but with a critical fix to the SelectionDAG code that optimizes copies
from strings into immediate stores: the previous code was stopping reading
string data at the first nul. Address this by adding a new argument to
llvm::getConstantStringInfo, preserving the behavior before the patch.
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The purpose of refactoring is to hide operand roles from SwitchInst user (programmer). If you want to play with operands directly, probably you will need lower level methods than SwitchInst ones (TerminatorInst or may be User). After this patch we can reorganize SwitchInst operands and successors as we want.
What was done:
1. Changed semantics of index inside the getCaseValue method:
getCaseValue(0) means "get first case", not a condition. Use getCondition() if you want to resolve the condition. I propose don't mix SwitchInst case indexing with low level indexing (TI successors indexing, User's operands indexing), since it may be dangerous.
2. By the same reason findCaseValue(ConstantInt*) returns actual number of case value. 0 means first case, not default. If there is no case with given value, ErrorIndex will returned.
3. Added getCaseSuccessor method. I propose to avoid usage of TerminatorInst::getSuccessor if you want to resolve case successor BB. Use getCaseSuccessor instead, since internal SwitchInst organization of operands/successors is hidden and may be changed in any moment.
4. Added resolveSuccessorIndex and resolveCaseIndex. The main purpose of these methods is to see how case successors are really mapped in TerminatorInst.
4.1 "resolveSuccessorIndex" was created if you need to level down from SwitchInst to TerminatorInst. It returns TerminatorInst's successor index for given case successor.
4.2 "resolveCaseIndex" converts low level successors index to case index that curresponds to the given successor.
Note: There are also related compatability fix patches for dragonegg, klee, llvm-gcc-4.0, llvm-gcc-4.2, safecode, clang.
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kicking in the big win of ConstantDataArray. As part of this, change
the implementation of GetConstantStringInfo in ValueTracking to work
with ConstantDataArray (and not ConstantArray) making it dramatically,
amazingly, more efficient in the process and renaming it to
getConstantStringInfo.
This keeps around a GetConstantStringInfo entrypoint that (grossly)
forwards to getConstantStringInfo and constructs the std::string
required, but existing clients should move over to
getConstantStringInfo instead.
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out into a new ConstantFoldLoadThroughGEPIndices (more useful) function
and rewrite it to be simpler, more efficient, and to handle the new
ConstantDataSequential type.
Enhance ConstantFoldLoadFromConstPtr to handle ConstantDataSequential.
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LSR has gradually been improved to more aggressively reuse existing code, particularly existing phi cycles. This exposed problems with the SCEVExpander's sloppy treatment of its insertion point. I applied some rigor to the insertion point problem that will hopefully avoid an endless bug cycle in this area. Changes:
- Always used properlyDominates to check safe code hoisting.
- The insertion point provided to SCEV is now considered a lower bound. This is usually a block terminator or the use itself. Under no cirumstance may SCEVExpander insert below this point.
- LSR is reponsible for finding a "canonical" insertion point across expansion of different expressions.
- Robust logic to determine whether IV increments are in "expanded" form and/or can be safely hoisted above some insertion point.
Fixes PR11783: SCEVExpander assert.
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These heuristics are sufficient for enabling IV chains by
default. Performance analysis has been done for i386, x86_64, and
thumbv7. The optimization is rarely important, but can significantly
speed up certain cases by eliminating spill code within the
loop. Unrolled loops are prime candidates for IV chains. In many
cases, the final code could still be improved with more target
specific optimization following LSR. The goal of this feature is for
LSR to make the best choice of induction variables.
Instruction selection may not completely take advantage of this
feature yet. As a result, there could be cases of slight code size
increase.
Code size can be worse on x86 because it doesn't support postincrement
addressing. In fact, when chains are formed, you may see redundant
address plus stride addition in the addressing mode. GenerateIVChains
tries to compensate for the common cases.
On ARM, code size increase can be mitigated by using postincrement
addressing, but downstream codegen currently misses some opportunities.
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Using DenseMap iterators isn't free as they have to check for empty
buckets. Dominator queries are common so this gives a minor speedup.
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captured. This allows the tracker to look at the specific use, which may be
especially interesting for function calls.
Use this to fix 'nocapture' deduction in FunctionAttrs. The existing one does
not iterate until a fixpoint and does not guarantee that it produces the same
result regardless of iteration order. The new implementation builds up a graph
of how arguments are passed from function to function, and uses a bottom-up walk
on the argument-SCCs to assign nocapture. This gets us nocapture more often, and
does so rather efficiently and independent of iteration order.
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into Analysis as a standalone function, since there's no need for
it to be in VMCore. Also, update it to use isKnownNonZero and
other goodies available in Analysis, making it more precise,
enabling more aggressive optimization.
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This is a patch by Guoping Long!
As part of utilizing LLVM Dominator computation in Clang, made two changes to LLVM dominators tree implementation:
- (1) Change the recalculate() template function to only rely on GraphTraits.
- (2) Add a size() method to GraphTraits template class to query the number of nodes in the graph.
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and stores capture) to permit the caller to see each capture point and decide
whether to continue looking.
Use this inside memdep to do an analysis that basicaa won't do. This lets us
solve another devirtualization case, fixing PR8908!
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introduce no-return or unreachable heuristics.
The return heuristics from the Ball and Larus paper don't work well in
practice as they pessimize early return paths. The only good hitrate
return heuristics are those for:
- NULL return
- Constant return
- negative integer return
Only the last of these three can possibly require significant code for
the returning block, and even the last is fairly rare and usually also
a constant. As a consequence, even for the cold return paths, there is
little code on that return path, and so little code density to be gained
by sinking it. The places where sinking these blocks is valuable (inner
loops) will already be weighted appropriately as the edge is a loop-exit
branch.
All of this aside, early returns are nearly as common as all three of
these return categories, and should actually be predicted as taken!
Rather than muddy the waters of the static predictions, just remain
silent on returns and let the CFG itself dictate any layout or other
issues.
However, the return heuristic was flagging one very important case:
unreachable. Unfortunately it still gave a 1/4 chance of the
branch-to-unreachable occuring. It also didn't do a rigorous job of
finding those blocks which post-dominate an unreachable block.
This patch builds a more powerful analysis that should flag all branches
to blocks known to then reach unreachable. It also has better worst-case
runtime complexity by not looping through successors for each block. The
previous code would perform an N^2 walk in the event of a single entry
block branching to N successors with a switch where each successor falls
through to the next and they finally fall through to a return.
Test case added for noreturn heuristics. Also doxygen comments improved
along the way.
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two more subtle routines to the bottom and expand on their cautionary
comments a bit. No functionality or actual interface change here.
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a single class. Previously it was split between two classes, one
internal and one external. The concern seemed to center around exposing
the weights used, but those can remain confined to the implementation
file.
Having a single class to maintain the state and analyses in use will
also simplify several of the enhancements I want to make to our static
heuristics.
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