The following implements the optimization for sequences of the form:
icmp eq/ne (shl Const2, A), Const1
Such sequences can be transformed to:
icmp eq/ne A, (TrailingZeros(Const1) - TrailingZeros(Const2))
This handles only the equality operators for now. Other operators need
to be handled.
Patch by Ankur Garg!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220162 91177308-0d34-0410-b5e6-96231b3b80d8
by my refactoring of this code.
The method isSafeToLoadUnconditionally assumes that the load will
proceed with the preferred type alignment. Given that, it has to ensure
that the alloca or global is at least that aligned. It has always done
this historically when a datalayout is present, but has never checked it
when the datalayout is absent. When I refactored the code in r220156,
I exposed this path when datalayout was present and that turned the
latent bug into a patent bug.
This fixes the issue by just removing the special case which allows
folding things without datalayout. This isn't worth the complexity of
trying to tease apart when it is or isn't safe without actually knowing
the preferred alignment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220161 91177308-0d34-0410-b5e6-96231b3b80d8
make much more sense and in theory be more correct.
If you trace the code alllll the way back to when it was first
introduced, the comments make it slightly more clear what was going on
here. At that time, the only way Base != V was if DL (then TD) was
non-null. As a consequence, if DL *was* null, that meant we were loading
directly from the alloca or global found above the test. After
refactoring, this has become at least terribly subtle and potentially
incorrect. There are many forms of pointer manipulation that can be
traversed without DataLayout, and some of them would in fact change the
size of object being loaded vs. allocated.
Rather than this subtlety, I've hoisted the actual 'return true' bits
into the code which actually found an alloca or global and based them on
the loaded pointer being that alloca or global. This is both more clear
and safer. I've also added comments about exactly why this set of
predicates is used.
I've also corrected a misleading comment about globals -- if overridden
they may not just have a different size, they may be null and completely
unsafe to load from!
Hopefully this confuses the next reader a bit less. I don't have any
test cases or anything, the patch is motivated strictly to improve the
readability of the code.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220156 91177308-0d34-0410-b5e6-96231b3b80d8
direct. Notably, comment on the fact that the loaded type is significant
in that it determines how wide of an access must be safe.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220150 91177308-0d34-0410-b5e6-96231b3b80d8
loosely based on linear scan.
On x86-64 this is good for a ~2% drop in compile time on the nightly test suite.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220143 91177308-0d34-0410-b5e6-96231b3b80d8
...)) and (load (cast ...)): canonicalize toward the former.
Historically, we've tried to load using the type of the *pointer*, and
tried to match that type as closely as possible removing as many pointer
casts as we could and trading them for bitcasts of the loaded value.
This is deeply and fundamentally wrong.
Repeat after me: memory does not have a type! This was a hard lesson for
me to learn working on SROA.
There is only one thing that should actually drive the type used for
a pointer, and that is the type which we need to use to load from that
pointer. Matching up pointer types to the loaded value types is very
useful because it minimizes the physical size of the IR required for
no-op casts. Similarly, the only thing that should drive the type used
for a loaded value is *how that value is used*! Again, this minimizes
casts. And in fact, the *only* thing motivating types in any part of
LLVM's IR are the types used by the operations in the IR. We should
match them as closely as possible.
I've ended up removing some tests here as they were testing bugs or
behavior that is no longer present. Mostly though, this is just cleanup
to let the tests continue to function as intended.
The only fallout I've found so far from this change was SROA and I have
fixed it to not be impeded by the different type of load. If you find
more places where this change causes optimizations not to fire, those
too are likely bugs where we are assuming that the type of pointers is
"significant" for optimization purposes.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220138 91177308-0d34-0410-b5e6-96231b3b80d8
cases where the alloca type, the load types, and the store types used
all disagree.
Previously, the only way that vector-based promotion occured was if the
alloca type was a vector type. This was one of the *very* few remaining
uses of the alloca's type to guide SROA/mem2reg left in LLVM. It turns
out it was a bad idea.
The alloca type can change very easily based on the mixture of types
loaded and stored to that alloca. We shouldn't be relying on it as
a signal for very much. Instead, the source of truth should be loads and
stores. We should canonicalize the loads and stores as much as possible
and then rely on them exclusively in SROA.
When looking and loads and stores, we may find many different candidate
vector types. This change will let SROA try all of them to find a vector
type which is a viable way to promote the entire alloca to a vector
register.
With this change, it becomes possible to do better canonicalization and
optimization of loads and stores without breaking SROA in random ways,
and that should allow fixing a core source of performance loss in hot
numerical loops such as those in Eigen.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220116 91177308-0d34-0410-b5e6-96231b3b80d8
TL;DR: Indexing maps with [] creates missing entries.
The long version:
When selecting lifetime intrinsics, we index the *static* alloca map with the AllocaInst we find for that lifetime. Trouble is, we don't first check to see if this is a dynamic alloca.
On the attached example, this causes a dynamic alloca to create an entry in the static map, and returns 0 (the default) as the frame index for that lifetime. 0 was used for the frame index of the stack protector, which given that it now has a lifetime, is coloured, and merged with other stack slots.
PEI would later trigger an assert because it expects the stack protector to not be dead.
This fix ensures that we only get frame indices for static allocas, ie, those in the map. Dynamic ones are effectively dropped, which is suboptimal, but at least isn't completely broken.
rdar://problem/18672951
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220099 91177308-0d34-0410-b5e6-96231b3b80d8
This reverts commit r219899.
This also updates byval-tail-call.ll to make it clear what was breaking.
Adding r219899 again will cause the load/store to disappear.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220093 91177308-0d34-0410-b5e6-96231b3b80d8
With VSX enabled, LLVM crashes when compiling
test/CodeGen/PowerPC/fma.ll. I traced this to the liveness test
that's revised in this patch. The interval test is designed to only
work for virtual registers, but in this case the AddendSrcReg is
physical. Since there is already a walk of the MIs between the
AddendMI and the FMA, I added a check for def/kill of the AddendSrcReg
in that loop. At Hal Finkel's request, I converted the liveness test
to an assert restricted to virtual registers.
I've changed the fma.ll test to have VSX and non-VSX variants so we
can test both kinds of multiply-adds.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220090 91177308-0d34-0410-b5e6-96231b3b80d8
The generic code trying to use findCommutedOpIndices won't
understand that it needs to swap the modifier operands also,
so it should fail if they are set.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220064 91177308-0d34-0410-b5e6-96231b3b80d8
When the input to a store instruction was a zero vector, the backend
always selected a normal vector store regardless of the non-temporal
hint. This is fixed by this patch.
This fixes PR19370.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220054 91177308-0d34-0410-b5e6-96231b3b80d8
We should be talking about the number of source elements, not the number of destination elements, given we know at this point that the source and dest element numbers are not the same.
While we're at it, avoid writing to std::vector::end()...
Bug found with random testing and a lot of coffee.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220051 91177308-0d34-0410-b5e6-96231b3b80d8
Currently the VSX support enables use of lxvd2x and stxvd2x for 2x64
types, but does not yet use lxvw4x and stxvw4x for 4x32 types. This
patch adds that support.
As with lxvd2x/stxvd2x, this involves straightforward overriding of
the patterns normally recognized for lvx/stvx, with preference given
to the VSX patterns when VSX is enabled.
In addition, the logic for permitting misaligned memory accesses is
modified so that v4r32 and v4i32 are treated the same as v2f64 and
v2i64 when VSX is enabled. Finally, the DAG generation for unaligned
loads is changed to just use a normal LOAD (which will become lxvw4x)
on P8 and later hardware, where unaligned loads are preferred over
lvsl/lvx/lvx/vperm.
A number of tests now generate the VSX loads/stores instead of
lvx/stvx, so this patch adds VSX variants to those tests. I've also
added <4 x float> tests to the vsx.ll test case, and created a
vsx-p8.ll test case to be used for testing code generation for the
P8Vector feature. For now, that simply tests the unaligned load/store
behavior.
This has been tested along with a temporary patch to enable the VSX
and P8Vector features, with no new regressions encountered with or
without the temporary patch applied.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220047 91177308-0d34-0410-b5e6-96231b3b80d8
v2: use dyn_cast
fixup comments
v3: use cast
Reviewed-by: Matt Arsenault <arsenm2@gmail.com>
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220044 91177308-0d34-0410-b5e6-96231b3b80d8
DSE's overlap checking contained special logic, used only when no DataLayout
was available, which inferred a complete overwrite when the pointee types were
equal. This logic seems fine for regular loads/stores, but does not work for
memcpy and friends. Instead of fixing this, I'm just removing it.
Philosophically, transformations should not contain enhanced behavior used only
when data layout is lacking (data layout should be strictly additive), and
maintaining these rarely-tested code paths seems not worthwhile at this stage.
Credit to Aliaksei Zasenka for the bug report and the diagnosis. The test case
(slightly reduced from that provided by Aliaksei) replaces the original
contents of test/Transforms/DeadStoreElimination/no-targetdata.ll -- a few
other tests have been updated to have a data layout.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220035 91177308-0d34-0410-b5e6-96231b3b80d8
The only difference from r219829 is using
getOrCreateSectionSymbol(*ELFSec)
instead of
GetOrCreateSymbol(ELFSec->getSectionName())
in ELFObjectWriter which causes us to use the correct section symbol even if
we have multiple sections with the same name.
Original messages:
r219829:
Correctly handle references to section symbols.
When processing assembly like
.long .text
we were creating a new undefined symbol .text. GAS on the other hand would
handle that as a reference to the .text section.
This patch implements that by creating the section symbols earlier so that
they are visible during asm parsing.
The patch also updates llvm-readobj to print the symbol number in the relocation
dump so that the test can differentiate between two sections with the same name.
r219835:
Allow forward references to section symbols.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220021 91177308-0d34-0410-b5e6-96231b3b80d8
The bug is in ARMConstantIslands::createNewWater where the upper bound of the
new water split point is computed:
// This could point off the end of the block if we've already got constant
// pool entries following this block; only the last one is in the water list.
// Back past any possible branches (allow for a conditional and a maximally
// long unconditional).
if (BaseInsertOffset + 8 >= UserBBI.postOffset()) {
BaseInsertOffset = UserBBI.postOffset() - UPad - 8;
DEBUG(dbgs() << format("Move inside block: %#x\n", BaseInsertOffset));
}
The split point is supposed to be somewhere between the machine instruction that
loads from the constant pool entry and the end of the basic block, before branch
instructions. The code above is fine if the basic block is large enough and
there are a sufficient number of instructions following the machine instruction.
However, if the machine instruction is near the end of the basic block,
BaseInsertOffset can point to the machine instruction or another instruction
that precedes it, and this can lead to convergence failure.
This commit fixes this bug by ensuring BaseInsertOffset is larger than the
offset of the instruction following the constant-loading instruction.
rdar://problem/18581150
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220015 91177308-0d34-0410-b5e6-96231b3b80d8
Revert "Correctly handle references to section symbols."
Revert "Allow forward references to section symbols."
Rui found a regression I am debugging.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@220010 91177308-0d34-0410-b5e6-96231b3b80d8