AKA: Recompile *ALL* the source code!
This one went much better. No manual edits here. I spot-checked for
silliness and grep-checked for really broken edits and everything seemed
good. It all still compiles. Yell if you see something that looks goofy.
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MachOObjectFile owns a MachOObj, but never frees it. Both MachOObjectFile
and MachOObj want to own the MemoryBuffer, though, so we have to be careful
and give them each one of their own.
Thanks to Greg Clayton, Eric Christopher and Michael Spencer for helping
figure out what's going wrong here.
rdar://12561773
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values in a map that can be passed to consumers. Add a testcase that
ensures this works for llvm-dwarfdump.
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isa<> et al. automatically infer when the cast is an upcast (including a
self-cast), so these are no longer necessary.
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int64_t, Symbol64TableEntry is actually only stored with 4-byte alignment
within the file.
The usage of #pragma pack here is copied from the corresponding code in
Support/Endian.h, so shouldn't introduce any new portability problems.
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No new tests are added.
All tests in ExecutionEngine/MCJIT that have been failing pass after this patch
is applied (when "make check" is done on a mips board).
Patch by Petar Jovanovic.
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There is a pretty staggering amount of this in LLVM's header files, this
is not all of the instances I'm afraid. These include all of the
functions that (in my build) are used by a non-static inline (or
external) function. Specifically, these issues were caught by the new
'-Winternal-linkage-in-inline' warning.
I'll try to just clean up the remainder of the clearly redundant "static
inline" cases on functions (not methods!) defined within headers if
I can do so in a reliable way.
There were even several cases of a missing 'inline' altogether, or my
personal favorite "static bool inline". Go figure. ;]
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Use a dedicated MachO load command to annotate data-in-code regions.
This is the same format the linker produces for final executable images,
allowing consistency of representation and use of introspection tools
for both object and executable files.
Data-in-code regions are annotated via ".data_region"/".end_data_region"
directive pairs, with an optional region type.
data_region_directive := ".data_region" { region_type }
region_type := "jt8" | "jt16" | "jt32" | "jta32"
end_data_region_directive := ".end_data_region"
The previous handling of ARM-style "$d.*" labels was broken and has
been removed. Specifically, it didn't handle ARM vs. Thumb mode when
marking the end of the section.
rdar://11459456
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the MCJIT execution engine.
The GDB JIT debugging integration support works by registering a loaded
object image with a pre-defined function that GDB will monitor if GDB
is attached. GDB integration support is implemented for ELF only at this
time. This integration requires GDB version 7.0 or newer.
Patch by Andy Kaylor!
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of zero-initialized sections, virtual sections and common symbols
and preventing the loading of sections which are not required for
execution such as debug information.
Patch by Andy Kaylor!
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* Add enums and structures for GNU version information.
* Implement extraction of that information on a per-symbol basis (ELFObjectFile::getSymbolVersion).
* Implement a generic interface, GetELFSymbolVersion(), for getting the symbol version from the ObjectFile (hides the templating).
* Have llvm-readobj print out the version, when available.
* Add a test for the new feature: readobj-elf-versioning.test
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* Add begin_dynamic_table() / end_dynamic_table() private interface to ELFObjectFile.
* Add begin_libraries_needed() / end_libraries_needed() interface to ObjectFile, for grabbing the list of needed libraries for a shared object or dynamic executable.
* Implement this new interface completely for ELF, leave stubs for COFF and MachO.
* Add 'llvm-readobj' tool for dumping ObjectFile information.
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Rename ST_External to ST_Unknown, and slightly change its semantics. It now only indicates that the symbol's type
is unknown, not that the symbol is undefined. (For that, use ST_Undefined).
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to what's done for MachO and COFF. This allows advanced uses of the class to
be implemented outside the Object library. In particular, the DyldELFObject
subclass is now moved into its logical home - ExecutionEngine/RuntimeDyld.
This patch was reviewed by Michael Spencer.
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