No change in this commit, but clang was changed to also produce trivial comdats when
needed.
Original message:
Don't create new comdats in CodeGen.
This patch stops the implicit creation of comdats during codegen.
Clang now sets the comdat explicitly when it is required. With this patch clang and gcc
now produce the same result in pr19848.
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and updated.
This may appear to remove handling for things like alias analysis when
splitting critical edges here, but in fact no callers of SplitEdge
relied on this. Similarly, all of them wanted to preserve LCSSA if there
was any update of the loop info. That makes the interface much simpler.
With this, all of BasicBlockUtils.h is free of Pass arguments and
prepared for the new pass manager. This is tho majority of utilities
that relied on pass arguments.
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while refactoring this API for the new pass manager.
No functionality changed here, the code didn't actually support this
option.
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APIs and replace it and numerous booleans with an option struct.
The critical edge splitting API has a really large surface of flags and
so it seems worth burning a small option struct / builder. This struct
can be constructed with the various preserved analyses and then flags
can be flipped in a builder style.
The various users are now responsible for directly passing along their
analysis information. This should be enough for the critical edge
splitting to work cleanly with the new pass manager as well.
This API is still pretty crufty and could be cleaned up a lot, but I've
focused on this change just threading an option struct rather than
a pass through the API.
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test. Do that after we suppress the warnings for unknown pragmas as this
warning flag is quite new in Clang and so old Clang's would warn all the
time on this file.
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we can while splitting critical edges.
The only code which called this and didn't require simplified loops to
be preserved is polly, and the code behaves correctly there anyways.
Without this change, it becomes really hard to share this code with the
new pass manager where things like preserving loop simplify form don't
make any sense.
If anyone discovers this code behaving incorrectly, what it *should* be
testing for is whether the loops it needs to be in simplified form are
in fact in that form. It should always be trying to preserve that form
when it exists.
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In case of blocks with many memory-accessing instructions, alias checking can take lot of time
(because calculating the memory dependencies has quadratic complexity).
I chose a limit which resulted in no changes when running the benchmarks.
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We don't need to exclude patchpoints from the implicit r2 dependence in
FastISel because it is added as an implicit operand and, thus, should not
confuse that StackMap code.
By inspection / no test case.
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Our PPC64 ELF V2 call lowering logic added r2 as an operand to all direct call
instructions in order to represent the dependency on the TOC base pointer
value. Restricting this to ELF V2, however, does not seem to make sense: calls
under ELF V1 have the same dependence, and indirect calls have an r2 dependence
just as direct ones. Make sure the dependence is noted for all calls under both
ELF V1 and ELF V2.
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SplitLandingPadPredecessors and remove the Pass argument from its
interface.
Another step to the utilities being usable with both old and new pass
managers.
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There is no reason for this state to be exposed as public. The single element
constructor was superfulous in light of the single element ArrayRef
constructor.
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Since MCStreamer isn't part of Support, the dtor can't be called from
here - so just pass by reference instead. This is rather imperfect, but
will hopefully suffice.
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The tests for the ISA's should now be approximately diffable. That is, the
output of 'diff valid-mips1.txt valid-mips2.txt' should be emit the lines
for instructions that were added/removed to/from MIPS-I by MIPS-II. This
doesn't work perfectly at the moment due to ordering differences but it
should be close.
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Instructions that have high-order TOC relocations always carry R2 as their base
register, so it does not matter whether we take the register from the
instruction or just hard-code it in PPCAsmPrinter. In the future, however, we
might want to apply these relocations to instructions using a different
register, so taking the register from the instruction is a better thing to do.
No change in functionality here, however.
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So we don't forget, once we support FPR <-> GPR moves on the P8, we'll likely
want to re-visit this part of the calling convention.
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Begun adding more exhaustive tests - all floating point instructions should now be either tested or have placeholders. We do seem to have a number of missing instructions, I will add a patch for review once the remaining working instructions are added.
I'll then move on to SSE tests and then the integer instructions.
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The default calling convention specified by the PPC64 ELF (V1 and V2) ABI is
designed to work with both prototyped and non-prototyped/varargs functions. As
a result, GPRs and stack space are allocated for every argument, even those
that are passed in floating-point or vector registers.
GlobalOpt::OptimizeFunctions will transform local non-varargs functions (that
do not have their address taken) to use the 'fast' calling convention.
When functions are using the 'fast' calling convention, don't allocate GPRs for
arguments passed in other types of registers, and don't allocate stack space for
arguments passed in registers. Other changes for the fast calling convention
may be added in the future.
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rather than relying on the pass object.
This one is a bit annoying, but will pay off. First, supporting this one
will make the next one much easier, and for utilities like LoopSimplify,
this is moving them (slowly) closer to not having to pass the pass
object around throughout their APIs.
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interface, removing Pass from its interface.
This also makes those analyses optional so that passes which don't even
preserve these (or use them) can skip the logic entirely.
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optionally updated by MergeBlockIntoPredecessors.
No functionality changed, just refactoring to clear the way for the new
pass manager.
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Instead of querying the pass every where we need to, do that once and
cache a pointer in the pass object. This is both simpler and I'm about
to add yet another place where we need to dig out that pointer.
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accepting a Pass and querying it for analyses.
This is necessary to allow the utilities to work both with the old and
new pass managers, and I also think this makes the interface much more
clear and helps the reader know what analyses the utility can actually
handle. I plan to repeat this process iteratively to clean up all the
pass utilities.
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cleaner to derive from the generic base.
Thise removes a ton of boiler plate code and somewhat strange and
pointless indirections. It also remove a bunch of the previously needed
friend declarations. To fully remove these, I also lifted the verify
logic into the generic LoopInfoBase, which seems good anyways -- it is
generic and useful logic even for the machine side.
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unused variables in a no-asserts build.
I've fixed this by putting the entire loop behind an #ifndef as it
contains nothing other than asserts.
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This was dead even before I refactored how we initialized it, but my
refactoring made it trivially dead and it is now caught by a Clang
warning. This fixes the warning and should clean up the -Werror bot
failures (sorry!).
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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R11's status is the same under both the PPC64 ELF V1 and V2 ABIs: it is
reserved for use as an "environment pointer" for compilation models that
require such a thing. We don't, we also don't need a second scratch register,
and because we support only "local" patchpoint call targets, we might as well
let R11 be used for anyregcc patchpoints.
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Loading 2 2x32-bit float vectors into the bottom half of a 256-bit vector
produced suboptimal code in AVX2 mode with certain IR combinations.
In particular, the IR optimizer folded 2f32 + 2f32 -> 4f32, 4f32 + 4f32
(undef) -> 8f32 into a 2f32 + 2f32 -> 8f32, which seems more canonical,
but then mysteriously generated rather bad code; the movq/movhpd combination
didn't match.
The problem lay in the BUILD_VECTOR optimization path. The 2f32 inputs
would get promoted to 4f32 by the type legalizer, eventually resulting
in a BUILD_VECTOR on two 4f32 into an 8f32. The BUILD_VECTOR then, recognizing
these were both half the output size, concatted them and then produced
a shuffle. However, the resulting concat + shuffle was more complex than
it should be; in the case where the upper half of the output is undef, we
probably want to generate shuffle + concat instead.
This enhancement causes the vector_shuffle combine step to recognize this
suboptimal pattern and correct it. I included it there instead of in BUILD_VECTOR
in case the same suboptimal pattern occurs for other reasons.
This results in the optimizer correctly producing the optimal movq + movhpd
sequence for all three variations on this IR, even with AVX2.
I've included a test case.
Radar link: rdar://problem/19287012
Fix for PR 21943.
From: Fiona Glaser <fglaser@apple.com>
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