Teach 32-bit section loading to use the Memory Manager interface, just like
the 64-bit loading does. Tidy up a few other things here and there.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129138 91177308-0d34-0410-b5e6-96231b3b80d8
Start teaching the runtime Dyld interface to use the memory manager API
for allocating space. Rather than mapping directly into the MachO object,
we extract the payload for each object and copy it into a dedicated buffer
allocated via the memory manager. For now, just do Segment64, so this works
on x86_64, but not yet on ARM.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128973 91177308-0d34-0410-b5e6-96231b3b80d8