The generation of the native_export_file end up in
several different makefiles. All those makefiles
write the same file, but can be executed concurrently...
and bad things happen!
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option with the others in the top level CMakeLists, and put the check in
HandleLLVMOptions. This will also let it be used from the standalone
Clang builds.
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likely to be reverted and re-applied a few times. The minimum versions
we're aiming at:
GCC 4.7
Clang 3.1
MSVC 17.0 (Visual Studio 2012)
Let me know if something breaks!
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This is needed to support the addition of tests for clang loadable plugins.
In clang, plugins are built as modules (bundles on OS X) rather than dynamic
libraries (dylib) so the build system needs to inform lit of the actual
file extension in use, typically '.so' on Unix and '.dll' on Windows.
(LLVM itself should probably switch to this scheme to fix PR14903 once and for
all.)
No change in build output or functionality intended.
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Plugins need to go in build/Debug/lib as well (rather than build/lib/Debug).
Also, fix the SHLIBDIR path for Xcode, which by default includes Xcode build
settings rather than a simple %(build_mode)s parameter.
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When building Clang separately from LLVM with CMake, one should set
the path of llvm-config via the cache variable LLVM_CONFIG.
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We have been seeing nasty directory layout with CMake multiconfig, such as,
bin/Release/clang.exe
lib/clang/3.x/...
lib/Release/clang/3.x/.. (duplicated)
Move the layout similar to autoconf's;
Release/bin/clang.exe
Release/lib/clang/3.x/...
Checked on Visual Studio 10. Could you guys please confirm my change on XCode(and other multiconfig builders)?
Note: Don't set variables CMAKE_*_OUTPUT_DIRECTORY any more, or a certain builder, for eaxample, msbuild.exe, would be confused.
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r198153 fixed the msvs bot problem, but broke a msysgit bot. This change
hopefully makes both variants happy.
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The windows ninja build is now green, but msvs is still unhappy. Maybe that's
because the .def file was passed when building LTO_static, so only pass
symbol lists for shared libraries.
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The command that cmd.exe is complaining about is:
cmd.exe /c cd /D C:\bb-win7\cmake-clang-i686-mingw32\build\tools\lto && cmake -E echo EXPORTS > symbol.def && type C:/bb-win7/cmake-clang-i686-mingw32/llvm-project/llvm/tools/lto/lto.exports >> symbol.def
Maybe quoting the filename helps.
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The cmake build didn't support EXPORTED_SYMBOL_FILE. Instead, it had a
Windows-only implementation in tools/lto/CMakeLists.txt, a linux-only
implementation in tools/gold/CMakeLists.txt, and a darwin-only implementation
in tools/clang/tools/libclang/CMakeLists.txt.
This attempts to consolidate these one-offs into a single place. Clients can now
just set LLVM_EXPORTED_SYMBOL_FILE and things (hopefully) Just Work, like in
the make build.
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This changes Clang standalone builds so that clang-tblgen lives in
clang/build/bin instead of llvm/build/bin, and so that with the Xcode
generator it's in clang/build/bin/Debug instead of llvm/build/bin/Debug/Debug/.
Yes, really.
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Each of them forms like;
${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}
${CMAKE_BINARY_DIR}/lib/${CMAKE_CFG_INTDIR}
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I think, in principle, intrinsics_gen may be added explicitly.
That said, it can be added incidentally, since each target already has dependencies to llvm-tblgen.
Almost all source files depend on both CommonTaleGen and intrinsics_gen.
Explicit add_dependencies() have been pruned under lib/Target.
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add_public_tablegen_target adds *CommonTableGen to LLVM_COMMON_DEPENDS.
LLVM_COMMON_DEPENDS affects add_llvm_library (and other add_target stuff) within its scope.
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In some case, it may be required to build LLVM in C++11 mode, as some the subprojects (like lldb) requires it.
This mimics the autoconf behaviour.
However, given the discussions on the switch to C++11 of the codebase, this behaviour should evolve to default to C++11 with some checks of the compiler capabilities.
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for release builds.
This is a follow-up to r194589. Aaron pointed out that building
libraries with /MT and using them in an application that uses a
different run-time library can be a bad idea.
Move the option to build with /MT behind a CMake option so it can be
turned on selectively, such as when building the toolchain installer.
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After r192904, Reid pointed out he thought we already set the stack
size for MSVC. Turns out we did, but it didn't seem to work.
This commit sets the stack size in a single place, using
CMAKE_EXE_LINKER_FLAGS because that seems to be the way that works
best.
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Compiling under Visual C++ 2012 with the default stack size of 1MB, the stack
overflows at a depth of 216 template instantiations, well before the 256
default limit. This patch modifies the default MSVC stack size to 2MB.
Patch by Yaron Keren!
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