when one of them can be converted to a trivial icmp and conditional
branch.
This addresses what is essentially a phase ordering problem.
SimplifyCFG knows how to do this transformation, but it doesn't do so
if the primary block has any instructions in it other than an icmp and
a branch. In the given testcase, the block contains other instructions,
however they are loop-invariant and can be hoisted. SimplifyCFG doesn't
have LoopInfo though, so it can't hoist them. And, it's important that
the blocks be merged before LoopRotation, as it doesn't support
multiple-exit loops.
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to ignore readonly calls, and factor it out of instcombine so
that it can be used by other passes. Patch by Frits van Bommel!
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problem addressed in 31284, but the patch there only
addressed the case where an invoke is the first thing in
a block.
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integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
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and it wasn't generating calls through @PLT for these functions.
hasLocalLinkage() is now false for available_externally,
I attempted to fix the inliner and dce to handle available_externally properly.
It passed make check.
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instructions. It attempts to create high-level multi-operand GEPs,
though in cases where this isn't possible it falls back to casting
the pointer to i8* and emitting a GEP with that. Using GEP instructions
instead of ptrtoint+arithmetic+inttoptr helps pointer analyses that
don't use ScalarEvolution, such as BasicAliasAnalysis.
Also, make the AddrModeMatcher more aggressive in handling GEPs.
Previously it assumed that operand 0 of a GEP would require a register
in almost all cases. It now does extra checking and can do more
matching if operand 0 of the GEP is foldable. This fixes a problem
that was exposed by SCEVExpander using GEPs.
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the optimizers about this. For example, a readonly
function with no uses cannot be removed unless it is
also marked nounwind.
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CallbackVH, with fixes. allUsesReplacedWith need to
walk the def-use chains and invalidate all users of a
value that is replaced. SCEVs of users need to be
recalcualted even if the new value is equivalent. Also,
make forgetLoopPHIs walk def-use chains, since any
SCEV that depends on a PHI should be recalculated when
more information about that PHI becomes available.
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makes ScalarEvolution::deleteValueFromRecords, and it's code that
subtly needed to be called before ReplaceAllUsesWith, unnecessary.
It also makes ValueDeletionListener unnecessary.
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of returning a list of pointers to Values that are deleted. This was
unsafe, because the pointers in the list are, by nature of what
RecursivelyDeleteDeadInstructions does, always dangling. Replace this
with a simple callback mechanism. This may eventually be removed if
all clients can reasonably be expected to use CallbackVH.
Use this to factor out the dead-phi-cycle-elimination code from LSR
utility function, and generalize it to use the
RecursivelyDeleteTriviallyDeadInstructions utility function.
This makes LSR more aggressive about eliminating dead PHI cycles;
adjust tests to either be less trivial or to simply expect fewer
instructions.
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llvm.dbg.region.end instrinsic. This nested llvm.dbg.func.start/llvm.dbg.region.end pair now enables DW_TAG_inlined_subroutine support in code generator.
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linkage: the value may be replaced with something
different at link time. (Frontends that want to
allow values to be loaded out of weak constants can
give their constants weak_odr linkage).
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changes.
For InvokeInst now all arguments begin at op_begin().
The Callee, Cont and Fail are now faster to get by
access relative to op_end().
This patch introduces some temporary uglyness in CallSite.
Next I'll bring CallInst up to a similar scheme and then
the uglyness will magically vanish.
This patch also exposes all the reliance of the libraries
on InvokeInst's operand ordering. I am thinking of taking
care of that too.
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right; did the wrong thing when there are exactly 11
non-debug instructions, followed by debug info.
Remove a FIXME since it's apparently been fixed along the way.
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from a switch table. Multiple table entries that
branch to the same place were being sorted by the
pointer value of the ConstantInt*; changed to sort
by the actual value of the ConstantInt.
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and extern_weak_odr. These are the same as the non-odr versions,
except that they indicate that the global will only be overridden
by an *equivalent* global. In C, a function with weak linkage can
be overridden by a function which behaves completely differently.
This means that IP passes have to skip weak functions, since any
deductions made from the function definition might be wrong, since
the definition could be replaced by something completely different
at link time. This is not allowed in C++, thanks to the ODR
(One-Definition-Rule): if a function is replaced by another at
link-time, then the new function must be the same as the original
function. If a language knows that a function or other global can
only be overridden by an equivalent global, it can give it the
weak_odr linkage type, and the optimizers will understand that it
is alright to make deductions based on the function body. The
code generators on the other hand map weak and weak_odr linkage
to the same thing.
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