doing very similar pointer capture analysis.
Factor out the common logic. The new version
is from FunctionAttrs since it does a better
job than the version in BasicAliasAnalysis
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my earlier patch to this file.
The issue there was that all uses of an IV inside a loop
are actually references to Base[IV*2], and there was one
use outside that was the same but LSR didn't see the base
or the scaling because it didn't recurse into uses outside
the loop; thus, it used base+IV*scale mode inside the loop
instead of pulling base out of the loop. This was extra bad
because register pressure later forced both base and IV into
memory. Doing that recursion, at least enough
to figure out addressing modes, is a good idea in general;
the change in AddUsersIfInteresting does this. However,
there were side effects....
It is also possible for recursing outside the loop to
introduce another IV where there was only 1 before (if
the refs inside are not scaled and the ref outside is).
I don't think this is a common case, but it's in the testsuite.
It is right to be very aggressive about getting rid of
such introduced IVs (CheckForIVReuse and the handling of
nonzero RewriteFactor in StrengthReduceStridedIVUsers).
In the testcase in question the new IV produced this way
has both a nonconstant stride and a nonzero base, neither
of which was handled before. And when inserting
new code that feeds into a PHI, it's right to put such
code at the original location rather than in the PHI's
immediate predecessor(s) when the original location is outside
the loop (a case that couldn't happen before)
(RewriteInstructionToUseNewBase); better to avoid making
multiple copies of it in this case.
Also, the mechanism for keeping SCEV's corresponding to GEP's
no longer works, as the GEP might change after its SCEV
is remembered, invalidating the SCEV, and we might get a bad
SCEV value when looking up the GEP again for a later loop.
This also couldn't happen before, as we weren't recursing
into GEP's outside the loop.
Also, when we build an expression that involves a (possibly
non-affine) IV from a different loop as well as an IV from
the one we're interested in (containsAddRecFromDifferentLoop),
don't recurse into that. We can't do much with it and will
get in trouble if we try to create new non-affine IVs or something.
More testcases are coming.
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First step to resolve this is, record file name and directory directly in debug info for various debug entities.
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which source/line a certain BB/instruction comes from, original variable names,
and original (unmangled) C++ name of functions.
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memdep keeps track of how PHIs affect the pointer in dep queries, which
allows it to eliminate the load in cases like rle-phi-translate.ll, which
basically end up being:
BB1:
X = load P
br BB3
BB2:
Y = load Q
br BB3
BB3:
R = phi [P] [Q]
load R
turning "load R" into a phi of X/Y. In addition to additional exposed
opportunities, this makes memdep safe in many cases that it wasn't before
(which is required for load PRE) and also makes it substantially more
efficient. For example, consider:
bb1: // has many predecessors.
P = some_operator()
load P
In this example, previously memdep would scan all the predecessors of BB1
to see if they had something that would mustalias P. In some cases (e.g.
test/Transforms/GVN/rle-must-alias.ll) it would actually find them and end
up eliminating something. In many other cases though, it would scan and not
find anything useful. MemDep now stops at a block if the pointer is defined
in that block and cannot be phi translated to predecessors. This causes it
to miss the (rare) cases like rle-must-alias.ll, but makes it faster by not
scanning tons of stuff that is unlikely to be useful. For example, this
speeds up GVN as a whole from 3.928s to 2.448s (60%)!. IMO, scalar GVN
should be enhanced to simplify the rle-must-alias pointer base anyway, which
would allow the loads to be eliminated.
In the future, this should be enhanced to phi translate through geps and
bitcasts as well (as indicated by FIXMEs) making memdep even more powerful.
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of a pointer. This allows is to catch more equivalencies. For example,
the type_lists_compatible_p function used to require two iterations of
the gvn pass (!) to delete its 18 redundant loads because the first pass
would CSE all the addressing computation cruft, which would unblock the
second memdep/gvn passes from recognizing them. This change allows
memdep/gvn to catch all 18 when run just once on the function (as is
typical :) instead of just 3.
On all of 403.gcc, this bumps up the # reundandancies found from:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
to:
63 gvn - Number of instructions PRE'd
154137 gvn - Number of instructions deleted
50185 gvn - Number of loads deleted
+120 loads deleted isn't bad.
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tricks based on readnone/readonly functions.
Teach memdep to look past readonly calls when analyzing
deps for a readonly call. This allows elimination of a
few more calls from 403.gcc:
before:
63 gvn - Number of instructions PRE'd
153986 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
after:
63 gvn - Number of instructions PRE'd
153991 gvn - Number of instructions deleted
50069 gvn - Number of loads deleted
5 calls isn't much, but this adds plumbing for the next change.
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track of whether the CachedNonLocalPointerInfo for a block is specific
to a block. If so, just return it without any pred scanning. This is
good for a 6% speedup on GVN (when it uses this lookup method, which
it doesn't right now).
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method. This will eventually take over load/store dep
queries from getNonLocalDependency. For now it works
fine, but is incredibly slow because it does no caching.
Lets not switch GVN to use it until that is fixed :)
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duplication of logic (in 2 places) to determine what pointer a
load/store touches. This will be addressed in a future commit.
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1. Merge the 'None' result into 'Normal', making loads
and stores return their dependencies on allocations as Normal.
2. Split the 'Normal' result into 'Clobber' and 'Def' to
distinguish between the cases when memdep knows the value is
produced from when we just know if may be changed.
3. Move some of the logic for determining whether readonly calls
are CSEs into memdep instead of it being in GVN. This still
leaves verification that the arguments are hte same to GVN to
let it know about value equivalences in different contexts.
4. Change memdep's call/call dependency analysis to use
getModRefInfo(CallSite,CallSite) instead of doing something
very weak. This only really matters for things like DSA, but
someday maybe we'll have some other decent context sensitive
analyses :)
5. This reimplements the guts of memdep to handle the new results.
6. This simplifies GVN significantly:
a) readonly call CSE is slightly simpler
b) I eliminated the "getDependencyFrom" chaining for load
elimination and load CSE doesn't have to worry about
volatile (they are always clobbers) anymore.
c) GVN no longer does any 'lastLoad' caching, leaving it to
memdep.
7. The logic in DSE is simplified a bit and sped up. A potentially
unsafe case was eliminated.
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vector instead of a densemap. This shrinks the memory usage of this thing
substantially (the high water mark) as well as making operations like
scanning it faster. This speeds up memdep slightly, gvn goes from
3.9376 to 3.9118s on 403.gcc
This also splits out the statistics for the cached non-local case to
differentiate between the dirty and clean cached case. Here's the stats
for 403.gcc:
6153 memdep - Number of dirty cached non-local responses
169336 memdep - Number of fully cached non-local responses
162428 memdep - Number of uncached non-local responses
yay for caching :)
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getAnalysis<>. getAnalysis<> is apparently extremely expensive.
Doing this speeds up GVN on 403.gcc by 16%!
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ReverseLocalDeps when we update it. This fixes a regression test
failure from my last commit.
Second, for each non-local cached information structure, keep a bit that
indicates whether it is dirty or not. This saves us a scan over the whole
thing in the common case when it isn't dirty.
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instead of containing them by value. This increases the density
(!) of NonLocalDeps as well as making the reallocation case
faster. This speeds up gvn on 403.gcc by 2% and makes room for
future improvements.
I'm not super thrilled with having to explicitly manage the new/delete
of the map, but it is necesary for the next change.
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method that returns its result as a DepResultTy instead of as a
MemDepResult. This reduces conversion back and forth.
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an entry in the nonlocal deps map, don't reset entries
referencing that instruction to [dirty, null], instead, set
them to [dirty,next] where next is the instruction after the
deleted one. Use this information in the non-local deps
code to avoid rescanning entire blocks.
This speeds up GVN slightly by avoiding pointless work. On
403.gcc this makes GVN 1.5% faster.
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