If the landingpad of the invoke is using a personality function that
catches asynch exceptions, then it can catch a trap.
Also add some landingpads to invalid LLVM IR test cases that lack them.
Over-the-shoulder reviewed by David Majnemer.
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Summary:
The CMake configuration is explicitely looking for Debug build, all the
other variant disable assertions.
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D7359
From: Mehdi Amini <mehdi.amini@apple.com>
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Remove handling for DW_TAG_constant. We started producing it in
r110656, but reverted that in r110876 without dropping the support.
Finish the job.
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This is a refactoring to restructure the single user of performCustomLowering as a specific lowering pass and remove the custom lowering hook entirely.
Before this change, the LowerIntrinsics pass (note to self: rename!) was essentially acting as a pass manager, but without being structured in terms of passes. Instead, it proxied calls to a set of GCStrategies internally. This adds a lot of conceptual complexity (i.e. GCStrategies are stateful!) for very little benefit. Since there's been interest in keeping the ShadowStackGC working, I extracting it's custom lowering pass into a dedicated pass and just added that to the pass order. It will only run for functions which opt-in to that gc.
I wasn't able to find an easy way to preserve the runtime registration of custom lowering functionality. Given that no user of this exists that I'm aware of, I made the choice to just remove that. If someone really cares, we can look at restoring it via dynamic pass registration in the future.
Note that despite the large diff, none of the lowering code actual changes. I added the framing needed to make it a pass and rename the class, but that's it.
Differential Revision: http://reviews.llvm.org/D7218
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Again, I'd like to emphasize to everyone that this sort of markup change
is *not* what you should be concerned about when writing docs. Focus on
*content*.
I applaud Chandler for focusing on the fantastic content of this new
section!
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polymorphism, and virtual dispatch.
This is essentially trying to explain the emerging design techniques
being used in LLVM these days somewhere more accessible than the
comments on a particular piece of infrastructure. It covers the
"concepts-based polymorphism" that caused some confusion during initial
reviews of the new pass manager as well as the tagged-dispatch mechanism
used pervasively in LLVM and Clang.
Perhaps most notably, I've tried to provide some criteria to help
developers choose between these options when designing new pieces of
infrastructure.
Differential Revision: http://reviews.llvm.org/D7191
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The number of lines of code in Kaleidoscope has risen from the
previously reported 700 to 986 according to the cloc tool. This tools
was run on the toy.cpp file from Chapter 8.
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Specifically, gc.result benefits from this greatly. Instead of:
gc.result.int.*
gc.result.float.*
gc.result.ptr.*
...
We now have a gc.result.* that can specialize to literally any type.
Differential Revision: http://reviews.llvm.org/D7020
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a LoopInfoWrapperPass to wire the object up to the legacy pass manager.
This switches all the clients of LoopInfo over and paves the way to port
LoopInfo to the new pass manager. No functionality change is intended
with this iteration.
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Bill Schmidt pointed out that some adjustments would be needed to properly
support powerpc64le (using the ELF V2 ABI). For one thing, R11 is not available
as a scratch register, so we need to use R12. R12 is also available under ELF
V1, so to maintain consistency, I flipped the order to make R12 the first
scratch register in the array under both ABIs.
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This re-applies r225808, fixed to avoid problems with SDAG dependencies along
with the preceding fix to ScheduleDAGSDNodes::RegDefIter::InitNodeNumDefs.
These problems caused the original regression tests to assert/segfault on many
(but not all) systems.
Original commit message:
This commit does two things:
1. Refactors PPCFastISel to use more of the common infrastructure for call
lowering (this lets us take advantage of this common code for lowering some
common intrinsics, stackmap/patchpoint among them).
2. Adds support for stackmap/patchpoint lowering. For the most part, this is
very similar to the support in the AArch64 target, with the obvious differences
(different registers, NOP instructions, etc.). The test cases are adapted
from the AArch64 test cases.
One difference of note is that the patchpoint call sequence takes 24 bytes, so
you can't use less than that (on AArch64 you can go down to 16). Also, as noted
in the docs, we take the patchpoint address to be the actual code address
(assuming the call is local in the TOC-sharing sense), which should yield
higher performance than generating the full cross-DSO indirect-call sequence
and is likely just as useful for JITed code (if not, we'll change it).
StackMaps and Patchpoints are still marked as experimental, and so this support
is doubly experimental. So go ahead and experiment!
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This adds assembly and bitcode support for `MDLocation`. The assembly
side is rather big, since this is the first `MDNode` subclass (that
isn't `MDTuple`). Part of PR21433.
(If you're wondering where the mountains of testcase updates are, we
don't need them until I update `DILocation` and `DebugLoc` to actually
use this class.)
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Reverting this while I investiage buildbot failures (segfaulting in
GetCostForDef at ScheduleDAGRRList.cpp:314).
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This commit does two things:
1. Refactors PPCFastISel to use more of the common infrastructure for call
lowering (this lets us take advantage of this common code for lowering some
common intrinsics, stackmap/patchpoint among them).
2. Adds support for stackmap/patchpoint lowering. For the most part, this is
very similar to the support in the AArch64 target, with the obvious differences
(different registers, NOP instructions, etc.). The test cases are adapted
from the AArch64 test cases.
One difference of note is that the patchpoint call sequence takes 24 bytes, so
you can't use less than that (on AArch64 you can go down to 16). Also, as noted
in the docs, we take the patchpoint address to be the actual code address
(assuming the call is local in the TOC-sharing sense), which should yield
higher performance than generating the full cross-DSO indirect-call sequence
and is likely just as useful for JITed code (if not, we'll change it).
StackMaps and Patchpoints are still marked as experimental, and so this support
is doubly experimental. So go ahead and experiment!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225808 91177308-0d34-0410-b5e6-96231b3b80d8
This name is less descriptive, but it sort of puts things in the
'llvm.frame...' namespace, relating it to frameallocate and
frameaddress. It also avoids using "allocate" and "allocation" together.
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These intrinsics allow multiple functions to share a single stack
allocation from one function's call frame. The function with the
allocation may only perform one allocation, and it must be in the entry
block.
Functions accessing the allocation call llvm.recoverframeallocation with
the function whose frame they are accessing and a frame pointer from an
active call frame of that function.
These intrinsics are very difficult to inline correctly, so the
intention is that they be introduced rarely, or at least very late
during EH preparation.
Reviewers: echristo, andrew.w.kaylor
Differential Revision: http://reviews.llvm.org/D6493
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Propagate whether `MDNode`s are 'distinct' through the other types of IR
(assembly and bitcode). This adds the `distinct` keyword to assembly.
Currently, no one actually calls `MDNode::getDistinct()`, so these nodes
only get created for:
- self-references, which are never uniqued, and
- nodes whose operands are replaced that hit a uniquing collision.
The concept of distinct nodes is still not quite first-class, since
distinct-ness doesn't yet survive across `MapMetadata()`.
Part of PR22111.
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