
- Better control over operand array reallocations. In the old
representation, the use-def chains would be reordered whenever a
std::vector reached its capacity. The new implementation never changes
the use-def chain order.
Note that some decisions in the code generator depend on the use-def
chain orders, so this patch may cause different assembly to be produced
in a few cases.
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AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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This is the CodeGen equivalent of r153747. I tested that there is not noticeable
performance difference with any combination of -O0/-O2 /-g when compiling
gcc as a single compilation unit.
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This is a patch by Guoping Long!
As part of utilizing LLVM Dominator computation in Clang, made two changes to LLVM dominators tree implementation:
- (1) Change the recalculate() template function to only rely on GraphTraits.
- (2) Add a size() method to GraphTraits template class to query the number of nodes in the graph.
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sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
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In other words, do not keep track of argument's location. The debugger (gdb) is not prepared to see line table entries for arguments. For the debugger, "second" line table entry marks beginning of function body.
This requires some coordination with debugger to get this working.
- The debugger needs to be aware of prolog_end attribute attached with line table entries.
- The compiler needs to accurately mark prolog_end in line table entries (at -O0 and at -O1+)
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createMachineVerifierPass and MachineFunction::verify.
The banner is printed before the machine code dump, just like the printer pass.
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since it is trivial and will be shared between ppc and x86.
This substantially simplifies the X86 backend also.
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MachinePointerInfo, propagating the type out a level of API. Remove
the old MachineFunction::getMachineMemOperand impl.
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be killed before being redefined.
These checks are usually disabled, and usually fail when enabled. We de facto
allow live registers to be redefined without a kill, the corresponding
assertions in RegScavenger were removed long ago.
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metadata types which should be marked as "weak", but which the linker will
remove upon final linkage. For example, the "objc_msgSend_fixup_alloc" symbol is
defined like this:
.globl l_objc_msgSend_fixup_alloc
.weak_definition l_objc_msgSend_fixup_alloc
.section __DATA, __objc_msgrefs, coalesced
.align 3
l_objc_msgSend_fixup_alloc:
.quad _objc_msgSend_fixup
.quad L_OBJC_METH_VAR_NAME_1
This is different from the "linker_private" linkage type, because it can't have
the metadata defined with ".weak_definition".
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representation. This eliminates the 'DILocation' MDNodes for
file/line/col tuples from -O0 -g codegen.
This remove the old DebugLoc class, making it a typedef for DebugLoc,
I'll rename NewDebugLoc next.
I didn't update the JIT to use the new apis, so it will continue to
work, but be as slow as before. Someone should eventually do this
or, better yet, rip out the JIT debug info stuff and build the JIT
on top of MC.
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