into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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and expose it as a utility class rather than as free function wrappers.
The simple free-function interface works well for the bugpoint-specific
pass's uses of code extraction, but in an upcoming patch for more
advanced code extraction, they simply don't expose a rich enough
interface. I need to expose various stages of the process of doing the
code extraction and query information to decide whether or not to
actually complete the extraction or give up.
Rather than build up a new predicate model and pass that into these
functions, just take the class that was actually implementing the
functions and lift it up into a proper interface that can be used to
perform code extraction. The interface is cleaned up and re-documented
to work better in a header. It also is now setup to accept the blocks to
be extracted in the constructor rather than in a method.
In passing this essentially reverts my previous commit here exposing
a block-level query for eligibility of extraction. That is no longer
necessary with the more rich interface as clients can query the
extraction object for eligibility directly. This will reduce the number
of walks of the input basic block sequence by quite a bit which is
useful if this enters the normal optimization pipeline.
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The landing pad must accompany the invoke when it's extracted. However, if it
does, then the loop isn't properly extracted. I.e., the resulting extraction has
a loop in it. The extracted function is then extracted, etc. resulting in an
infinite loop.
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extract its associated landing pad block as well. However, that landing pad
block may have more than one predecessor. So split the landing pad block so that
individual landing pads have only one predecessor.
This type of transformation may produce a false positive with bugpoint.
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must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
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perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
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exactly what bugpoint expected it to do.
There was also only one user of
BlockExtractorPass(const std::vector<BasicBlock*> &B), so just remove it and
make BlockExtractorPass read BlockFile.
This fixes bugpoint's block extraction.
Nick, please review.
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Chris claims we should never have visibility_hidden inside any .cpp file but
that's still not true even after this commit.
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several things that were neither in an anonymous namespace nor static
but not intended to be global.
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from a file containing Function/BasicBlock pairings. This is not safe against
anonymous or abnormally-named Funcs or BBs.
Make bugpoint use this interface to pass the BBs list to the child bugpoint.
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Due to darwin gcc bug, one version of darwin linker coalesces
static const int, which defauts PassID based pass identification.
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the Transforms library. This reduces debug library size by 132 KB, debug
binary size by 376 KB, and reduces link time for llvm tools slightly.
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This patch replaces the SymbolTable class with ValueSymbolTable which does
not support types planes. This means that all symbol names in LLVM must now
be unique. The patch addresses the necessary changes to deal with this and
removes code no longer needed as a result. This completes the bulk of the
changes for this PR. Some cleanup patches will follow.
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Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.
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structure to being dynamically computed on demand. This makes updating
loop information MUCH easier.
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