Few weeks ago, llvm completely inverted the debug info graph. Earlier each debug info node used to keep track of its compile unit, now compile unit keeps track of important nodes. One impact of this change is that the global variable's do not have any context, which should be checked before deciding to use AT_specification DIE.
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- On COFF the .lcomm directive has an alignment argument.
- On ELF we fall back to .local + .comm
Based on a patch by NAKAMURA Takumi.
Fixes PR9337, PR9483 and PR10128.
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Emit a repeated sequence of bytes using .zero. This saves an enormous
amount of asm file space for certain programs.
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MDNodes graph structure such that compiler unit keeps track of important MDNodes and update dwarf writer to process mdnodes top-down instead of bottom up.
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When a variable is inlined multiple places, abstract variable keeps name, location, type etc.. info and all other concreate instances of the variable directly refers to abstract variable.
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inlined variable, based on the discussion in PR10542.
This explodes the runtime of several passes down the pipeline due to
a large number of "copies" remaining live across a large function. This
only shows up with both debug and opt, but when it does it creates
a many-minute compile when self-hosting LLVM+Clang. There are several
other cases that show these types of regressions.
All of this is tracked in PR10542, and progress is being made on fixing
the issue. Once its addressed, the re-instated, but until then this
restores the performance for self-hosting and other opt+debug builds.
Devang, let me know if this causes any trouble, or impedes fixing it in
any way, and thanks for working on this!
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specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
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There is still a bit more refactoring left to do in Targets. But we are now very
close to fixing all the layering issues in MC.
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TargetLoweringObjectFileImpl down to MCObjectFileInfo.
TargetAsmInfo is done to one last method. It's *almost* gone!
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CPU, and feature string. Parsing some asm directives can change
subtarget state (e.g. .code 16) and it must be reflected in other
modules (e.g. MCCodeEmitter). That is, the MCSubtargetInfo instance
must be shared.
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- Each target asm parser now creates its own MCSubtatgetInfo (if needed).
- Changed AssemblerPredicate to take subtarget features which tablegen uses
to generate asm matcher subtarget feature queries. e.g.
"ModeThumb,FeatureThumb2" is translated to
"(Bits & ModeThumb) != 0 && (Bits & FeatureThumb2) != 0".
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Dan noted that this would work on the case shown on the commit message. I think
the case that was failing was a bb ending with a redundant conditional jump:
...
jne foo
foo:
...
I was unable to find any such case in the tests or in a debug build of clang,
so I will revert this part of the patch and watch the bots.
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we try to branch to them.
Before we were creating successor lists with duplicated entries. Fixing that
found a bug in isBlockOnlyReachableByFallthrough that would causes it to
return the wrong answer for
-----------
...
jne foo
jmp bar
foo:
----------
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and definitions when emitting global variables. This was causing global
declarations to be emitted as if they were definitions.
Fixes <rdar://problem/9429892>.
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handler's data area starts with a 4-byte reference to the personality
function, followed by the DWARF LSDA.
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handler.
At this moment, only GCC-style exceptions are supported. Other kinds
of exceptions, including "traditional" SEH and Microsoft Visual C++ exceptions,
need more work--and an compiler exception model that isn't specific to
GCC-style exceptions!
In particular, I imagine that it would be possible to mix "traditional" SEH
with GCC-style EH or Microsoft C++ EH. Currently LLVM has no way (beyond some
target-specific defaults and whole-module compiler switches) of knowing which
scheme to use when.
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There was no way to check if a given register/mode pair was valid. We now return
an error code (-2) instead of asserting. If anyone thinks that an assert
at this point is really needed, we can autogen a hasValidDwarfRegNum instead.
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